Unordered: Get rid of buckets.

[SVN r80385]
This commit is contained in:
Daniel James
2012-09-03 20:04:15 +00:00
parent 45b6340a98
commit a1bdd82bd5
4 changed files with 397 additions and 453 deletions

View File

@ -30,8 +30,6 @@ namespace boost { namespace unordered { namespace detail {
template <typename Types> struct table;
template <typename NodePointer> struct bucket;
struct ptr_bucket;
template <typename A, typename Bucket, typename Node, typename Policy>
struct buckets;
template <typename Types> struct table_impl;
template <typename Types> struct grouped_table_impl;
@ -190,8 +188,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
friend struct boost::unordered::iterator_detail::cl_iterator;
template <typename>
friend struct boost::unordered::detail::table;
template <typename, typename, typename, typename>
friend struct boost::unordered::detail::buckets;
template <typename>
friend struct boost::unordered::detail::table_impl;
template <typename>
@ -247,8 +243,6 @@ namespace boost { namespace unordered { namespace iterator_detail {
#if !defined(BOOST_NO_MEMBER_TEMPLATE_FRIENDS)
template <typename>
friend struct boost::unordered::detail::table;
template <typename, typename, typename, typename>
friend struct boost::unordered::detail::buckets;
template <typename>
friend struct boost::unordered::detail::table_impl;
template <typename>
@ -450,12 +444,12 @@ namespace boost { namespace unordered { namespace detail {
public:
template <typename Buckets>
explicit node_holder(Buckets& b) :
template <typename Table>
explicit node_holder(Table& b) :
base(b.node_alloc()),
nodes_()
{
typename Buckets::previous_pointer prev = b.get_previous_start();
typename Table::previous_pointer prev = b.get_previous_start();
nodes_ = static_cast<node_pointer>(prev->next_);
prev->next_ = link_pointer();
b.size_ = 0;
@ -576,7 +570,7 @@ namespace boost { namespace unordered { namespace detail {
//
// Hash Policy
//
// Don't really want buckets to derive from this, but will for now.
// Don't really want table to derive from this, but will for now.
template <typename SizeT>
struct prime_policy
@ -657,415 +651,6 @@ namespace boost { namespace unordered { namespace detail {
std::numeric_limits<std::size_t>::digits,
std::numeric_limits<std::size_t>::radix> {};
///////////////////////////////////////////////////////////////////
//
// Buckets
template <typename A, typename Bucket, typename Node, typename Policy>
struct buckets : Policy
{
private:
buckets(buckets const&);
buckets& operator=(buckets const&);
public:
typedef boost::unordered::detail::allocator_traits<A> traits;
typedef typename traits::value_type value_type;
typedef Policy policy;
typedef Node node;
typedef Bucket bucket;
typedef typename boost::unordered::detail::rebind_wrap<A, node>::type
node_allocator;
typedef typename boost::unordered::detail::rebind_wrap<A, bucket>::type
bucket_allocator;
typedef boost::unordered::detail::allocator_traits<node_allocator>
node_allocator_traits;
typedef boost::unordered::detail::allocator_traits<bucket_allocator>
bucket_allocator_traits;
typedef typename node_allocator_traits::pointer
node_pointer;
typedef typename node_allocator_traits::const_pointer
const_node_pointer;
typedef typename bucket_allocator_traits::pointer
bucket_pointer;
typedef typename bucket::previous_pointer
previous_pointer;
typedef boost::unordered::detail::node_constructor<node_allocator>
node_constructor;
typedef boost::unordered::iterator_detail::
iterator<node_pointer, value_type> iterator;
typedef boost::unordered::iterator_detail::
c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
typedef boost::unordered::iterator_detail::
l_iterator<node_pointer, value_type, policy> l_iterator;
typedef boost::unordered::iterator_detail::
cl_iterator<const_node_pointer, node_pointer, value_type, policy>
cl_iterator;
// Members
bucket_pointer buckets_;
std::size_t bucket_count_;
std::size_t size_;
boost::unordered::detail::compressed<bucket_allocator, node_allocator>
allocators_;
// Data access
bucket_allocator const& bucket_alloc() const
{
return allocators_.first();
}
node_allocator const& node_alloc() const
{
return allocators_.second();
}
bucket_allocator& bucket_alloc()
{
return allocators_.first();
}
node_allocator& node_alloc()
{
return allocators_.second();
}
std::size_t max_bucket_count() const
{
// -1 to account for the start bucket.
