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<title>pointer_cast</title>
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<h1><img height="86" alt="boost.png (6897 bytes)" src="../../boost.png"
width="277" align="middle" border="0">pointer_cast</h1>
width="277" align="middle" border="0" />pointer_cast</h1>
<p>The pointer cast functions (<code>boost::static_pointer_cast</code> <code>boost::dynamic_pointer_cast</code>
<code>boost::reinterpret_pointer_cast</code> <code>boost::const_pointer_cast</code>)
provide a way to write generic pointer castings for raw pointers, std::shared_ptr and std::unique_ptr. The functions
are defined in <CITE><A href="../../boost/pointer_cast.hpp">boost/pointer_cast.hpp</A>.</CITE></p>
<P>There is test/example code in <CITE><A href="test/pointer_cast_test.cpp">pointer_cast_test.cpp</A></CITE>.</p>
provide a way to write generic pointer castings for raw pointers, <code>std::shared_ptr</code> and <code>std::unique_ptr</code>. The functions
are defined in <cite><a href="../../boost/pointer_cast.hpp">boost/pointer_cast.hpp</a>.</cite></p>
<p>There is test/example code in <cite><a href="test/pointer_cast_test.cpp">pointer_cast_test.cpp</a></cite>.</p>
<h2><a name="rationale">Rationale</a></h2>
<P>Boost smart pointers usually overload those functions to provide a mechanism to
emulate pointers casts. For example, <code>boost::shared_ptr&lt;...&gt;</code> implements
@ -20,15 +20,15 @@
template&lt;class T, class U&gt;
shared_ptr&lt;T&gt; static_pointer_cast(shared_ptr&lt;U&gt; const &amp;r);
</pre>
<P>Pointer cast functions from <CITE><A href="../../boost/pointer_cast.hpp">boost/pointer_cast.hpp</A></CITE>
<p>Pointer cast functions from <cite><A href="../../boost/pointer_cast.hpp">boost/pointer_cast.hpp</A></CITE>
are overloads of <code>boost::static_pointer_cast</code>, <code>boost::dynamic_pointer_cast</code>,
<code>boost::reinterpret_pointer_cast</code> and <code>boost::const_pointer_cast</code>
for raw pointers, std::shared_ptr and std::unique_ptr. This way when developing pointer type independent classes,
for example, memory managers or shared memory compatible classes, the same code
can be used for raw and smart pointers.</p>
<H2><A name="synopsis">Synopsis</A></H2>
<BLOCKQUOTE>
<PRE>
for raw pointers, <code>std::shared_ptr</code> and <code>std::unique_ptr</code>. This way when developing
pointer type independent classes, for example, memory managers or shared memory compatible classes, the same
code can be used for raw and smart pointers.</p>
<h2><a name="synopsis">Synopsis</a></h2>
<blockquote>
<pre>
namespace boost {
template&lt;class T, class U&gt;
@ -48,84 +48,91 @@ inline T* reinterpret_pointer_cast(U *ptr)
{ return reinterpret_cast&lt;T*&gt;(ptr); }
template&lt;class T, class U&gt;
inline std::shared_ptr&lt;U&gt; static_pointer_cast(std::shared_ptr&lt;T&gt; ptr);
inline std::shared_ptr&lt;T&gt; static_pointer_cast(std::shared_ptr&lt;U&gt; const&amp; r);
template&lt;class T, class U&gt;
inline std::shared_ptr&lt;U&gt; dynamic_pointer_cast(std::shared_ptr&lt;T&gt; ptr);
inline std::shared_ptr&lt;T&gt; dynamic_pointer_cast(std::shared_ptr&lt;U&gt; const&amp; r);
template&lt;class T, class U&gt;
inline std::shared_ptr&lt;U&gt; const_pointer_cast(std::shared_ptr&lt;T&gt; ptr);
inline std::shared_ptr&lt;T&gt; const_pointer_cast(std::shared_ptr&lt;U&gt; const&amp; r);
template&lt;class T, class U&gt;
inline std::shared_ptr&lt;U&gt; reinterpret_pointer_cast(std::shared_ptr&lt;T&gt; ptr);
inline std::shared_ptr&lt;T&gt; reinterpret_pointer_cast(std::shared_ptr&lt;U&gt; const&amp; r);
