forked from TuxCoding/FastLogin
Migrate to session manager
This commit is contained in:
@ -0,0 +1,23 @@
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package com.github.games647.fastlogin.bukkit;
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import com.github.games647.fastlogin.core.SessionManager;
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import java.net.InetSocketAddress;
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import java.util.UUID;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerQuitEvent;
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public class BukkitSessionManager extends SessionManager<PlayerQuitEvent, InetSocketAddress, BukkitLoginSession>
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implements Listener {
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@EventHandler
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@Override
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public void onPlayQuit(PlayerQuitEvent quitEvent) {
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Player player = quitEvent.getPlayer();
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UUID playerId = player.getUniqueId();
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endPlaySession(playerId);
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}
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}
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@ -10,29 +10,30 @@ import com.github.games647.fastlogin.bukkit.listener.protocolsupport.ProtocolSup
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import com.github.games647.fastlogin.bukkit.task.DelayedAuthHook;
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import com.github.games647.fastlogin.core.CommonUtil;
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import com.github.games647.fastlogin.core.PremiumStatus;
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import com.github.games647.fastlogin.core.StoredProfile;
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import com.github.games647.fastlogin.core.shared.FastLoginCore;
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import com.github.games647.fastlogin.core.shared.PlatformPlugin;
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import io.papermc.lib.PaperLib;
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import java.nio.file.Path;
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import java.util.Map;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.slf4j.Logger;
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import java.net.InetSocketAddress;
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import java.nio.file.Path;
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import java.util.Map;
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import java.util.UUID;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentMap;
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/**
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* This plugin checks if a player has a paid account and if so tries to skip offline mode authentication.
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*/
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public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<CommandSender> {
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//1 minutes should be enough as a timeout for bad internet connection (Server, Client and Mojang)
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private final ConcurrentMap<String, BukkitLoginSession> loginSession = CommonUtil.buildCache(1, -1);
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private final BukkitSessionManager sessionManager = new BukkitSessionManager();
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private final Map<UUID, PremiumStatus> premiumPlayers = new ConcurrentHashMap<>();
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private final Logger logger;
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@ -108,7 +109,6 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
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@Override
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public void onDisable() {
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loginSession.clear();
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premiumPlayers.clear();
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if (core != null) {
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@ -125,48 +125,36 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
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return core;
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}
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/**
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* Gets a thread-safe map about players which are connecting to the server are being checked to be premium (paid
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* account)
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*
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* @return a thread-safe loginSession map
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*/
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public ConcurrentMap<String, BukkitLoginSession> getLoginSessions() {
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return loginSession;
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}
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public BukkitLoginSession getSession(InetSocketAddress addr) {
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String id = getSessionId(addr);
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return loginSession.get(id);
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}
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public String getSessionId(InetSocketAddress addr) {
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return addr.getAddress().getHostAddress() + ':' + addr.getPort();
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}
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public void putSession(InetSocketAddress addr, BukkitLoginSession session) {
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String id = getSessionId(addr);
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loginSession.put(id, session);
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}
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public void removeSession(InetSocketAddress addr) {
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String id = getSessionId(addr);
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loginSession.remove(id);
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}
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public Map<UUID, PremiumStatus> getPremiumPlayers() {
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return premiumPlayers;
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}
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/**
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* Fetches the premium status of an online player.
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*
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* @param onlinePlayer
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* @return the online status or unknown if an error happened, the player isn't online or BungeeCord doesn't send
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* us the status message yet (This means you cannot check the login status on the PlayerJoinEvent).