return policy::prev_bucket_count(
bucket_allocator_traits::max_size(bucket_alloc()) - 1);
}
bucket_pointer get_bucket(std::size_t bucket_index) const
{
return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
}
previous_pointer get_previous_start() const
{
return this->get_bucket(this->bucket_count_)->first_from_start();
}
previous_pointer get_previous_start(std::size_t bucket_index) const
{
return this->get_bucket(bucket_index)->next_;
}
iterator get_start() const
{
return iterator(static_cast<node_pointer>(
this->get_previous_start()->next_));
}
iterator get_start(std::size_t bucket_index) const
{
previous_pointer prev = this->get_previous_start(bucket_index);
return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
iterator();
}
float load_factor() const
{
BOOST_ASSERT(this->bucket_count_ != 0);
return static_cast<float>(this->size_)
/ static_cast<float>(this->bucket_count_);
}
std::size_t bucket_size(std::size_t index) const
{
if (!this->size_) return 0;
iterator it = this->get_start(index);
if (!it.node_) return 0;
std::size_t count = 0;
while(it.node_ && policy::to_bucket(
this->bucket_count_, it.node_->hash_) == index)
{
++count;
++it;
}
return count;
}
////////////////////////////////////////////////////////////////////////
// Constructors
buckets(node_allocator const& a, std::size_t bucket_count) :
buckets_(),
bucket_count_(bucket_count),
size_(),
allocators_(a,a)
{
}
buckets(buckets& b, boost::unordered::detail::move_tag m) :
buckets_(b.buckets_),
bucket_count_(b.bucket_count_),
size_(b.size_),
allocators_(b.allocators_, m)
{
b.buckets_ = bucket_pointer();
b.size_ = 0;
}
template <typename Types>
buckets(boost::unordered::detail::table<Types>& x,
boost::unordered::detail::move_tag m) :
buckets_(x.buckets_),
bucket_count_(x.bucket_count_),
size_(x.size_),
allocators_(x.allocators_, m)
{
x.buckets_ = bucket_pointer();
x.size_ = 0;
}
////////////////////////////////////////////////////////////////////////
// Create buckets
// (never called in constructor to avoid exception issues)
void create_buckets(std::size_t new_count)
{
boost::unordered::detail::array_constructor<bucket_allocator>
constructor(bucket_alloc());
// Creates an extra bucket to act as the start node.
constructor.construct(bucket(), new_count + 1);
if (buckets_)
{
// Copy the nodes to the new buckets, including the dummy
// node if there is one.
(constructor.get() +
static_cast<std::ptrdiff_t>(new_count))->next_ =
(buckets_ + static_cast<std::ptrdiff_t>(
bucket_count_))->next_;
bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
for(bucket_pointer it = this->buckets_; it != end; ++it)
{
bucket_allocator_traits::destroy(bucket_alloc(),
boost::addressof(*it));
}
bucket_allocator_traits::deallocate(bucket_alloc(),
this->buckets_, this->bucket_count_ + 1);
}
else if (bucket::extra_node)
{
node_constructor a(this->node_alloc());
a.construct();
(constructor.get() +
static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
a.release();
}
this->bucket_count_ = new_count;
this->buckets_ = constructor.release();
}
////////////////////////////////////////////////////////////////////////
// Swap and Move
void swap(buckets& other, false_type = false_type())
{
BOOST_ASSERT(node_alloc() == other.node_alloc());
boost::swap(buckets_, other.buckets_);
boost::swap(bucket_count_, other.bucket_count_);
boost::swap(size_, other.size_);
}
void swap(buckets& other, true_type)
{
allocators_.swap(other.allocators_);
boost::swap(buckets_, other.buckets_);
boost::swap(bucket_count_, other.bucket_count_);
boost::swap(size_, other.size_);
}
void move_buckets_from(buckets& other)
{
BOOST_ASSERT(node_alloc() == other.node_alloc());
