Started documenting the user_defined_typeinfo example and embedding it into the docs

This commit is contained in:
Antony Polukhin
2014-02-19 18:54:28 +04:00
parent 0d8c6f36ad
commit b44845b46d
2 changed files with 60 additions and 5 deletions

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@ -202,6 +202,15 @@ expands to nothing.
[xinclude autodoc.xml]
[section Making own type_index]
[import ../examples/user_defined_typeinfo.cpp]
[type_index_userdefined_usertypes]
[type_index_userdefined_enum]
[type_index_my_type_index]
[type_index_my_type_index_usage]
[endsect]
[section Space and Performance]
* `ctti_type_info` uses macro for getting full text representation of function name which could lead to code bloat,

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@ -4,13 +4,14 @@
// (See the accompanying file LICENSE_1_0.txt
// or a copy at <http://www.boost.org/LICENSE_1_0.txt>.)
//[type_index_userdefined
//[type_index_userdefined_usertypes
/*`
The following example shows how a user defined type_info can be created and used.
Example works with and without RTTI.
Consider situation when user uses only those types in `typeid()`:
*/
#include <boost/type_index/type_index_facade.hpp>
#include <vector>
#include <string>
@ -22,8 +23,20 @@ struct my_struct;
typedef std::vector<my_class> my_classes;
typedef std::string my_string;
} // namespace my_namespace
namespace detail {
//] [/type_index_userdefined_usertypes]
//[type_index_userdefined_enum
/*`
In that case user may wish to save space in binary and create it's own type system.
For that case `detail::typenum<>` meta function is added. Depending on the input type T
this function will return different numeric values.
*/
#include <boost/type_index/type_index_facade.hpp>
namespace my_namespace { namespace detail {
template <class T> struct typenum;
template <> struct typenum<void>{ enum {value = 0}; };
template <> struct typenum<my_class>{ enum {value = 1}; };
@ -31,7 +44,10 @@ namespace detail {
template <> struct typenum<my_classes>{ enum {value = 3}; };
template <> struct typenum<my_string>{ enum {value = 4}; };
// my_typeinfo structure is used to save type number
struct my_typeinfo {
// type_[0] will hold a type number
// type_[1] will be '\0', to have a zero terminated raw type name
char type_[2];
};
@ -40,7 +56,20 @@ namespace detail {
static const my_typeinfo ret = {{ static_cast<char>(typenum<T>::value), '\0' }};
return ret;
}
}
}} // my_namespace::detail
//] [/type_index_userdefined_usertypes]
//[type_index_my_type_index
/*`
`my_type_index` is a user created type_index class. If in doubt during this phase, you can always
take a look at the `<boost/type_index/ctti_type_index.hpp>` or `<boost/type_index/stl_type_index.hpp>`
files. Documentation for `type_index_facade` could be also useful.
See implementation of `my_type_index`:
*/
namespace my_namespace {
class my_type_index: public boost::typeind::type_index_facade<my_type_index, detail::my_typeinfo> {
const detail::my_typeinfo* data_;
@ -80,11 +109,27 @@ public:
}
};
} // namespace my_namespace
/*`
Note that we have used the boost::typeind::type_index_facade class as base.
That class took care about all the helper function and operators (comparison, hashing, ostreaming and others).
*/
//] [/type_index_my_type_index]
namespace my_namespace {
class my_class{};
struct my_struct{};
} // namespace my_namespace
//[type_index_my_type_index_usage
/*`
Finally we can use the my_type_index class for getting type indexes:
*/
using namespace my_namespace;
#include <cassert>
@ -102,4 +147,5 @@ int main() {
assert(cl1.pretty_name() == "my_class");
}
//] [/type_index_userdefined]
//] [/type_index_my_type_index_usage]