template&lt;class T, class U&gt;
inline std::unique_ptr&lt;U&gt; static_pointer_cast(std::unique_ptr&lt;T&gt; &amp;&amp;ptr);
inline std::unique_ptr&lt;T&gt; static_pointer_cast(std::unique_ptr&lt;U&gt;&amp;&amp; r);
template&lt;class T, class U&gt;
inline std::unique_ptr&lt;U&gt; dynamic_pointer_cast(std::unique_ptr&lt;T&gt; &amp;&amp;ptr);
inline std::unique_ptr&lt;T&gt; dynamic_pointer_cast(std::unique_ptr&lt;U&gt;&amp;&amp; r);
template&lt;class T, class U&gt;
inline std::unique_ptr&lt;U&gt; const_pointer_cast(std::unique_ptr&lt;T&gt; &amp;&amp;ptr);
inline std::unique_ptr&lt;T&gt; const_pointer_cast(std::unique_ptr&lt;U&gt;&amp;&amp; r);
template&lt;class T, class U&gt;
inline std::unique_ptr&lt;U&gt; reinterpret_pointer_cast(std::unique_ptr&lt;T&gt; &amp;&amp;ptr);
inline std::unique_ptr&lt;T&gt; reinterpret_pointer_cast(std::unique_ptr&lt;U&gt;&amp;&amp; r);
} // namespace boost
</PRE>
</BLOCKQUOTE>
<P>As you can see from the above synopsis, the pointer cast functions for raw pointers are just
wrappers around standard C++ cast operators.</P>
</pre>
</blockquote>
<p>As you can see from the above synopsis, the pointer cast functions for raw pointers are just
wrappers around standard C++ cast operators.</p>
<H2><A name="memory_safety">Memory Safety</A></H2>
<P>It is possible to write unsafe code, when upcasting to a base type without virtual destructor.
Consider the following example:</P>
<PRE>
#include &lt;memory&gt;
#include &lt;utility&gt;
#include &lt;boost/pointer_cast.hpp&gt;
#include &lt;boost/make_unique.hpp&gt;
<p>The pointer casts for <code>std::shared_ptr</code> are aliases of the corresponding standard
functions with the same names and equivalent to <a href="shared_ptr.htm#static_pointer_cast">the
functions taking <code>boost::shared_ptr</code></a>.</p>
int destructed = 0;
<p>The pointer casts for <code>std::unique_ptr</code> are documented below.</p>
struct base {
~base() {
// ...
}
};
<h3 id="static_pointer_cast">static_pointer_cast</h3>
<pre>template&lt;class T, class U&gt;
unique_ptr&lt;T&gt; static_pointer_cast(unique_ptr&lt;U&gt;&amp;&amp; r); // never throws</pre>
<blockquote>
<p><b>Requires:</b> The expression <code>static_cast&lt;T*&gt;( (U*)0 )</code>
must be well-formed.</p>
<p><b>Returns:</b> <code>unique_ptr&lt;T&gt;( static_cast&lt;typename unique_ptr&lt;T&gt;::element_type*&gt;(r.release()) )</code>.</p>
<p><b>Throws:</b> nothing.</p>
<p><b>Notes:</b> the seemingly equivalent expression
<code>unique_ptr&lt;T&gt;(static_cast&lt;T*&gt;(r.get()))</code>
will eventually result in undefined behavior, attempting to delete the same
object twice.</p>
</blockquote>
<h3 id="const_pointer_cast">const_pointer_cast</h3>
<pre>template&lt;class T, class U&gt;
unique_ptr&lt;T&gt; const_pointer_cast(unique_ptr&lt;U&gt;&amp;&amp; r); // never throws</pre>
<blockquote>
<p><b>Requires:</b> The expression <code>const_cast&lt;T*&gt;( (U*)0 )</code>
must be well-formed.</p>
<p><b>Returns:</b> <code>unique_ptr&lt;T&gt;( const_cast&lt;typename unique_ptr&lt;T&gt;::element_type*&gt;(r.release()) )</code>.</p>
<p><b>Throws:</b> nothing.</p>
</blockquote>
<h3 id="dynamic_pointer_cast">dynamic_pointer_cast</h3>
<pre>template&lt;class T, class U&gt;
unique_ptr&lt;T&gt; dynamic_pointer_cast(unique_ptr&lt;U&gt;&amp;&amp; r);</pre>
<blockquote>
<p><b>Requires:</b> The expression <code>dynamic_cast&lt;T*&gt;( (U*)0 )</code>
must be well-formed. <code>T</code> must have a virtual destructor.</p>
<p><b>Returns:</b></p>
<ul>
<li>
