Add the build and documentation source files required for building the

standalone unordered containers.


[SVN r4046]
This commit is contained in:
Daniel James
2007-05-13 19:23:03 +00:00
parent 1365ff3c96
commit 50d3138552
15 changed files with 102 additions and 3753 deletions

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# (C) Copyright Daniel James 2005-2006.
# Distributed under the Boost Software License, Version 1.0. (See accompanying
# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
project /unordered
: requirements
<include>.
<include>$(BOOST_ROOT)
: usage-requirements
<include>.
<include>$(BOOST_ROOT)
;
#use-project /boost/test : $(BOOST_ROOT)/libs/test/build ;

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project boost/doc ;
import boostbook : boostbook ;
# Copyright 2005 Daniel James.
# Distributed under the Boost Software License, Version 1.0. (See accompanying
# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
boostbook doc : src/boost.xml
:
using quickbook ;
## Build the various generated docs (Doxygen and QuickBook)...
xml unordered : unordered.qbk ;
boostbook standalone : unordered ;
<dependency>../libs/unordered/doc//unordered
<implicit-dependency>../libs/unordered/doc//unordered
#<dependency>../libs/functional/hash/doc//hash
#<implicit-dependency>../libs/functional/hash/doc//hash
<xsl:param>boost.libraries=../../libs/libraries.htm
;

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[/ Copyright 2006-2007 Daniel James.
/ Distributed under the Boost Software License, Version 1.0. (See accompanying
/ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ]
[section:buckets The Data Structure]
The containers are made up of a number of 'buckets', each of which can contain
any number of elements. For example, the following diagram shows an [classref
boost::unordered_set unordered_set] with 7 buckets containing 5 elements, `A`,
`B`, `C`, `D` and `E` (this is just for illustration, in practise containers
will have more buckets).
[$../../libs/unordered/doc/diagrams/buckets.png]
In order to decide which bucket to place an element in, the container applies
`Hash` to the element's key (for `unordered_set` and `unordered_multiset` the
key is the whole element, but this refered to as the key so that the same
terminology can be used for sets and maps). This gives a `std::size_t`.
`std::size_t` has a much greater range of values then the number of buckets, so
that container applies another transformation to that value to choose a bucket
to place the element in.
If at a later date the container wants to find an element in the container it
just has to apply the same process to the element's key to discover which
bucket to find it in. This means that you only have to look at the elements
within a single bucket. If the hash function has worked well the elements will
be evenly distributed amongst the buckets.
You can see in the diagram that `A` & `D` have been placed in the same bucket.
This means that when looking in this bucket, up to 2 comparison have to be
made, making searching slower. This is known as a collision. To keep things
fast we try to keep these to a minimum.
[table Methods for Accessing Buckets
[[Method] [Description]]
[
[``size_type bucket_count() const``]
[The number of buckets.]
]
[
[``size_type max_bucket_count() const``]
[An upper bound on the number of buckets.]
]
[
[``size_type bucket_size(size_type n) const``]
[The number of elements in bucket `n`.]
]
[
[``size_type bucket(key_type const& k) const``]
[Returns the index of the bucket which would contain k]
]
[
[``
local_iterator begin(size_type n);
local_iterator end(size_type n);
const_local_iterator begin(size_type n) const;
const_local_iterator end(size_type n) const;
``]