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* @deprecated this method could be removed in future versions and exists only as a temporarily solution
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*/
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@Deprecated
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public PremiumStatus getStatus(UUID onlinePlayer) {
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return premiumPlayers.getOrDefault(onlinePlayer, PremiumStatus.UNKNOWN);
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StoredProfile playSession = sessionManager.getPlaySession(onlinePlayer);
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return Optional.ofNullable(playSession).map(profile -> {
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if (profile.isPremium())
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return PremiumStatus.PREMIUM;
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return PremiumStatus.CRACKED;
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}).orElse(PremiumStatus.UNKNOWN);
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}
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/**
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* Gets a thread-safe map about players which are connecting to the server are being checked to be premium (paid
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* account)
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*
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* @return a thread-safe loginSession map
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*/
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public BukkitSessionManager getSessionManager() {
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return sessionManager;
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}
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public Map<UUID, PremiumStatus> getPremiumPlayers() {
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return premiumPlayers;
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}
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/**
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@ -1,20 +1,22 @@
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package com.github.games647.fastlogin.bukkit.hook;
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import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
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import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
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import com.github.games647.fastlogin.core.StoredProfile;
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import com.github.games647.fastlogin.core.hooks.AuthPlugin;
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import fr.xephi.authme.api.v3.AuthMeApi;
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import fr.xephi.authme.events.RestoreSessionEvent;
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import fr.xephi.authme.process.Management;
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import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
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import fr.xephi.authme.process.register.executors.RegistrationMethod;
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import java.lang.reflect.Field;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import java.lang.reflect.Field;
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/**
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* GitHub: https://github.com/Xephi/AuthMeReloaded/
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* <p>
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@ -50,8 +52,8 @@ public class AuthMeHook implements AuthPlugin<Player>, Listener {
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public void onSessionRestore(RestoreSessionEvent restoreSessionEvent) {
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Player player = restoreSessionEvent.getPlayer();
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BukkitLoginSession session = plugin.getSession(player.getAddress());
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if (session != null && session.isVerified()) {
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StoredProfile session = plugin.getSessionManager().getPlaySession(player.getUniqueId());
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if (session != null && session.isPremium()) {
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restoreSessionEvent.setCancelled(true);
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}
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}
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@ -101,7 +101,7 @@ public class BungeeListener implements PluginMessageListener {
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private void startLoginTaskIfReady(Player player, BukkitLoginSession session) {
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session.setVerified(true);
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plugin.putSession(player.getAddress(), session);
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plugin.getSessionManager().startLoginSession(player.getAddress(), session);
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// only start a new login task if the join event fired earlier. This event then didn
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boolean result = plugin.getBungeeManager().didJoinEventFired(player);
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@ -44,11 +44,8 @@ public class ConnectionListener implements Listener {
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// session exists so the player is ready for force login
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// cases: Paper (firing BungeeCord message before PlayerJoinEvent) or not running BungeeCord and already
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// having the login session from the login process
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BukkitLoginSession session = plugin.getSession(player.getAddress());
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if (session == null) {
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String sessionId = plugin.getSessionId(player.getAddress());
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plugin.getLog().info("No on-going login session for player: {} with ID {}", player, sessionId);
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} else {
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BukkitLoginSession session = plugin.getSessionManager().getLoginSession(player.getAddress());
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if (session != null) {
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Runnable forceLoginTask = new ForceLoginTask(plugin.getCore(), player, session);
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Bukkit.getScheduler().runTaskAsynchronously(plugin, forceLoginTask);
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}
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@ -27,7 +27,7 @@ public class PaperPreLoginListener implements Listener {
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}
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// event gives us only IP, not the port, so we need to loop through all the sessions
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for (BukkitLoginSession session : plugin.getLoginSessions().values()) {
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for (BukkitLoginSession session : plugin.getSessionManager().getLoginSessions().values()) {
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if (!event.getName().equals(session.getUsername())) {
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continue;
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}
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@ -74,7 +74,7 @@ public class NameCheckTask extends JoinManagement<Player, CommandSender, Protoco
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byte[] verify = source.getVerifyToken();
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BukkitLoginSession playerSession = new BukkitLoginSession(username, serverId, verify, registered, profile);
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plugin.putSession(player.getAddress(), playerSession);
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plugin.getSessionManager().startLoginSession(player.getAddress(), playerSession);
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//cancel only if the player has a paid account otherwise login as normal offline player
