Boost 1.40 merge from trunk

[SVN r55024]
This commit is contained in:
Ion Gaztañaga
2009-07-19 00:11:33 +00:00
parent 32d08cb6dc
commit 72ad3f3272
2 changed files with 94 additions and 198 deletions

View File

@@ -664,8 +664,7 @@ class avltree_algorithms
static void rebalance_after_erasure(node_ptr header, node_ptr x, node_ptr x_parent)
{
node_ptr root = NodeTraits::get_parent(header);
while (x != root) {
for (node_ptr root = NodeTraits::get_parent(header); x != root; root = NodeTraits::get_parent(header)) {
const balance x_parent_balance = NodeTraits::get_balance(x_parent);
if(x_parent_balance == NodeTraits::zero()){
NodeTraits::set_balance(x_parent,
@@ -686,16 +685,14 @@ class avltree_algorithms
if (NodeTraits::get_balance(a) == NodeTraits::positive()) {
// a MUST have a right child
BOOST_INTRUSIVE_INVARIANT_ASSERT(NodeTraits::get_right(a));
rotate_left_right(x_parent, root);
rotate_left_right(x_parent, header);
x = NodeTraits::get_parent(x_parent);
x_parent = NodeTraits::get_parent(x);
}
else {
rotate_right(x_parent, root);
rotate_right(x_parent, header);
x = NodeTraits::get_parent(x_parent);
x_parent = NodeTraits::get_parent(x);
}
// if changed from negative to NodeTraits::positive(), no need to check above
@@ -718,15 +715,15 @@ class avltree_algorithms
if (NodeTraits::get_balance(a) == NodeTraits::negative()) {
// a MUST have then a left child
BOOST_INTRUSIVE_INVARIANT_ASSERT(NodeTraits::get_left(a));
rotate_right_left(x_parent, root);
rotate_right_left(x_parent, header);
x = NodeTraits::get_parent(x_parent);
x_parent = NodeTraits::get_parent(x);
}
else {
rotate_left(x_parent, root);
x = NodeTraits::get_parent(x_parent);
x_parent = NodeTraits::get_parent(x);
rotate_left(x_parent, header);
x = NodeTraits::get_parent(x_parent);
x_parent = NodeTraits::get_parent(x);
}
// if changed from NodeTraits::positive() to negative, no need to check above
if (NodeTraits::get_balance(x) == NodeTraits::negative()){
@@ -738,17 +735,14 @@ class avltree_algorithms
BOOST_INTRUSIVE_INVARIANT_ASSERT(false); // never reached
}
}
NodeTraits::set_parent(header, root);
}
static void rebalance_after_insertion(node_ptr header, node_ptr x)
{
node_ptr root = NodeTraits::get_parent(header);
NodeTraits::set_balance(x, NodeTraits::zero());
// Rebalance.
while (x != root){
for(node_ptr root = NodeTraits::get_parent(header); x != root; root = NodeTraits::get_parent(header)){
const balance x_parent_balance = NodeTraits::get_balance(NodeTraits::get_parent(x));
if(x_parent_balance == NodeTraits::zero()){
@@ -765,9 +759,9 @@ class avltree_algorithms
NodeTraits::set_balance(NodeTraits::get_parent(x), NodeTraits::zero());
else{ // x is a right child, needs rebalancing
if (NodeTraits::get_balance(x) == NodeTraits::negative())
rotate_right_left(NodeTraits::get_parent(x), root);
rotate_right_left(NodeTraits::get_parent(x), header);
else
rotate_left(NodeTraits::get_parent(x), root);
rotate_left(NodeTraits::get_parent(x), header);
}
break;
}
@@ -775,9 +769,9 @@ class avltree_algorithms
// if x is a left child, needs rebalancing
if (x == NodeTraits::get_left(NodeTraits::get_parent(x))) {
if (NodeTraits::get_balance(x) == NodeTraits::positive())
rotate_left_right(NodeTraits::get_parent(x), root);
rotate_left_right(NodeTraits::get_parent(x), header);
else
rotate_right(NodeTraits::get_parent(x), root);
rotate_right(NodeTraits::get_parent(x), header);
}
else
NodeTraits::set_balance(NodeTraits::get_parent(x), NodeTraits::zero());
@@ -787,10 +781,32 @@ class avltree_algorithms
BOOST_INTRUSIVE_INVARIANT_ASSERT(false); // never reached
}
}
NodeTraits::set_parent(header, root);
}
static void rotate_left_right(node_ptr a, node_ptr &root)
static void left_right_balancing(node_ptr a, node_ptr b, node_ptr c)
{
// balancing...