[Return begin and end iterators for bucket `n`.]
]
]
[h2 Controlling the number of buckets]
As more elements are added to an unordered associative container, the number
of elements in the buckets will increase causing performance to get worse. To
combat this the containers increase the bucket count as elements are inserted.
The standard gives you two methods to influence the bucket count. First you can
specify the minimum number of buckets in the constructor, and later, by calling
`rehash`.
The other method is the `max_load_factor` member function. The 'load factor'
is the average number of elements per bucket, `max_load_factor` can be used
to give a /hint/ of a value that the load factor should be kept below. The
draft standard doesn't actually require the container to pay much attention
to this value. The only time the load factor is /required/ to be less than the
maximum is following a call to `rehash`. But most implementations will probably
try to keep the number of elements below the max load factor, and set the
maximum load factor something the same or near to your hint - unless your hint
is unreasonably small.
It is not specified anywhere how member functions other than `rehash` affect
the bucket count, although `insert` is only allowed to invalidate iterators
when the insertion causes the load factor to reach the maximum. Which will
typically mean that insert will only change the number of buckets when an
insert causes this.
In a similar manner to using `reserve` for `vector`s, it can be a good idea
to call `rehash` before inserting a large number of elements. This will get
the expensive rehashing out of the way and let you store iterators, safe in
the knowledge that they won't be invalidated. If you are inserting `n`
elements into container `x`, you could first call:
x.rehash((x.size() + n) / x.max_load_factor() + 1);
[blurb Note: `rehash`'s argument is the number of buckets, not the number of
elements, which is why the new size is divided by the maximum load factor. The
`+ 1` is required because the container is allowed to resize when the load
factor is equal to the maximum load factor.]
[table Methods for Controlling Bucket Size
[[Method] [Description]]
[
[``float load_factor() const``]
[The average number of elements per bucket.]
]
[
[``float max_load_factor() const``]
[Returns the current maximum load factor.]
]
[
[``float max_load_factor(float z)``]
[Changes the container's maximum load factor, using `z` as a hint.]
]
[
[``void rehash(size_type n)``]
[Changes the number of buckets so that there at least n buckets, and
so that the load factor is less than the maximum load factor.]
]
]
[/ I'm not at all happy with this section. So I've commented it out.]
[/ h2 Rehash Techniques]
[/If the container has a load factor much smaller than the maximum, `rehash`
might decrease the number of buckets, reducing the memory usage. This isn't
guaranteed by the standard but this implementation will do it.
If you want to stop the table from ever rehashing due to an insert, you can
set the maximum load factor to infinity (or perhaps a load factor that it'll
never reach - say `x.max_size()`. As you can only give a 'hint' for the maximum
load factor, this isn't guaranteed to work. But again, it'll work in this
implementation. (TODO: If an unordered container with infinite load factor
is copied, bad things could happen. So maybe this advice should be removed. Or
maybe the implementation should cope with that).
If you do this and want to make the container rehash, `rehash` will still work.
But be careful that you only ever call it with a sufficient number of buckets
- otherwise it's very likely that the container will decrease the bucket
count to an overly small amount.]
[endsect]