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synchronized (packetEvent.getAsyncMarker().getProcessingLock()) {
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packetEvent.setCancelled(true);
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@ -84,6 +84,6 @@ public class NameCheckTask extends JoinManagement<Player, CommandSender, Protoco
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@Override
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public void startCrackedSession(ProtocolLibLoginSource source, StoredProfile profile, String username) {
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BukkitLoginSession loginSession = new BukkitLoginSession(username, profile);
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plugin.putSession(player.getAddress(), loginSession);
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plugin.getSessionManager().startLoginSession(player.getAddress(), loginSession);
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}
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}
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@ -79,7 +79,7 @@ public class ProtocolLibListener extends PacketAdapter {
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String sessionKey = player.getAddress().toString();
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//remove old data every time on a new login in order to keep the session only for one person
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plugin.removeSession(player.getAddress());
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plugin.getSessionManager().endLoginSession(player.getAddress());
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//player.getName() won't work at this state
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PacketContainer packet = packetEvent.getPacket();
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@ -1,6 +1,5 @@
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package com.github.games647.fastlogin.bukkit.listener.protocollib;
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import com.comphenix.protocol.reflect.MethodUtils;
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import com.comphenix.protocol.reflect.accessors.Accessors;
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import com.comphenix.protocol.reflect.accessors.MethodAccessor;
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import com.comphenix.protocol.utility.MinecraftReflection;
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@ -9,6 +8,7 @@ import com.comphenix.protocol.wrappers.WrappedSignedProperty;
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import com.github.games647.craftapi.model.skin.Textures;
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import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
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import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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@ -16,8 +16,6 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerLoginEvent;
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import org.bukkit.event.player.PlayerLoginEvent.Result;
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import java.lang.reflect.InvocationTargetException;
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public class SkinApplyListener implements Listener {
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private static final Class<?> GAME_PROFILE = MinecraftReflection.getGameProfileClass();
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@ -40,28 +38,15 @@ public class SkinApplyListener implements Listener {
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//go through every session, because player.getAddress is null
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//loginEvent.getAddress is just a InetAddress not InetSocketAddress, so not unique enough
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for (BukkitLoginSession session : plugin.getLoginSessions().values()) {
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if (session.getUsername().equals(player.getName())) {
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session.getSkin().ifPresent(skin -> applySkin(player, skin.getValue(), skin.getSignature()));
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break;
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}
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BukkitLoginSession session = plugin.getSessionManager().getLoginSession(player.getAddress());
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if (session.getUsername().equals(player.getName())) {
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session.getSkin().ifPresent(skin -> applySkin(player, skin.getValue(), skin.getSignature()));
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}
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}
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private void applySkin(Player player, String skinData, String signature) {
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WrappedGameProfile gameProfile = WrappedGameProfile.fromPlayer(player);
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WrappedSignedProperty skin = WrappedSignedProperty.fromValues(Textures.KEY, skinData, signature);
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try {
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gameProfile.getProperties().put(Textures.KEY, skin);
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} catch (ClassCastException castException) {
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//Cauldron, MCPC, Thermos, ...
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Object map = GET_PROPERTIES.invoke(gameProfile.getHandle());
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try {
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MethodUtils.invokeMethod(map, "put", new Object[]{Textures.KEY, skin.getHandle()});
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} catch (NoSuchMethodException | IllegalAccessException | InvocationTargetException ex) {
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plugin.getLog().error("Error setting premium skin of: {}", player, ex);
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}
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}
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gameProfile.getProperties().put(Textures.KEY, skin);
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}
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}
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@ -14,10 +14,7 @@ import com.github.games647.craftapi.model.skin.SkinProperty;
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import com.github.games647.craftapi.resolver.MojangResolver;
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import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
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import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
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import org.bukkit.entity.Player;
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import javax.crypto.Cipher;
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import javax.crypto.SecretKey;
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import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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@ -31,6 +28,11 @@ import java.util.Arrays;
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import java.util.Optional;
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import java.util.UUID;
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import javax.crypto.Cipher;
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import javax.crypto.SecretKey;
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import org.bukkit.entity.Player;
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import static com.comphenix.protocol.PacketType.Login.Client.START;
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import static com.comphenix.protocol.PacketType.Login.Server.DISCONNECT;
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@ -59,7 +61,7 @@ public class VerifyResponseTask implements Runnable {
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@Override
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public void run() {
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try {
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BukkitLoginSession session = plugin.getSession(player.getAddress());