BOOST_ASSERT(!this->buckets_);
this->buckets_ = other.buckets_;
this->bucket_count_ = other.bucket_count_;
this->size_ = other.size_;
other.buckets_ = bucket_pointer();
other.size_ = 0;
}
////////////////////////////////////////////////////////////////////////
// Delete/destruct
inline void delete_node(c_iterator n)
{
boost::unordered::detail::destroy_value_impl(node_alloc(),
n.node_->value_ptr());
node_allocator_traits::destroy(node_alloc(),
boost::addressof(*n.node_));
node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
--size_;
}
std::size_t delete_nodes(c_iterator begin, c_iterator end)
{
std::size_t count = 0;
while(begin != end) {
c_iterator n = begin;
++begin;
delete_node(n);
++count;
}
return count;
}
inline void delete_extra_node(bucket_pointer) {}
inline void delete_extra_node(node_pointer n) {
node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
node_allocator_traits::deallocate(node_alloc(), n, 1);
}
inline ~buckets()
{
this->delete_buckets();
}
void delete_buckets()
{
if(this->buckets_) {
previous_pointer prev = this->get_previous_start();
while(prev->next_) {
node_pointer n = static_cast<node_pointer>(prev->next_);
prev->next_ = n->next_;
delete_node(iterator(n));
}
delete_extra_node(prev);
bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
for(bucket_pointer it = this->buckets_; it != end; ++it)
{
bucket_allocator_traits::destroy(bucket_alloc(),
boost::addressof(*it));
}
bucket_allocator_traits::deallocate(bucket_alloc(),
this->buckets_, this->bucket_count_ + 1);
this->buckets_ = bucket_pointer();
}
BOOST_ASSERT(!this->size_);
}
void clear()
{
if(!this->size_) return;
previous_pointer prev = this->get_previous_start();
while(prev->next_) {
node_pointer n = static_cast<node_pointer>(prev->next_);
prev->next_ = n->next_;
delete_node(iterator(n));
}
clear_buckets();
BOOST_ASSERT(!this->size_);
}
void clear_buckets()
{
bucket_pointer end = this->get_bucket(this->bucket_count_);
for(bucket_pointer it = this->buckets_; it != end; ++it)
{
it->next_ = node_pointer();
}
}
// This is called after erasing a node or group of nodes to fix up
// the bucket pointers.
void fix_buckets(bucket_pointer this_bucket,
previous_pointer prev, node_pointer next)
{
if (!next)
{
if (this_bucket->next_ == prev)
this_bucket->next_ = node_pointer();
}
else
{
bucket_pointer next_bucket = this->get_bucket(
policy::to_bucket(this->bucket_count_, next->hash_));
if (next_bucket != this_bucket)
{
next_bucket->next_ = prev;
if (this_bucket->next_ == prev)
this_bucket->next_ = node_pointer();
}
}
}
// This is called after erasing a range of nodes to fix any bucket
// pointers into that range.
void fix_buckets_range(std::size_t bucket_index,
previous_pointer prev, node_pointer begin, node_pointer end)
{
node_pointer n = begin;
// If we're not at the start of the current bucket, then
// go to the start of the next bucket.
if (this->get_bucket(bucket_index)->next_ != prev)
{
for(;;) {
n = static_cast<node_pointer>(n->next_);
if (n == end) return;
std::size_t new_bucket_index =
policy::to_bucket(this->bucket_count_, n->hash_);
if (bucket_index != new_bucket_index) {
bucket_index = new_bucket_index;
break;
}
}
}
// Iterate through the remaining nodes, clearing out the bucket
// pointers.
this->get_bucket(bucket_index)->next_ = previous_pointer();
for(;;) {
n = static_cast<node_pointer>(n->next_);
if (n == end) break;
std::size_t new_bucket_index =
policy::to_bucket(this->bucket_count_, n->hash_);
if (bucket_index != new_bucket_index) {
bucket_index = new_bucket_index;
this->get_bucket(bucket_index)->next_ = previous_pointer();
}
};
// Finally fix the bucket containing the trailing node.