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[/ Copyright 2006-2007 Daniel James.
/ Distributed under the Boost Software License, Version 1.0. (See accompanying
/ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ]
[section:comparison Comparison with Associative Containers]
[table Interface differences.
[[Associative Containers] [Unordered Associative Containers]]
[
[Parameterized by an ordering relation `Compare`]
[Parameterized by a function object `Hash` and an equivalence relation
`Pred`]
]
[
[`Compare` exposed by member typedef `key_compare`, accessed by member function `key_comp()`]
[`Hash` exposed by member typedef `hasher`, accessed by member function `hash_function()`.\n`Pred` by member typedef `key_equal` and member function `key_eq()`.]
]
[
[Member typedef `value_compare` supplies an ordering comparison for member elements, accessed by member function `value_comp()`.]
[No equivalent. No idea why.]
]
[/TODO: Mention a range? This is meant to be differences but this doesn't
seem to be complete.]
[
[Constructors have optional extra parameters for the comparison object.]
[Constructors have optional extra parameters for the initial minimum
number of buckets, a hash function and an equality object.]
]
[
[Keys `k1`, `k2` are considered equivalent if
`!Compare(k1, k2) && !Compare(k2, k1)`]
[Keys `k1`, `k2` are considered equivalent if `Pred(k1, k2)`]
]
[
[Member function `lower_bound(k)` and `upper_bound(k)`]
[No equivalent. Since the elements aren't ordered `lower_bound` and
`upper_bound` would be meaningless.]
]
[
[`equal_range(k)` returns an empty range at the position that k
would be inserted if k isn't present in the container.]
[`equal_range(k)` returns a range at the end of the container if
k isn't present in the container. It can't return a positioned
range as k could be inserted into multiple place. To find out the
bucket that k would be inserted into use `bucket(k)`. But remember
that an insert can cause the container to rehash - meaning that the
element can be inserted into a different bucket.]
]
[
[`iterator`, `const_iterator` are of the biderctional category.]
[`iterator`, `const_iterator` are of at least the forward category.]
]
[
[Inserts do not invalidate iterators or references to the container.]
[Inserts can invalidate iterators but not references to the container.]
]
[
[Iterators iterate through the container in the order defined by
the comparison object.]
[Iterators iterate through the container in an arbitrary order, that
can change as elements are inserted. Although, equivalent elements
are always adjacent.]
]
[
[No equivalent]
[Local iterators can be used to iterate through individual buckets.
(I don't think that the order of local iterators and iterators are
required to have any correspondence.)]
]
[
[Can be compared using the `==`, `!=`, `<`, `<=`, `>`, `>=` operators]
[No comparison operators are defined]
]
[
[]
[When inserting with a hint, implementations are permitted to ignore
the hint.]
]
[
[`erase` never throws an exception]
[The containers hash or predicate function can throw exceptions
from `erase`]
]
]
[table Complexity Guarantess
[[Operation] [Associative Containers] [Unordered Associative Containers]]
[
[Construction of empty container]
[constant]
[/TODO: Do I meet this?]
[O(/n/) where /n/ is the minimum number of buckets.]
]
[
[Construction of container from a range of /N/ elements]
[O(/N/ log /N/), O(/N/) if the range is sorted with `value_comp()`]
[Average case O(/N/), worst case
O(/N/'''<superscript>2</superscript>''')]
]
[
[Insert a single element]
[logarithmic]
[Average case constant, worst case linear]
]
[
[Insert a single element with a hint]
[Amortized constant if t elements inserted right after hint,
logarithmic otherwise]
[Average case constant, worst case linear (ie. the same as
a normal insert).]
]
[
[Inserting a range of /N/ elements]
[/N/ log(`size()`+/N/)]
[Average case O(/N/), worst case O(/N/ * 'size()')]
]
[
[Erase by key, `k`]
[O(log(`size()`) + `count(k)`)]
[Average case: O(`count(k)`), Worst case: O(`size()`)]
]
[
[Erase a single element by iterator]
[Amortized constant]
[Average case: O(1), Worst case: O(`size()`)]
]
[
[Erase a range of /N/ elements]
[O(log(`size()`) + /N/)]
[Average case: O(/N/), Worst case: O(`size()`)]
]
[
[Clearing the container]
[O(`size()`)]
[O(`size()`)]
]
[
[Find]
[logarithmic]
[Average case: O(/N/), Worst case: O(`size()`)]
]
[/ TODO: Average case is probably wrong. ]
[
[Count]
[O(log(`size()`) + `count(k)`)]
[Average case: O(1), Worst case: O(`size()`)]
]
[
[`equal_range(k)`]
[logarithmic]
[Average case: O(`count(k)`), Worst case: O(`size()`)]
]
[
[`lower_bound`,`upper_bound`]
[logarithmic]
[n/a]
]
]
[endsect]

