Use std::max.

[SVN r56349]
This commit is contained in:
Daniel James
2009-09-21 21:18:21 +00:00
parent 08d533cb88
commit efbf13685e

View File

@ -417,10 +417,9 @@ namespace boost { namespace unordered_detail {
inline bool hash_table<H, P, A, G, K>::reserve_for_insert(std::size_t size)
{
if(size >= max_load_) {
std::size_t s = this->size_;
s = s + (s >> 1);
std::size_t num_buckets
= this->min_buckets_for_size(s > size ? s : size);
= this->min_buckets_for_size((std::max)(size,
this->size_ + (this->size_ >> 1)));
if(num_buckets != this->bucket_count_) {
rehash_impl(num_buckets);
return true;
@ -446,9 +445,9 @@ namespace boost { namespace unordered_detail {
else {
// no throw:
// TODO: Needlessly calling next_prime twice.
std::size_t min_size = this->min_buckets_for_size(this->size_);
min_buckets = next_prime(min_buckets);
min_buckets = min_size > min_buckets ? min_size : min_buckets;
min_buckets = (std::max)(
next_prime(min_buckets),
this->min_buckets_for_size(this->size_));
if(min_buckets != this->bucket_count_) rehash_impl(min_buckets);
}
}