if (n) {
this->get_bucket(
policy::to_bucket(this->bucket_count_, n->hash_))->next_
= prev;
}
}
};
////////////////////////////////////////////////////////////////////////////
// Functions

View File

@ -177,7 +177,6 @@ namespace boost { namespace unordered { namespace detail {
typedef boost::unordered::detail::table<Types> table;
typedef typename table::value_type value_type;
typedef typename table::bucket bucket;
typedef typename table::buckets buckets;
typedef typename table::policy policy;
typedef typename table::node_pointer node_pointer;
typedef typename table::node_allocator node_allocator;
@ -716,7 +715,7 @@ namespace boost { namespace unordered { namespace detail {
// fill_buckets
template <class NodeCreator>
static void fill_buckets(iterator n, buckets& dst,
static void fill_buckets(iterator n, table& dst,
NodeCreator& creator)
{
previous_pointer prev = dst.get_previous_start();
@ -761,7 +760,7 @@ namespace boost { namespace unordered { namespace detail {
// Iterate through the nodes placing them in the correct buckets.
// pre: prev->next_ is not null.
static previous_pointer place_in_bucket(buckets& dst,
static previous_pointer place_in_bucket(table& dst,
previous_pointer prev, node_pointer end)
{
bucket_pointer b = dst.get_bucket(policy::to_bucket(

View File

@ -120,11 +120,7 @@ namespace boost { namespace unordered { namespace detail {
template <typename Types>
struct table :
boost::unordered::detail::buckets<
typename Types::allocator,
typename Types::bucket,
typename Types::node,
typename Types::policy>,
Types::policy,
boost::unordered::detail::functions<
typename Types::hasher,
typename Types::key_equal>
@ -133,6 +129,8 @@ namespace boost { namespace unordered { namespace detail {
table(table const&);
table& operator=(table const&);
public:
typedef typename Types::node node;
typedef typename Types::bucket bucket;
typedef typename Types::hasher hasher;
typedef typename Types::key_equal key_equal;
typedef typename Types::key_type key_type;
@ -146,23 +144,129 @@ namespace boost { namespace unordered { namespace detail {
typename Types::hasher,
typename Types::key_equal> functions;
typedef boost::unordered::detail::buckets<
typename Types::allocator,
typename Types::bucket,
typename Types::node,
typename Types::policy> buckets;
// TODO: Better to use the original allocator here.
typedef typename Types::allocator value_allocator;
typedef typename boost::unordered::detail::
rebind_wrap<value_allocator, node>::type node_allocator;
typedef typename boost::unordered::detail::
rebind_wrap<value_allocator, bucket>::type bucket_allocator;
typedef boost::unordered::detail::allocator_traits<node_allocator>
node_allocator_traits;
typedef boost::unordered::detail::allocator_traits<bucket_allocator>
bucket_allocator_traits;
typedef typename node_allocator_traits::pointer
node_pointer;
typedef typename node_allocator_traits::const_pointer
const_node_pointer;
typedef typename bucket_allocator_traits::pointer
bucket_pointer;
typedef typename bucket::previous_pointer
previous_pointer;
typedef boost::unordered::detail::node_constructor<node_allocator>
node_constructor;
typedef typename buckets::node_allocator node_allocator;
typedef typename buckets::node_allocator_traits node_allocator_traits;
typedef typename buckets::node_pointer node_pointer;
typedef typename buckets::const_node_pointer const_node_pointer;
typedef typename table::iterator iterator;
typedef boost::unordered::iterator_detail::
iterator<node_pointer, value_type> iterator;
typedef boost::unordered::iterator_detail::
c_iterator<const_node_pointer, node_pointer, value_type> c_iterator;
typedef boost::unordered::iterator_detail::
l_iterator<node_pointer, value_type, policy> l_iterator;
typedef boost::unordered::iterator_detail::
cl_iterator<const_node_pointer, node_pointer, value_type, policy>
cl_iterator;
////////////////////////////////////////////////////////////////////////
// Members
boost::unordered::detail::compressed<bucket_allocator, node_allocator>
allocators_;
std::size_t bucket_count_;
std::size_t size_;
float mlf_;
std::size_t max_load_; // Only use if this->buckets_.
