forked from me-no-dev/AsyncTCP
Initial Import
This commit is contained in:
37
.travis.yml
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37
.travis.yml
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sudo: false
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language: bash
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os:
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- linux
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script:
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- /sbin/start-stop-daemon --start --quiet --pidfile /tmp/custom_xvfb_1.pid --make-pidfile --background --exec /usr/bin/Xvfb -- :1 -ac -screen 0 1280x1024x16
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- sleep 3
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- export DISPLAY=:1.0
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- wget http://downloads.arduino.cc/arduino-1.6.5-linux64.tar.xz
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- tar xf arduino-1.6.5-linux64.tar.xz
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- mv arduino-1.6.5 $HOME/arduino_ide
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- export PATH="$HOME/arduino_ide:$PATH"
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- which arduino
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- mkdir -p $HOME/Arduino/libraries
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- cp -r $TRAVIS_BUILD_DIR $HOME/Arduino/libraries/ESPAsyncTCP
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- cd $HOME/arduino_ide/hardware
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- mkdir esp8266com
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- cd esp8266com
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- git clone https://github.com/esp8266/Arduino.git esp8266
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- cd esp8266/tools
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- python get.py
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- source $TRAVIS_BUILD_DIR/travis/common.sh
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- arduino --board esp8266com:esp8266:generic --save-prefs
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- arduino --get-pref sketchbook.path
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- build_sketches arduino $HOME/Arduino/libraries/ESPAsyncTCP esp8266
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notifications:
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email:
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on_success: change
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on_failure: change
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webhooks:
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urls:
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- https://webhooks.gitter.im/e/60e65d0c78ea0a920347
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on_success: change # options: [always|never|change] default: always
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on_failure: always # options: [always|never|change] default: always
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on_start: false # default: false
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11
README.md
11
README.md
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# AsyncTCP
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Async TCP Library for ESP32
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Async TCP Library for ESP32 Arduino
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[](https://gitter.im/me-no-dev/ESPAsyncWebServer?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
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This is a fully asynchronous TCP library, aimed at enabling trouble-free, multi-connection network environment for Espressif's ESP32 MCUs.
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This library is the base for [ESPAsyncWebServer](https://github.com/me-no-dev/ESPAsyncWebServer)
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## AsyncClient and AsyncServer
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The base classes on which everything else is built. They expose all possible scenarios, but are really raw and require more skills to use.
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3
component.mk
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3
component.mk
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COMPONENT_ADD_INCLUDEDIRS := src
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COMPONENT_SRCDIRS := src
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CXXFLAGS += -fno-rtti
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22
library.json
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library.json
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{
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"name":"AsyncTCP",
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"description":"Asynchronous TCP Library for ESP32",
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"keywords":"async,tcp",
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"authors":
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{
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"name": "Hristo Gochkov",
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"maintainer": true
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},
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"repository":
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{
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"type": "git",
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"url": "https://github.com/me-no-dev/AsyncTCP.git"
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},
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"version": "1.0.0",
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"license": "LGPL-3.0",
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"frameworks": "arduino",
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"platforms":"espressif",
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"examples": [
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"examples/*/*.ino"
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]
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}
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9
library.properties
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library.properties
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name=AsyncTCP
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version=1.0.0
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author=Me-No-Dev
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maintainer=Me-No-Dev
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sentence=Async TCP Library for ESP32
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paragraph=Async TCP Library for ESP32
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category=Other
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url=https://github.com/me-no-dev/AsyncTCP
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architectures=*
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1007
src/AsyncTCP.cpp
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1007
src/AsyncTCP.cpp
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File diff suppressed because it is too large
Load Diff
188
src/AsyncTCP.h
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src/AsyncTCP.h
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/*
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Asynchronous TCP library for Espressif MCUs
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Copyright (c) 2016 Hristo Gochkov. All rights reserved.
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This file is part of the esp8266 core for Arduino environment.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef ASYNCTCP_H_
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#define ASYNCTCP_H_
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#include "IPAddress.h"
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#include <functional>
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extern "C" {
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#include "freertos/semphr.h"
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}
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class AsyncClient;
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#define ASYNC_MAX_ACK_TIME 5000
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#define ASYNC_WRITE_FLAG_COPY 0x01 //will allocate new buffer to hold the data while sending (else will hold reference to the data given)
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#define ASYNC_WRITE_FLAG_MORE 0x02 //will not send PSH flag, meaning that there should be more data to be sent before the application should react.
