forked from me-no-dev/ESPAsyncWebServer
_controlQueue is now a std::queue
This commit is contained in:
@ -475,8 +475,7 @@ AsyncWebSocketMultiMessage::~AsyncWebSocketMultiMessage() {
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const size_t AWSC_PING_PAYLOAD_LEN = 22;
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AsyncWebSocketClient::AsyncWebSocketClient(AsyncWebServerRequest *request, AsyncWebSocket *server)
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: _controlQueue(LinkedList<AsyncWebSocketControl *>([](AsyncWebSocketControl *c){ delete c; }))
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, _messageQueue(LinkedList<AsyncWebSocketMessage *>([](AsyncWebSocketMessage *m){ delete m; }))
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: _messageQueue(LinkedList<AsyncWebSocketMessage *>([](AsyncWebSocketMessage *m){ delete m; }))
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, _tempObject(NULL)
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{
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_client = request->client();
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@ -500,23 +499,23 @@ AsyncWebSocketClient::AsyncWebSocketClient(AsyncWebServerRequest *request, Async
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AsyncWebSocketClient::~AsyncWebSocketClient(){
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_messageQueue.free();
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_controlQueue.free();
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_controlQueue = {};
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_server->_handleEvent(this, WS_EVT_DISCONNECT, NULL, NULL, 0);
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}
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void AsyncWebSocketClient::_onAck(size_t len, uint32_t time){
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_lastMessageTime = millis();
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if(!_controlQueue.isEmpty()){
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auto head = _controlQueue.front();
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if(head->finished()){
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len -= head->len();
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if(_status == WS_DISCONNECTING && head->opcode() == WS_DISCONNECT){
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_controlQueue.remove(head);
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if (!_controlQueue.empty()){
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auto &head = _controlQueue.front();
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if (head.finished()){
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len -= head.len();
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if (_status == WS_DISCONNECTING && head.opcode() == WS_DISCONNECT){
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_controlQueue.pop();
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_status = WS_DISCONNECTED;
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_client->close(true);
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return;
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}
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_controlQueue.remove(head);
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_controlQueue.pop();
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}
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}
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if(len && !_messageQueue.isEmpty()){
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@ -527,9 +526,9 @@ void AsyncWebSocketClient::_onAck(size_t len, uint32_t time){
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}
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void AsyncWebSocketClient::_onPoll(){
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if(_client->canSend() && (!_controlQueue.isEmpty() || !_messageQueue.isEmpty())){
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if(_client->canSend() && (!_controlQueue.empty() || !_messageQueue.isEmpty())){
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_runQueue();
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} else if(_keepAlivePeriod > 0 && _controlQueue.isEmpty() && _messageQueue.isEmpty() && (millis() - _lastMessageTime) >= _keepAlivePeriod){
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} else if(_keepAlivePeriod > 0 && _controlQueue.empty() && _messageQueue.isEmpty() && (millis() - _lastMessageTime) >= _keepAlivePeriod){
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ping((uint8_t *)AWSC_PING_PAYLOAD, AWSC_PING_PAYLOAD_LEN);
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}
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}
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@ -539,8 +538,8 @@ void AsyncWebSocketClient::_runQueue(){
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_messageQueue.remove(_messageQueue.front());
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}
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if(!_controlQueue.isEmpty() && (_messageQueue.isEmpty() || _messageQueue.front()->betweenFrames()) && webSocketSendFrameWindow(_client) > (size_t)(_controlQueue.front()->len() - 1)){
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_controlQueue.front()->send(_client);
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if(!_controlQueue.empty() && (_messageQueue.isEmpty() || _messageQueue.front()->betweenFrames()) && webSocketSendFrameWindow(_client) > (size_t)(_controlQueue.front().len() - 1)){
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_controlQueue.front().send(_client);
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} else if(!_messageQueue.isEmpty() && _messageQueue.front()->betweenFrames() && webSocketSendFrameWindow(_client)){
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_messageQueue.front()->send(_client);
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}
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@ -567,11 +566,9 @@ void AsyncWebSocketClient::_queueMessage(AsyncWebSocketMessage *dataMessage){
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_runQueue();
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}
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void AsyncWebSocketClient::_queueControl(AsyncWebSocketControl *controlMessage){
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if(controlMessage == NULL)
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return;
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_controlQueue.add(controlMessage);
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if(_client->canSend())
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void AsyncWebSocketClient::_queueControl(uint8_t opcode, uint8_t *data, size_t len, bool mask){
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_controlQueue.emplace(opcode, data, len, mask);
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if (_client->canSend())
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_runQueue();
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}
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@ -592,17 +589,17 @@ void AsyncWebSocketClient::close(uint16_t code, const char * message){