bucket_pointer buckets_;
////////////////////////////////////////////////////////////////////////
// Data access
bucket_allocator const& bucket_alloc() const
{
return allocators_.first();
}
node_allocator const& node_alloc() const
{
return allocators_.second();
}
bucket_allocator& bucket_alloc()
{
return allocators_.first();
}
node_allocator& node_alloc()
{
return allocators_.second();
}
std::size_t max_bucket_count() const
{
// -1 to account for the start bucket.
return policy::prev_bucket_count(
bucket_allocator_traits::max_size(bucket_alloc()) - 1);
}
bucket_pointer get_bucket(std::size_t bucket_index) const
{
return buckets_ + static_cast<std::ptrdiff_t>(bucket_index);
}
previous_pointer get_previous_start() const
{
return this->get_bucket(this->bucket_count_)->first_from_start();
}
previous_pointer get_previous_start(std::size_t bucket_index) const
{
return this->get_bucket(bucket_index)->next_;
}
iterator get_start() const
{
return iterator(static_cast<node_pointer>(
this->get_previous_start()->next_));
}
iterator get_start(std::size_t bucket_index) const
{
previous_pointer prev = this->get_previous_start(bucket_index);
return prev ? iterator(static_cast<node_pointer>(prev->next_)) :
iterator();
}
float load_factor() const
{
BOOST_ASSERT(this->bucket_count_ != 0);
return static_cast<float>(this->size_)
/ static_cast<float>(this->bucket_count_);
}
std::size_t bucket_size(std::size_t index) const
{
if (!this->size_) return 0;
iterator it = this->get_start(index);
if (!it.node_) return 0;
std::size_t count = 0;
while(it.node_ && policy::to_bucket(
this->bucket_count_, it.node_->hash_) == index)
{
++count;
++it;
}
return count;
}
////////////////////////////////////////////////////////////////////////
// Load methods
@ -224,37 +328,53 @@ namespace boost { namespace unordered { namespace detail {
hasher const& hf,
key_equal const& eq,
node_allocator const& a) :
buckets(a, policy::new_bucket_count(num_buckets)),
functions(hf, eq),
allocators_(a,a),
bucket_count_(policy::new_bucket_count(num_buckets)),
size_(0),
mlf_(1.0f),
max_load_(0)
max_load_(0),
buckets_()
{}
table(table const& x, node_allocator const& a) :
buckets(a, x.min_buckets_for_size(x.size_)),
functions(x),
allocators_(a,a),
bucket_count_(x.min_buckets_for_size(x.size_)),
size_(0),
mlf_(x.mlf_),
max_load_(0)
max_load_(0),
buckets_()
{}
// TODO: Why calculate_max_load?
table(table& x, boost::unordered::detail::move_tag m) :
buckets(x, m),
functions(x),
allocators_(x.allocators_, m),
bucket_count_(x.bucket_count_),
size_(x.size_),
mlf_(x.mlf_),
max_load_(calculate_max_load())
{}
max_load_(calculate_max_load()),
buckets_(x.buckets_)
{
x.buckets_ = bucket_pointer();
x.size_ = 0;
}
// TODO: Why not calculate_max_load?
// TODO: Why do I use x's bucket count?
table(table& x, node_allocator const& a,
boost::unordered::detail::move_tag) :
buckets(a, x.bucket_count_),
functions(x),
allocators_(a, a),
bucket_count_(x.bucket_count_),
size_(0),
mlf_(x.mlf_),
max_load_(x.max_load_)
max_load_(x.max_load_),
buckets_()
{}
////////////////////////////////////////////////////////////////////////
// Initialisation.
void init(table const& x)
@ -283,6 +403,246 @@ namespace boost { namespace unordered { namespace detail {
}
}
////////////////////////////////////////////////////////////////////////
// Create buckets
void create_buckets(std::size_t new_count)
{
boost::unordered::detail::array_constructor<bucket_allocator>
constructor(bucket_alloc());
// Creates an extra bucket to act as the start node.
constructor.construct(bucket(), new_count + 1);
if (buckets_)
{
// Copy the nodes to the new buckets, including the dummy
// node if there is one.