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[/ Copyright 2006-2007 Daniel James.
/ Distributed under the Boost Software License, Version 1.0. (See accompanying
/ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ]
[section:hash_equality Equality Predicates and Hash Functions]
[/TODO: A better introduction to hash functions?]
While the associative containers use an ordering relation to specify how the
elements are stored, the unordered associative containers use an equality
predicate and a hash function. For example [classref boost::unordered_set]
is declared as:
template<typename Value,
typename Hash = ``[classref boost::hash]``<Value>,
typename Pred = std::equal_to<Value>,
typename Alloc = std::allocator<Value> >
class ``[classref boost::unordered_set unordered_set]``;
The hash function comes first as you might want to change the hash function
but not the equality predicate, while if you were to change the behaviour
of the equality predicate you would have to change the hash function to match
it.
For example, if you wanted to use the
[@http://www.isthe.com/chongo/tech/comp/fnv/ FNV-1 hash] you could write:
``[classref boost::unordered_set]``<std::string, hash::fnv_1> words;
An example implementation of FNV-1, and some other hash functions are supplied
in the examples directory.
Alternatively, you might wish to use a different equality function. If so, make
sure you use a hash function that matches it. For example, a
case-insensitive dictionary:
struct iequal_to
: std::binary_function<std::string, std::string, bool>
{
bool operator()(std::string const& x,
std::string const& y) const
{
return boost::algorithm::iequals(x, y);
}
};
struct ihash
: std::unary_function<std::string, bool>
{
bool operator()(std::string const& x) const
{
std::size_t seed = 0;
for(std::string::const_iterator it = x.begin();
it != x.end(); ++it)
{
boost::hash_combine(seed, std::toupper(*it));
}
return seed;
}
};
struct word_info;
boost::unordered_map<std::string, word_info, ihash, iequal_to>
idictionary;
A more generic version of this example is available at:
[@../../libs/unordered/examples/case_insensitive.hpp /libs/unordered/examples/case_insensitive.hpp]
[h2 Custom Types]
Similarly, a custom hash function can be used for custom types:
struct point {
int x;
int y;
};
bool operator==(point const& p1, point const& p2)
{
return p1.x == p2.x && p1.y == p2.y;
}
struct point_hash
: std::unary_function<point, std::size_t>
{
std::size_t operator()(point const& p) const
{
std::size_t seed = 0;
boost::hash_combine(seed, p.x);
boost::hash_combine(seed, p.y);
return seed;
}
}
boost::unordered_multiset<point, std::equal_to<point>, point_hash>
points;
Although, customizing Boost.Hash is probably a better solution:
struct point {
int x;
int y;
};
bool operator==(point const& p1, point const& p2)
{
return p1.x == p2.x && p1.y == p2.y;
}
std::size_t hash_value(point const& x) {
std::size_t seed = 0;
boost::hash_combine(seed, p.x);
boost::hash_combine(seed, p.y);
return seed;
}
// Now the default functions work.
boost::unordered_multiset<point> points;
See the Boost.Hash documentation for more detail on how to do this. Remember
that it relies on extensions to the draft standard - so it won't work on other
implementations of the unordered associative containers.
[table Methods for accessing the hash and euqality functions.
[[Method] [Description]]
[
[``hasher hash_function() const``]
[Returns the container's hash function.]
]
[
[``key_equal key_eq() const``]
[Returns the container's key equality function.]
]
]
[endsect]

