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Fixing up some accidental checks that were using #ifdef when instead should have
been using just #if to define the AVALIABLE macro.
This commit is contained in:
@ -31,7 +31,7 @@ http://www.boost.org/LICENSE_1_0.txt)
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# define BOOST_PLAT_WINDOWS_DESKTOP BOOST_VERSION_NUMBER_AVAILABLE
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#endif
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#ifdef BOOST_PLAT_WINDOWS_DESKTOP
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#if BOOST_PLAT_WINDOWS_DESKTOP
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# define BOOST_PLAT_WINDOWS_DESKTOP_AVALIABLE
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# include <boost/predef/detail/platform_detected.h>
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#endif
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@ -29,7 +29,7 @@ http://www.boost.org/LICENSE_1_0.txt)
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# define BOOST_PLAT_WINDOWS_PHONE BOOST_VERSION_NUMBER_AVAILABLE
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#endif
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#ifdef BOOST_PLAT_WINDOWS_PHONE
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#if BOOST_PLAT_WINDOWS_PHONE
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# define BOOST_PLAT_WINDOWS_PHONE_AVALIABLE
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# include <boost/predef/detail/platform_detected.h>
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#endif
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@ -31,7 +31,7 @@ http://www.boost.org/LICENSE_1_0.txt)
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# define BOOST_PLAT_WINDOWS_RUNTIME BOOST_VERSION_NUMBER_AVAILABLE
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#endif
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#ifdef BOOST_PLAT_WINDOWS_RUNTIME
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#if BOOST_PLAT_WINDOWS_RUNTIME
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# define BOOST_PLAT_WINDOWS_RUNTIME_AVALIABLE
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# include <boost/predef/detail/platform_detected.h>
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#endif
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@ -29,7 +29,7 @@ http://www.boost.org/LICENSE_1_0.txt)
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# define BOOST_PLAT_WINDOWS_STORE BOOST_VERSION_NUMBER_AVAILABLE
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#endif
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#ifdef BOOST_PLAT_WINDOWS_STORE
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#if BOOST_PLAT_WINDOWS_STORE
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# define BOOST_PLAT_WINDOWS_STORE_AVALIABLE
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# include <boost/predef/detail/platform_detected.h>
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#endif
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