const balance c_balance = NodeTraits::get_balance(c);
const balance zero_balance = NodeTraits::zero();
NodeTraits::set_balance(c, zero_balance);
if(c_balance == NodeTraits::negative()){
NodeTraits::set_balance(a, NodeTraits::positive());
NodeTraits::set_balance(b, zero_balance);
}
else if(c_balance == zero_balance){
NodeTraits::set_balance(a, zero_balance);
NodeTraits::set_balance(b, zero_balance);
}
else if(c_balance == NodeTraits::positive()){
NodeTraits::set_balance(a, zero_balance);
NodeTraits::set_balance(b, NodeTraits::negative());
}
else{
BOOST_INTRUSIVE_INVARIANT_ASSERT(false); // never reached
}
}
static void rotate_left_right(const node_ptr a, node_ptr hdr)
{
// | | //
// a(-2) c //
@@ -802,52 +818,12 @@ class avltree_algorithms
// / \ //
// e f //
node_ptr b = NodeTraits::get_left(a), c = NodeTraits::get_right(b);
// switch
NodeTraits::set_left(a, NodeTraits::get_right(c));
NodeTraits::set_right(b, NodeTraits::get_left(c));
NodeTraits::set_right(c, a);
NodeTraits::set_left(c, b);
// set the parents
NodeTraits::set_parent(c, NodeTraits::get_parent(a));
NodeTraits::set_parent(a, c);
NodeTraits::set_parent(b, c);
if (NodeTraits::get_left(a)) // do we have f?
NodeTraits::set_parent(NodeTraits::get_left(a), a);
if (NodeTraits::get_right(b)) // do we have e?
NodeTraits::set_parent(NodeTraits::get_right(b), b);
if (a==root) root = c;
else // a had a parent, his child is now c
if (a == NodeTraits::get_left(NodeTraits::get_parent(c)))
NodeTraits::set_left(NodeTraits::get_parent(c), c);
else
NodeTraits::set_right(NodeTraits::get_parent(c), c);
// balancing...
const balance c_balance = NodeTraits::get_balance(c);
if(c_balance == NodeTraits::negative()){
NodeTraits::set_balance(a, NodeTraits::positive());
NodeTraits::set_balance(b, NodeTraits::zero());
}
else if(c_balance == NodeTraits::zero()){
NodeTraits::set_balance(a, NodeTraits::zero());
NodeTraits::set_balance(b, NodeTraits::zero());
}
else if(c_balance == NodeTraits::positive()){
NodeTraits::set_balance(a, NodeTraits::zero());
NodeTraits::set_balance(b, NodeTraits::negative());
}
else{
BOOST_INTRUSIVE_INVARIANT_ASSERT(false); // never reached
}
NodeTraits::set_balance(c, NodeTraits::zero());
tree_algorithms::rotate_left(b, hdr);
tree_algorithms::rotate_right(a, hdr);
left_right_balancing(a, b, c);
}
static void rotate_right_left(node_ptr a, node_ptr &root)
static void rotate_right_left(const node_ptr a, node_ptr hdr)
{
// | | //
// a(pos) c //
@@ -859,81 +835,15 @@ class avltree_algorithms
// / \ //
// e f //
node_ptr b = NodeTraits::get_right(a), c = NodeTraits::get_left(b);
// switch
NodeTraits::set_right(a, NodeTraits::get_left(c));
NodeTraits::set_left(b, NodeTraits::get_right(c));
NodeTraits::set_left(c, a);
NodeTraits::set_right(c, b);
// set the parents
NodeTraits::set_parent(c, NodeTraits::get_parent(a));
NodeTraits::set_parent(a, c);
NodeTraits::set_parent(b, c);
if (NodeTraits::get_right(a)) // do we have e?