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[/ Copyright 2006-2007 Daniel James.
/ Distributed under the Boost Software License, Version 1.0. (See accompanying
/ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ]
[def __tr1__
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2009.pdf
C++ Standard Library Technical Report]]
[def __draft__
[@http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2009.pdf
Working Draft of the C++ Standard]]
[def __hash-table__ [@http://en.wikipedia.org/wiki/Hash_table
hash table]]
[def __hash-function__ [@http://en.wikipedia.org/wiki/Hash_function
hash function]]
[section:intro Introduction]
For accessing data based on keys, the C++ standard library offers `std::set`,
`std::map`, `std::multiset` and `std::multimap`. These are generally
implemented using balanced binary trees so lookup time has
logarithmic complexity. Which is generally okay, but in many cases a
__hash-table__ can perform better, as accessing data has constant complexity,
on average. The worst case complexity is linear, but that occurs rarely and
with some care, can be avoided.
Also, the existing containers require a 'less than' comparison object
to order their elements. For some data types this is impossible to implement
or isn't practicle. For a hash table you need an equality function
and a hash function for the key.
So the __tr1__ introduced the unordered associative containers, which are
implemented using hash tables, and they have now been added to the __draft__.
There are four containers to match the existing
associate containers. In the header <[headerref boost/unordered_set.hpp]>:
template <
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_set unordered_set]``;
template<
class Key,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_multiset unordered_multiset]``;
and in <[headerref boost/unordered_map.hpp]>:
template <
class Key, class T,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_map unordered_map]``;
template<
class Key, class T,
class Hash = boost::hash<Key>,
class Pred = std::equal_to<Key>,
class Alloc = std::allocator<Key> >
class ``[classref boost::unordered_multimap unordered_multimap]``;
The containers are used in a similar manner to the normal associative
containers:
#include <``[headerref boost/unordered_map.hpp]``>
#include <cassert>
int main()
{
boost::unordered_map<std::string, int> x;
x["one"] = 1;
x["two"] = 2;
x["three"] = 3;
assert(x["one"] == 1);
assert(x["missing"] == 0);
}
But since the elements aren't ordered, the output of:
BOOST_FOREACH(map::value_type i, x) {
std::cout<<i.first<<","<<i.second<<"\n";
}
can be in any order. For example, it might be:
two,2
one,1
three,3
missing,0
There are other differences, which will be detailed later.
[endsect]