When <code>dynamic_cast&lt;typename unique_ptr&lt;T&gt;::element_type*&gt;(r.get())</code> returns a nonzero value,
<code>unique_ptr&lt;T&gt;(dynamic_cast&lt;typename unique_ptr&lt;T&gt;::element_type*&gt;(r.release()))</code>;</li>
<li>
Otherwise, <code>unique_ptr&lt;T&gt;()</code>.</li></ul>
<p><b>Throws:</b> nothing.</p>
</blockquote>
<h3 id="reinterpret_pointer_cast">reinterpret_pointer_cast</h3>
<pre>template&lt;class T, class U&gt;
unique_ptr&lt;T&gt; reinterpret_pointer_cast(unique_ptr&lt;U&gt;&amp;&amp; r); // never throws</pre>
<blockquote>
<p><b>Requires:</b> The expression <code>reinterpret_cast&lt;T*&gt;( (U*)0 )</code>
must be well-formed.</p>
<p><b>Returns:</b> <code>unique_ptr&lt;T&gt;( reinterpret_cast&lt;typename unique_ptr&lt;T&gt;::element_type*&gt;(r.release()) )</code>.</p>
<p><b>Throws:</b> nothing.</p>
</blockquote>
struct child : base {
virtual ~child() {
destructed++;
}
}
int main() {
{
std::unique_ptr<child> tmp = boost::make_unique<child>();
std::unique_ptr<base> sink = boost::static_pointer_cast<base>( std::move(tmp) );
}
// child::~child was never called
assert(destructed == 0);
return 0;
}
</PRE>
<P>In this example, the child destructor child::~child was never called, because the child* in tmp
was downcast to a base* and moved into sink. The destructor of tmp did essentially nothing, because
it contained nullptr during destruction; sink deleted the pointer, but since base::~base is non-virtual
the child destructor was never called.</P>
<P>boost::static_pointer_cast and boost::dynamic_pointer_cast for std::unique_ptr prevent the above scenario
by raising a compiler error when such a cast is detected.</P>
<P>The overloads for std::shared_ptr and boost::shared_ptr are not prone to this problem, since they internally
always store the original pointer with the original type.</P>
<P>The plain pointer casts are in principle also prone to that problem, but it is assumed that raw pointers
are non-owning, so no checking is performed.</P>
<H2><A name="example">Example</A></H2>
<BLOCKQUOTE>
<PRE>
<h2><a name="example">Example</a></h2>
<blockquote>
<pre>
#include &lt;boost/pointer_cast.hpp&gt;
#include &lt;boost/shared_ptr.hpp&gt;
@ -150,28 +157,27 @@ void check_if_it_is_derived(const BasePtr &amp;ptr)
int main()
{
<I>// Create a raw and a shared_ptr</I>
<em>// Create a raw and a shared_ptr</em>
base *ptr = new derived;
boost::shared_ptr&lt;base&gt; sptr(new derived);
<I>// Check that base pointer points actually to derived class</I>
<em>// Check that base pointer points actually to derived class</em>
check_if_it_is_derived(ptr);
check_if_it_is_derived(sptr);
// <EM>Ok!</EM>
<em>// Ok!</em>
delete ptr;
return 0;
}</PRE>
</BLOCKQUOTE>
<P>The example demonstrates how the generic pointer casts help us create pointer
independent code.</P>
<hr>
<p>$Date$</p>
}</pre>
</blockquote>
<p>The example demonstrates how the generic pointer casts help us create pointer
independent code.</p>
<hr />
<p>Copyright 2005 Ion Gazta<74>aga. Use, modification, and distribution are subject to
the Boost Software License, Version 1.0. (See accompanying file <A href="../../LICENSE_1_0.txt">
LICENSE_1_0.txt</A> or a copy at &lt;<A href="http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</A>&gt;.)</p>
the Boost Software License, Version 1.0. (See accompanying file <a href="../../LICENSE_1_0.txt">
LICENSE_1_0.txt</a> or a copy at &lt;<a href="http://www.boost.org/LICENSE_1_0.txt">http://www.boost.org/LICENSE_1_0.txt</a>&gt;.)</p>
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