NodeTraits::set_parent(NodeTraits::get_right(a), a);
if (NodeTraits::get_left(b)) // do we have f?
NodeTraits::set_parent(NodeTraits::get_left(b), b);
if (a==root) root = c;
else // a had a parent, his child is now c
if (a == NodeTraits::get_left(NodeTraits::get_parent(c)))
NodeTraits::set_left(NodeTraits::get_parent(c), c);
else
NodeTraits::set_right(NodeTraits::get_parent(c), c);
// balancing...
const balance c_balance = NodeTraits::get_balance(c);
if(c_balance == NodeTraits::negative()){
NodeTraits::set_balance(a, NodeTraits::zero());
NodeTraits::set_balance(b, NodeTraits::positive());
}
else if(c_balance == NodeTraits::zero()){
NodeTraits::set_balance(a, NodeTraits::zero());
NodeTraits::set_balance(b, NodeTraits::zero());
}
else if(c_balance == NodeTraits::positive()){
NodeTraits::set_balance(a, NodeTraits::negative());
NodeTraits::set_balance(b, NodeTraits::zero());
}
else{
BOOST_INTRUSIVE_INVARIANT_ASSERT(false);
}
NodeTraits::set_balance(c, NodeTraits::zero());
tree_algorithms::rotate_right(b, hdr);
tree_algorithms::rotate_left(a, hdr);
left_right_balancing(b, a, c);
}
static void rotate_left(node_ptr x, node_ptr & root)
static void rotate_left(const node_ptr x, node_ptr hdr)
{
// | | //
// x(2) y(0) //
// / \ ==> / \ //
// n[a] y(1)n+2 n+1(0)x [c]n+1 //
// / \ / \ //
// n[b] [c]n+1 n[a] [b]n //
node_ptr y = NodeTraits::get_right(x);
// switch
NodeTraits::set_right(x, NodeTraits::get_left(y));
NodeTraits::set_left(y, x);
// rearrange parents
NodeTraits::set_parent(y, NodeTraits::get_parent(x));
NodeTraits::set_parent(x, y);
// do we have [b]?
if (NodeTraits::get_right(x))
NodeTraits::set_parent(NodeTraits::get_right(x), x);
if (x == root)
root = y;
else
// need to reparent y
if (NodeTraits::get_left(NodeTraits::get_parent(y)) == x)
NodeTraits::set_left(NodeTraits::get_parent(y), y);
else
NodeTraits::set_right(NodeTraits::get_parent(y), y);
const node_ptr y = NodeTraits::get_right(x);
tree_algorithms::rotate_left(x, hdr);
// reset the balancing factor
if (NodeTraits::get_balance(y) == NodeTraits::positive()) {
@@ -946,30 +856,10 @@ class avltree_algorithms
}
}
static void rotate_right(node_ptr x, node_ptr &root)
static void rotate_right(const node_ptr x, node_ptr hdr)
{
node_ptr y = NodeTraits::get_left(x);
// switch
NodeTraits::set_left(x, NodeTraits::get_right(y));
NodeTraits::set_right(y, x);
// rearrange parents
NodeTraits::set_parent(y, NodeTraits::get_parent(x));
NodeTraits::set_parent(x, y);
// do we have [b]?
if (NodeTraits::get_left(x))
NodeTraits::set_parent(NodeTraits::get_left(x), x);
if (x == root)
root = y;
else
// need to reparent y
if (NodeTraits::get_left(NodeTraits::get_parent(y)) == x)
NodeTraits::set_left(NodeTraits::get_parent(y), y);
else
NodeTraits::set_right(NodeTraits::get_parent(y), y);
const node_ptr y = NodeTraits::get_left(x);
tree_algorithms::rotate_right(x, hdr);
// reset the balancing factor
if (NodeTraits::get_balance(y) == NodeTraits::negative()) {

View File

@@ -1232,69 +1232,75 @@ class tree_algorithms
//! <b>Complexity</b>: Constant.
//!