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[/ Copyright 2006-2007 Daniel James.
/ Distributed under the Boost Software License, Version 1.0. (See accompanying
/ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ]
[def __wang__
[@http://www.concentric.net/~Ttwang/tech/inthash.htm
Thomas Wang's article on integer hash functions]]
[section:rationale Implementation Rationale]
The intent of this library is to implement the unordered
containers in the draft standard, so the interface was fixed. But there are
still some implementation desicions to make. The priorities are
conformance to the standard and portability.
The [@http://en.wikipedia.org/wiki/Hash_table wikipedia article on hash tables]
has a good summary of the implementation issues for hash tables in general.
[h2 Data Structure]
By specifying an interface for accessing the buckets of the container the
standard pretty much requires that the hash table uses chained addressing.
It would be conceivable to write a hash table that uses another method. For
example, an it could use open addressing, and use the lookup chain to act as a
bucket but there are a some serious problems with this:
* The draft standard requires that pointers to elements aren't invalidated, so
the elements can't be stored in one array, but will need a layer of
indirection instead - loosing the efficiency and most of the memory gain,
the main advantages of open addressing.
* Local iterators would be very inefficient and may not be able to
meet the complexity requirements.
* There are also the restrictions on when iterators can be invalidated. Since
open addressing degrades badly when there are a high number of collisions the
restrictions could prevent a rehash when it's really needed. The maximum load
factor could be set to a fairly low value to work around this - but the
standard requires that it is initially set to 1.0.
* And since the standard is written with a eye towards chained
addressing, users will be suprised if the performance doesn't reflect that.
So chained addressing is used.
For containers with unique keys I store the buckets in a single-linked list.
There are other possible data structures (such as a double-linked list)
that allow for some operations to be faster (such as erasing and iteration)
but the possible gain seems small compared to the extra memory needed.
The most commonly used operations (insertion and lookup) would not be improved
at all.
But for containers with equivalent keys a single-linked list can degrade badly
when a large number of elements with equivalent keys are inserted. I think it's
reasonable to assume that users who choose to use `unordered_multiset` or
`unordered_multimap` do so because they are likely to insert elements with
equivalent keys. So I have used an alternative data structure that doesn't
degrade, at the expense of an extra pointer per node.
This works by adding storing a circular linked list for each group of equivalent
nodes in reverse order. This allows quick navigation to the end of a group (since
the first element points to the last) and can be quickly updated when elements
are inserted or erased. The main disadvantage of this approach is some hairy code
for erasing elements.
[h2 Number of Buckets]
There are two popular methods for choosing the number of buckets in a hash
table. One is to have a prime number of buckets, another is to use a power
of 2.
Using a prime number of buckets, and choosing a bucket by using the modulous
of the hash functions's result will usually give a good result. The downside
is that the required modulous operation is fairly expensive.
Using a power of 2 allows for much quicker selection of the bucket
to use, but at the expense of loosing the upper bits of the hash value.
For some specially designed hash functions it is possible to do this and
still get a good result but as the containers can take arbitrary hash
functions this can't be relied on.
To avoid this a transformation could be applied to the hash function, for an
example see __wang__. Unfortunately, a transformation like Wang's requires
knowledge of the number of bits in the hash value, so it isn't portable enough.
This leaves more expensive methods, such as Knuth's Multiplicative Method
(mentioned in Wang's article). These don't tend to work as well as taking the
modulous of a prime, and the extra computation required might negate
efficiency advantage of power of 2 hash tables.
So, this implementation uses a prime number for the hash table size.
[h2 Active Issues]
[h3 [@http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#258
258. Missing allocator requirement]]
Need to look into this one.
[h3 [@http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#431
431. Swapping containers with unequal allocators]]
I'm following Howard Hinnant's advice and implement option 3.
There is currently a further issue - if the allocator's swap does throw there's
no guarantee what state the allocators will be in. The only solution seems to
be to double buffer the allocators. But I'm assuming that it won't throw for now.
[h3 [@http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#518
518. Are insert and erase stable for unordered_multiset and unordered_multimap?]]
In this implementation, erase is stable. All inserts are stable, except for
inserting with a hint, which has slightly surprising behaviour. If the hint
points to the first element in the correct equal range it inserts at the end of
the range, for all other elements in the range it inserts immediately before
the element. I am very tempted to change insert with a hint to just ignore the
hint completely.
[h3 [@http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#528
528. TR1: issue 6.19 vs 6.3.4.3/2 (and 6.3.4.5/2)]]
In the current implementation, for `unordered_set` and
`unordered_multiset`, `iterator` and `const_iterator` have the same type and
`local_iterator` and `const_local_iterator` also have the same type. This makes
it impossible to implement the header exactly as described in the synopsis, as
some member functions are overloaded by the same type.
The proposed resolution is to add a new subsection to 17.4.4:
[:An implementation shall not supply an overloaded function signature specified in any library clause if such a signature would be inherently ambiguous during overload resolution due to two library types referring to the same type.]
So I don't supply the `iterator` overloads.
[h3 [@http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#560
560. User-defined allocators without default constructor]]
This implementation should work okay for an allocator without a default
constructor, although I don't currently test for this.
[endsect]