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typedef std::function<void(void*, AsyncClient*)> AcConnectHandler;
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typedef std::function<void(void*, AsyncClient*, size_t len, uint32_t time)> AcAckHandler;
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typedef std::function<void(void*, AsyncClient*, int8_t error)> AcErrorHandler;
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typedef std::function<void(void*, AsyncClient*, void *data, size_t len)> AcDataHandler;
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typedef std::function<void(void*, AsyncClient*, uint32_t time)> AcTimeoutHandler;
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struct tcp_pcb;
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struct pbuf;
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struct _ip_addr;
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class AsyncClient {
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protected:
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tcp_pcb* _pcb;
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AcConnectHandler _connect_cb;
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void* _connect_cb_arg;
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AcConnectHandler _discard_cb;
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void* _discard_cb_arg;
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AcAckHandler _sent_cb;
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void* _sent_cb_arg;
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AcErrorHandler _error_cb;
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void* _error_cb_arg;
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AcDataHandler _recv_cb;
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void* _recv_cb_arg;
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AcTimeoutHandler _timeout_cb;
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void* _timeout_cb_arg;
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AcConnectHandler _poll_cb;
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void* _poll_cb_arg;
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bool _pcb_busy;
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uint32_t _pcb_sent_at;
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bool _close_pcb;
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bool _ack_pcb;
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uint32_t _rx_ack_len;
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uint32_t _rx_last_packet;
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uint32_t _rx_since_timeout;
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uint32_t _ack_timeout;
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uint16_t _connect_port;
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int8_t _close();
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int8_t _connected(void* pcb, int8_t err);
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void _error(int8_t err);
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int8_t _poll(tcp_pcb* pcb);
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int8_t _sent(tcp_pcb* pcb, uint16_t len);
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void _dns_found(struct _ip_addr *ipaddr);
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public:
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AsyncClient* prev;
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AsyncClient* next;
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AsyncClient(tcp_pcb* pcb = 0);
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~AsyncClient();
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AsyncClient & operator=(const AsyncClient &other);
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AsyncClient & operator+=(const AsyncClient &other);
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bool operator==(const AsyncClient &other);
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bool operator!=(const AsyncClient &other) {
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return !(*this == other);
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}
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bool connect(IPAddress ip, uint16_t port);
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bool connect(const char* host, uint16_t port);
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void close(bool now = false);
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void stop();
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int8_t abort();
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bool free();
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bool canSend();//ack is not pending
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size_t space();
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size_t add(const char* data, size_t size, uint8_t apiflags=0);//add for sending
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bool send();//send all data added with the method above
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size_t ack(size_t len); //ack data that you have not acked using the method below
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void ackLater(){ _ack_pcb = false; } //will not ack the current packet. Call from onData
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size_t write(const char* data);
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size_t write(const char* data, size_t size, uint8_t apiflags=0); //only when canSend() == true
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uint8_t state();
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bool connecting();
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bool connected();
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bool disconnecting();
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bool disconnected();
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bool freeable();//disconnected or disconnecting
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uint16_t getMss();
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uint32_t getRxTimeout();
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void setRxTimeout(uint32_t timeout);//no RX data timeout for the connection in seconds
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uint32_t getAckTimeout();
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void setAckTimeout(uint32_t timeout);//no ACK timeout for the last sent packet in milliseconds
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void setNoDelay(bool nodelay);
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bool getNoDelay();
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uint32_t getRemoteAddress();
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uint16_t getRemotePort();
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uint32_t getLocalAddress();
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uint16_t getLocalPort();
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IPAddress remoteIP();
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uint16_t remotePort();
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IPAddress localIP();
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uint16_t localPort();
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void onConnect(AcConnectHandler cb, void* arg = 0); //on successful connect
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void onDisconnect(AcConnectHandler cb, void* arg = 0); //disconnected
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void onAck(AcAckHandler cb, void* arg = 0); //ack received
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void onError(AcErrorHandler cb, void* arg = 0); //unsuccessful connect or error
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void onData(AcDataHandler cb, void* arg = 0); //data received
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void onTimeout(AcTimeoutHandler cb, void* arg = 0); //ack timeout
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void onPoll(AcConnectHandler cb, void* arg = 0); //every 125ms when connected
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const char * errorToString(int8_t error);
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const char * stateToString();
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int8_t _recv(tcp_pcb* pcb, pbuf* pb, int8_t err);
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static int8_t _s_poll(void *arg, struct tcp_pcb *tpcb);
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static int8_t _s_recv(void *arg, struct tcp_pcb *tpcb, struct pbuf *pb, int8_t err);
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static void _s_error(void *arg, int8_t err);
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static int8_t _s_sent(void *arg, struct tcp_pcb *tpcb, uint16_t len);
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static int8_t _s_connected(void* arg, void* tpcb, int8_t err);
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static void _s_dns_found(const char *name, struct _ip_addr *ipaddr, void *arg);
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};
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class AsyncServer {
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protected:
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uint16_t _port;
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IPAddress _addr;
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bool _noDelay;
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tcp_pcb* _pcb;
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AcConnectHandler _connect_cb;
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void* _connect_cb_arg;
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public:
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AsyncServer(IPAddress addr, uint16_t port);
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AsyncServer(uint16_t port);
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~AsyncServer();
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void onClient(AcConnectHandler cb, void* arg);
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void begin();
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void end();
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void setNoDelay(bool nodelay);
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bool getNoDelay();
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uint8_t status();
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static int8_t _s_accept(void *arg, tcp_pcb* newpcb, int8_t err);
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protected:
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int8_t _accept(tcp_pcb* newpcb, int8_t err);
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};
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#endif /* ASYNCTCP_H_ */
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23
travis/common.sh
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23
travis/common.sh
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#!/bin/bash
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function build_sketches()
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{
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local arduino=$1
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local srcpath=$2
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local platform=$3
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local sketches=$(find $srcpath -name *.ino)
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for sketch in $sketches; do
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local sketchdir=$(dirname $sketch)
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if [[ -f "$sketchdir/.$platform.skip" ]]; then
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echo -e "\n\n ------------ Skipping $sketch ------------ \n\n";
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continue
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fi
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echo -e "\n\n ------------ Building $sketch ------------ \n\n";
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$arduino --verify $sketch;
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local result=$?
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if [ $result -ne 0 ]; then
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echo "Build failed ($1)"
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return $result
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fi
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done
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}
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Reference in New Issue
Block a user