GameSettings: Set safe texture cache accuracy for Game Boy Player

For the HP bars in games like Pokémon Emerald, not even 2048 is enough.
Let's go all the way to Safe.
This commit is contained in:
JosJuice
2026-04-11 18:38:35 +02:00
parent c0e0b685f3
commit dd9c44b48c
+2 -2
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@@ -8,5 +8,5 @@ Overclock = 1.25
OverclockEnable = True
[Video_Settings]
# Fixes old frames being shown when a game updates the center/bottom of the screen without updating the top.
SafeTextureCacheColorSamples = 2048
# Fixes old frames being shown when a game only updates a small part of the screen. Examples include gradually revealed text and the HP bars in Pokémon.
SafeTextureCacheColorSamples = 0