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE boostbook PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
"http://www.boost.org/tools/boostbook/dtd/boostbook.dtd">
<boostbook xmlns:xi="http://www.w3.org/2001/XInclude">
<title>The Boost C++ Unordered Containers Library Documentation</title>
<xi:include href="unordered.xml"/>
<!-- <xi:include href="hash.xml"/> -->
</boostbook>

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// Copyright 2006-2007 Daniel James.
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <boost/unordered_map.hpp>
#include <boost/detail/lightweight_test.hpp>
#include <boost/algorithm/string/predicate.hpp>
//[case_insensitive_functions
struct iequal_to
: std::binary_function<std::string, std::string, bool>
{
bool operator()(std::string const& x,
std::string const& y) const
{
return boost::algorithm::iequals(x, y);
}
};
struct ihash
: std::unary_function<std::string, bool>
{
bool operator()(std::string const& x) const
{
std::size_t seed = 0;
for(std::string::const_iterator it = x.begin();
it != x.end(); ++it)
{
boost::hash_combine(seed, std::toupper(*it));
}
return seed;
}
};
struct word_info;
//]
struct word_info {
int tag;
explicit word_info(int t = 0) : tag(t) {}
};
int main() {
//[case_insensitive_dictionary
boost::unordered_map<std::string, word_info, ihash, iequal_to>
idictionary;
//]
BOOST_TEST(idictionary.empty());
idictionary["one"] = word_info(1);
BOOST_TEST(idictionary.size() == 1);
BOOST_TEST(idictionary.find("ONE") != idictionary.end() &&
idictionary.find("ONE") == idictionary.find("one"));
idictionary.insert(std::make_pair("ONE", word_info(2)));
BOOST_TEST(idictionary.size() == 1);
BOOST_TEST(idictionary.find("ONE") != idictionary.end() &&
idictionary.find("ONE")->first == "one" &&
idictionary.find("ONE")->second.tag == 1);
idictionary["One"] = word_info(3);
BOOST_TEST(idictionary.size() == 1);
BOOST_TEST(idictionary.find("ONE") != idictionary.end() &&
idictionary.find("ONE")->first == "one" &&
idictionary.find("ONE")->second.tag == 3);
idictionary["two"] = word_info(4);
BOOST_TEST(idictionary.size() == 2);
BOOST_TEST(idictionary.find("two") != idictionary.end() &&
idictionary.find("TWO")->first == "two" &&
idictionary.find("Two")->second.tag == 4);
return boost::report_errors();
}

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@ -1,30 +0,0 @@
[/ Copyright 2006-2007 Daniel James.
/ Distributed under the Boost Software License, Version 1.0. (See accompanying
/ file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ]
[library Unordered Associative Containers
[quickbook 1.3]
[authors [Maitin-Shepard, Jeremy B.], [James, Daniel]]
[copyright 2005 2007 Daniel James]
[purpose std::tr1 compliant hash containers]
[id unordered]
[dirname unordered]
[license
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE_1_0.txt or copy at
[@http://www.boost.org/LICENSE_1_0.txt]
]
]
[section Warning]
This documentation is a work in progress, and is often incomplete, incoherent
and, worst of all, incorrect. Don't take anything in it seriously.
[endsect]
[include:unordered intro.qbk]
[include:unordered buckets.qbk]
[include:unordered hash_equality.qbk]
[include:unordered comparison.qbk]
[include:unordered rationale.qbk]
[xinclude ref.xml]

9
index.html Normal file
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@ -0,0 +1,9 @@
<html>
<head>
<meta http-equiv="refresh" content="0; URL=doc/html/index.html">
</head>
<body>
Automatic redirection failed, please go to
<a href="doc/html/index.html">doc/html/index.html</a>
</body>
</html>

58
project-root.jam Normal file
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@ -0,0 +1,58 @@
#
# Copyright (c) 2006 João Abecasis
#
# Distributed under the Boost Software License, Version 1.0. (See
# accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
#
##
## IMPORTANT NOTE: This file MUST NOT be copied over a boost installation
##
path-constant top : . ;
import modules ;
import path ;
local boost-root = [ modules.peek : BOOST_ROOT ] ;
local math-header-include = $(top)/../.. ;
if ! $(boost-root)
{
local boost-search-dirs = [ modules.peek : BOOST_BUILD_PATH ] ;
for local dir in $(boost-search-dirs)
{
if [ path.glob $(dir)/../../../ : boost/version.hpp ]
{
boost-root += $(dir)/../../../ ;
}
}
if $(boost-root)
{
boost-root = [ path.make $(boost-root[1]) ] ;
}
else
{
ECHO "Warning: couldn't find BOOST_ROOT in" $(boost-root) ;
}
}
use-project /boost/unit_test : $(boost-root)/libs/test/build ;
project unordered
: requirements
<include>$(boost-root)
: # build everything in ./bin.v2
build-dir bin.v2
;