//! <b>Throws</b>: Nothing.
static bool is_right_child (node_ptr p)
static bool is_right_child(node_ptr p)
{ return NodeTraits::get_right(NodeTraits::get_parent(p)) == p; }
static void replace_own (node_ptr own, node_ptr x, node_ptr header)
//Fix header and own's parent data when replacing x with own, providing own's old data with parent
static void replace_own_impl(node_ptr own, node_ptr x, node_ptr header, node_ptr own_parent, bool own_was_left)
{
if(NodeTraits::get_parent(header) == own)
NodeTraits::set_parent(header, x);
else if(is_left_child(own))
NodeTraits::set_left(NodeTraits::get_parent(own), x);
else if(own_was_left)
NodeTraits::set_left(own_parent, x);
else
NodeTraits::set_right(NodeTraits::get_parent(own), x);
NodeTraits::set_right(own_parent, x);
}
static void rotate_left(node_ptr p, node_ptr header)
//Fix header and own's parent data when replacing x with own, supposing own
//links with its parent are still ok
static void replace_own(node_ptr own, node_ptr x, node_ptr header)
{
node_ptr x = NodeTraits::get_right(p);
NodeTraits::set_right(p, NodeTraits::get_left(x));
if(NodeTraits::get_left(x) != 0)
NodeTraits::set_parent(NodeTraits::get_left(x), p);
NodeTraits::set_parent(x, NodeTraits::get_parent(p));
replace_own (p, x, header);
node_ptr own_parent(NodeTraits::get_parent(own));
bool own_is_left(NodeTraits::get_left(own_parent) == own);
replace_own_impl(own, x, header, own_parent, own_is_left);
}
// rotate parent p to left (no header and p's parent fixup)
static node_ptr rotate_left(node_ptr p)
{
node_ptr x(NodeTraits::get_right(p));
node_ptr x_left(NodeTraits::get_left(x));
NodeTraits::set_right(p, x_left);
if(x_left){
NodeTraits::set_parent(x_left, p);
}
NodeTraits::set_left(x, p);
NodeTraits::set_parent(p, x);
return x;
}
static void rotate_right(node_ptr p, node_ptr header)
// rotate parent p to left (with header and p's parent fixup)
static void rotate_left(node_ptr p, node_ptr header)
{
bool p_was_left(is_left_child(p));
node_ptr p_old_parent(NodeTraits::get_parent(p));
node_ptr x(rotate_left(p));
NodeTraits::set_parent(x, p_old_parent);
replace_own_impl(p, x, header, p_old_parent, p_was_left);
}
// rotate parent p to right (no header and p's parent fixup)
static node_ptr rotate_right(node_ptr p)
{
node_ptr x(NodeTraits::get_left(p));
node_ptr x_right(NodeTraits::get_right(x));
NodeTraits::set_left(p, x_right);
if(x_right)
if(x_right){
NodeTraits::set_parent(x_right, p);
NodeTraits::set_parent(x, NodeTraits::get_parent(p));
replace_own (p, x, header);
}
NodeTraits::set_right(x, p);
NodeTraits::set_parent(p, x);
}
// rotate node t with left child | complexity : constant | exception : nothrow
static node_ptr rotate_left(node_ptr t)
{
node_ptr x = NodeTraits::get_right(t);
NodeTraits::set_right(t, NodeTraits::get_left(x));
if( NodeTraits::get_right(t) != 0 ){
NodeTraits::set_parent(NodeTraits::get_right(t), t );
}
NodeTraits::set_left(x, t);
NodeTraits::set_parent(t, x);
return x;
}
// rotate node t with right child | complexity : constant | exception : nothrow
static node_ptr rotate_right(node_ptr t)
// rotate parent p to right (with header and p's parent fixup)
static void rotate_right(node_ptr p, node_ptr header)
{
node_ptr x = NodeTraits::get_left(t);
NodeTraits::set_left(t, NodeTraits::get_right(x));
if( NodeTraits::get_left(t) != 0 ){
NodeTraits::set_parent(NodeTraits::get_left(t), t);
}
NodeTraits::set_right(x, t);
NodeTraits::set_parent(t, x);
return x;
bool p_was_left(is_left_child(p));
node_ptr p_old_parent(NodeTraits::get_parent(p));
node_ptr x(rotate_right(p));
NodeTraits::set_parent(x, p_old_parent);
replace_own_impl(p, x, header, p_old_parent, p_was_left);
}
static void link(node_ptr header, node_ptr z, node_ptr par, bool left)