(constructor.get() +
static_cast<std::ptrdiff_t>(new_count))->next_ =
(buckets_ + static_cast<std::ptrdiff_t>(
bucket_count_))->next_;
bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
for(bucket_pointer it = this->buckets_; it != end; ++it)
{
bucket_allocator_traits::destroy(bucket_alloc(),
boost::addressof(*it));
}
bucket_allocator_traits::deallocate(bucket_alloc(),
this->buckets_, this->bucket_count_ + 1);
}
else if (bucket::extra_node)
{
node_constructor a(this->node_alloc());
a.construct();
(constructor.get() +
static_cast<std::ptrdiff_t>(this->bucket_count_))->next_ =
a.release();
}
this->bucket_count_ = new_count;
this->buckets_ = constructor.release();
}
////////////////////////////////////////////////////////////////////////
// Swap and Move
void swap_buckets(table& other, false_type = false_type())
{
BOOST_ASSERT(node_alloc() == other.node_alloc());
boost::swap(buckets_, other.buckets_);
boost::swap(bucket_count_, other.bucket_count_);
boost::swap(size_, other.size_);
}
void swap_buckets(table& other, true_type)
{
allocators_.swap(other.allocators_);
boost::swap(buckets_, other.buckets_);
boost::swap(bucket_count_, other.bucket_count_);
boost::swap(size_, other.size_);
}
void move_buckets_from(table& other)
{
BOOST_ASSERT(node_alloc() == other.node_alloc());
BOOST_ASSERT(!this->buckets_);
this->buckets_ = other.buckets_;
this->bucket_count_ = other.bucket_count_;
this->size_ = other.size_;
other.buckets_ = bucket_pointer();
other.size_ = 0;
}
////////////////////////////////////////////////////////////////////////
// Delete/destruct
~table()
{
this->delete_buckets();
}
void delete_node(c_iterator n)
{
boost::unordered::detail::destroy_value_impl(node_alloc(),
n.node_->value_ptr());
node_allocator_traits::destroy(node_alloc(),
boost::addressof(*n.node_));
node_allocator_traits::deallocate(node_alloc(), n.node_, 1);
--size_;
}
std::size_t delete_nodes(c_iterator begin, c_iterator end)
{
std::size_t count = 0;
while(begin != end) {
c_iterator n = begin;
++begin;
delete_node(n);
++count;
}
return count;
}
void delete_extra_node(bucket_pointer) {}
void delete_extra_node(node_pointer n) {
node_allocator_traits::destroy(node_alloc(), boost::addressof(*n));
node_allocator_traits::deallocate(node_alloc(), n, 1);
}
void delete_buckets()
{
if(this->buckets_) {
previous_pointer prev = this->get_previous_start();
while(prev->next_) {
node_pointer n = static_cast<node_pointer>(prev->next_);
prev->next_ = n->next_;
delete_node(iterator(n));
}
delete_extra_node(prev);
bucket_pointer end = this->get_bucket(this->bucket_count_ + 1);
for(bucket_pointer it = this->buckets_; it != end; ++it)
{
bucket_allocator_traits::destroy(bucket_alloc(),
boost::addressof(*it));
}
bucket_allocator_traits::deallocate(bucket_alloc(),
this->buckets_, this->bucket_count_ + 1);
this->buckets_ = bucket_pointer();
}
BOOST_ASSERT(!this->size_);
}
void clear()
{
if(!this->size_) return;
previous_pointer prev = this->get_previous_start();
while(prev->next_) {
node_pointer n = static_cast<node_pointer>(prev->next_);
prev->next_ = n->next_;
delete_node(iterator(n));
}
clear_buckets();
BOOST_ASSERT(!this->size_);
}
void clear_buckets()
{
bucket_pointer end = this->get_bucket(this->bucket_count_);
for(bucket_pointer it = this->buckets_; it != end; ++it)
{
it->next_ = node_pointer();
}
}
// This is called after erasing a node or group of nodes to fix up
// the bucket pointers.