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if(message != NULL){
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memcpy(buf+2, message, packetLen -2);
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}
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_queueControl(new AsyncWebSocketControl(WS_DISCONNECT,(uint8_t*)buf,packetLen));
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_queueControl(WS_DISCONNECT, (uint8_t*)buf, packetLen);
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free(buf);
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return;
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}
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}
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_queueControl(new AsyncWebSocketControl(WS_DISCONNECT));
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_queueControl(WS_DISCONNECT);
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}
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void AsyncWebSocketClient::ping(uint8_t *data, size_t len){
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if(_status == WS_CONNECTED)
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_queueControl(new AsyncWebSocketControl(WS_PING, data, len));
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_queueControl(WS_PING, data, len);
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}
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void AsyncWebSocketClient::_onError(int8_t){}
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@ -683,10 +680,10 @@ void AsyncWebSocketClient::_onData(void *pbuf, size_t plen){
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} else {
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_status = WS_DISCONNECTING;
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_client->ackLater();
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_queueControl(new AsyncWebSocketControl(WS_DISCONNECT, data, datalen));
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_queueControl(WS_DISCONNECT, data, datalen);
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}
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} else if(_pinfo.opcode == WS_PING){
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_queueControl(new AsyncWebSocketControl(WS_PONG, data, datalen));
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_queueControl(WS_PONG, data, datalen);
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} else if(_pinfo.opcode == WS_PONG){
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if(datalen != AWSC_PING_PAYLOAD_LEN || memcmp(AWSC_PING_PAYLOAD, data, AWSC_PING_PAYLOAD_LEN) != 0)
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_server->_handleEvent(this, WS_EVT_PONG, NULL, data, datalen);
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@ -1243,10 +1240,6 @@ void AsyncWebSocket::_cleanBuffers()
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}
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}
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const AsyncWebSocket::AsyncWebSocketClientLinkedList &AsyncWebSocket::getClients() const {
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return _clients;
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}
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/*
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* Response to Web Socket request - sends the authorization and detaches the TCP Client from the web server
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* Authentication code from https://github.com/Links2004/arduinoWebSockets/blob/master/src/WebSockets.cpp#L480
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@ -34,6 +34,7 @@
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#include "AsyncWebSynchronization.h"
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#include <list>
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#include <queue>
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#ifdef ESP8266
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#include <Hash.h>
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@ -163,7 +164,7 @@ class AsyncWebSocketClient {
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uint32_t _clientId;
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AwsClientStatus _status;
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LinkedList<AsyncWebSocketControl *> _controlQueue;
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std::queue<AsyncWebSocketControl> _controlQueue;
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LinkedList<AsyncWebSocketMessage *> _messageQueue;
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uint8_t _pstate;
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@ -173,7 +174,7 @@ class AsyncWebSocketClient {
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uint32_t _keepAlivePeriod;
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void _queueMessage(AsyncWebSocketMessage *dataMessage);
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void _queueControl(AsyncWebSocketControl *controlMessage);
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void _queueControl(uint8_t opcode, uint8_t *data=NULL, size_t len=0, bool mask=false);
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void _runQueue();
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public:
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@ -245,11 +246,9 @@ typedef std::function<void(AsyncWebSocket * server, AsyncWebSocketClient * clien
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//WebServer Handler implementation that plays the role of a socket server
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class AsyncWebSocket: public AsyncWebHandler {
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public:
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typedef std::list<AsyncWebSocketClient> AsyncWebSocketClientLinkedList;
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private:
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String _url;
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AsyncWebSocketClientLinkedList _clients;
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std::list<AsyncWebSocketClient> _clients;
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uint32_t _cNextId;
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AwsEventHandler _eventHandler;
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bool _enabled;
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@ -336,7 +335,7 @@ class AsyncWebSocket: public AsyncWebHandler {
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std::list<AsyncWebSocketMessageBuffer> _buffers;
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void _cleanBuffers();
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const AsyncWebSocketClientLinkedList &getClients() const;
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const auto &getClients() const { return _clients; }
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};
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//WebServer response to authenticate the socket and detach the tcp client from the web server request
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