void fix_buckets(bucket_pointer this_bucket,
previous_pointer prev, node_pointer next)
{
if (!next)
{
if (this_bucket->next_ == prev)
this_bucket->next_ = node_pointer();
}
else
{
bucket_pointer next_bucket = this->get_bucket(
policy::to_bucket(this->bucket_count_, next->hash_));
if (next_bucket != this_bucket)
{
next_bucket->next_ = prev;
if (this_bucket->next_ == prev)
this_bucket->next_ = node_pointer();
}
}
}
// This is called after erasing a range of nodes to fix any bucket
// pointers into that range.
void fix_buckets_range(std::size_t bucket_index,
previous_pointer prev, node_pointer begin, node_pointer end)
{
node_pointer n = begin;
// If we're not at the start of the current bucket, then
// go to the start of the next bucket.
if (this->get_bucket(bucket_index)->next_ != prev)
{
for(;;) {
n = static_cast<node_pointer>(n->next_);
if (n == end) return;
std::size_t new_bucket_index =
policy::to_bucket(this->bucket_count_, n->hash_);
if (bucket_index != new_bucket_index) {
bucket_index = new_bucket_index;
break;
}
}
}
// Iterate through the remaining nodes, clearing out the bucket
// pointers.
this->get_bucket(bucket_index)->next_ = previous_pointer();
for(;;) {
n = static_cast<node_pointer>(n->next_);
if (n == end) break;
std::size_t new_bucket_index =
policy::to_bucket(this->bucket_count_, n->hash_);
if (bucket_index != new_bucket_index) {
bucket_index = new_bucket_index;
this->get_bucket(bucket_index)->next_ = previous_pointer();
}
};
// Finally fix the bucket containing the trailing node.
if (n) {
this->get_bucket(
policy::to_bucket(this->bucket_count_, n->hash_))->next_
= prev;
}
}
////////////////////////////////////////////////////////////////////////
// Iterators
iterator begin() const {
@ -290,6 +650,7 @@ namespace boost { namespace unordered { namespace detail {
iterator() : this->get_start();
}
////////////////////////////////////////////////////////////////////////
// Assignment
void assign(table const& x)
@ -453,7 +814,7 @@ namespace boost { namespace unordered { namespace detail {
op2(x, *this);
// I think swap can throw if Propagate::value,
// since the allocators' swap can throw. Not sure though.
this->buckets::swap(x, p);
swap_buckets(x, p);
std::swap(this->mlf_, x.mlf_);
std::swap(this->max_load_, x.max_load_);
op1.commit();
@ -463,7 +824,7 @@ namespace boost { namespace unordered { namespace detail {
// Swap everything but the allocators, and the functions objects.
void swap_contents(table& x)
{
this->buckets::swap(x, false_type());
swap_buckets(x, false_type());
std::swap(this->mlf_, x.mlf_);
std::swap(this->max_load_, x.max_load_);
}

View File

@ -173,7 +173,6 @@ namespace boost { namespace unordered { namespace detail {
typedef boost::unordered::detail::table<Types> table;
typedef typename table::value_type value_type;
typedef typename table::bucket bucket;
typedef typename table::buckets buckets;
typedef typename table::policy policy;
typedef typename table::node_pointer node_pointer;
typedef typename table::node_allocator node_allocator;
@ -619,7 +618,7 @@ namespace boost { namespace unordered { namespace detail {
// fill_buckets
template <class NodeCreator>
static void fill_buckets(iterator n, buckets& dst,
static void fill_buckets(iterator n, table& dst,
NodeCreator& creator)
{
previous_pointer prev = dst.get_previous_start();
@ -648,12 +647,12 @@ namespace boost { namespace unordered { namespace detail {
// Iterate through the nodes placing them in the correct buckets.
// pre: prev->next_ is not null.
static previous_pointer place_in_bucket(buckets& dst,
static previous_pointer place_in_bucket(table& dst,
previous_pointer prev)
{
node_pointer n = static_cast<node_pointer>(prev->next_);
bucket_pointer b = dst.get_bucket(
buckets::to_bucket(dst.bucket_count_, n->hash_));
table::to_bucket(dst.bucket_count_, n->hash_));
if (!b->next_) {
b->next_ = prev;