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BukkitLoginSession session = plugin.getSessionManager().getLoginSession(player.getAddress());
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if (session == null) {
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disconnect("invalid-request", true
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, "GameProfile {0} tried to send encryption response at invalid state", player.getAddress());
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|
@ -48,7 +48,7 @@ public class ProtocolSupportListener extends JoinManagement<Player, CommandSende
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InetSocketAddress address = loginStartEvent.getAddress();
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//remove old data every time on a new login in order to keep the session only for one person
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plugin.removeSession(address);
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plugin.getSessionManager().endLoginSession(address);
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super.onLogin(username, new ProtocolLoginSource(loginStartEvent));
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}
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@ -56,13 +56,13 @@ public class ProtocolSupportListener extends JoinManagement<Player, CommandSende
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@EventHandler
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public void onConnectionClosed(ConnectionCloseEvent closeEvent) {
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InetSocketAddress address = closeEvent.getConnection().getAddress();
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plugin.removeSession(address);
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plugin.getSessionManager().endLoginSession(address);
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}
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@EventHandler
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public void onPropertiesResolve(PlayerProfileCompleteEvent profileCompleteEvent) {
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InetSocketAddress address = profileCompleteEvent.getAddress();
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BukkitLoginSession session = plugin.getSession(address);
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BukkitLoginSession session = plugin.getSessionManager().getLoginSession(address);
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if (session != null && profileCompleteEvent.getConnection().getProfile().isOnlineMode()) {
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session.setVerified(true);
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@ -91,12 +91,12 @@ public class ProtocolSupportListener extends JoinManagement<Player, CommandSende
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plugin.getCore().getPendingLogin().put(ip + username, new Object());
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BukkitLoginSession playerSession = new BukkitLoginSession(username, registered, profile);
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plugin.putSession(source.getAddress(), playerSession);
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plugin.getSessionManager().startLoginSession(source.getAddress(), playerSession);
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}
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@Override
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public void startCrackedSession(ProtocolLoginSource source, StoredProfile profile, String username) {
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BukkitLoginSession loginSession = new BukkitLoginSession(username, profile);
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plugin.putSession(source.getAddress(), loginSession);
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plugin.getSessionManager().startLoginSession(source.getAddress(), loginSession);
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}
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}
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|
@ -0,0 +1,23 @@
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package com.github.games647.fastlogin.bungee;
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import com.github.games647.fastlogin.core.SessionManager;
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|
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import java.util.UUID;
|
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import net.md_5.bungee.api.connection.PendingConnection;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.event.PlayerDisconnectEvent;
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import net.md_5.bungee.api.plugin.Listener;
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import net.md_5.bungee.event.EventHandler;
|
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public class BungeeSessionManager extends SessionManager<PlayerDisconnectEvent, PendingConnection, BungeeLoginSession>
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implements Listener {
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//todo: memory leak on cancelled login event
|
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@EventHandler
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public void onPlayQuit(PlayerDisconnectEvent disconnectEvent) {
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ProxiedPlayer player = disconnectEvent.getPlayer();
|
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UUID playerId = player.getUniqueId();
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endPlaySession(playerId);
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}
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}
|
@ -0,0 +1,61 @@
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package com.github.games647.fastlogin.core;
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import com.github.games647.fastlogin.core.shared.LoginSession;
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import com.google.common.collect.MapMaker;
|
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import java.util.UUID;
|
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import java.util.concurrent.ConcurrentMap;
|
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|
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/**
|
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* Manages player connection sessions. Login sessions that are only valid through the login process and play
|
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* sessions that hold the stored profile object after the login process is finished and until the player leaves the
|
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* server (Spigot) or proxy (BungeeCord).
|
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*
|
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* @param <C> connection object
|
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* @param <S> platform dependent login session
|
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*/
|
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public abstract class SessionManager<E, C, S extends LoginSession> {
|
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|
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// 1 minutes should be enough as a timeout for bad internet connection (Server, Client and Mojang)
|
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// these login sessions are only meant for during the login process not be used after
|
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private final ConcurrentMap<C, S> loginSessions = CommonUtil.buildCache(1, 0);
|
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private final ConcurrentMap<UUID, StoredProfile> playSessions = new MapMaker().makeMap();
|
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|
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public void startLoginSession(C connectionId, S session) {
|
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loginSessions.put(connectionId, session);
|
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}
|
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|
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public S getLoginSession(C connectionId) {
|
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return loginSessions.get(connectionId);
|
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}
|
||||
|
||||
public void endLoginSession(C connectionId) {
|
||||
loginSessions.remove(connectionId);
|
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}
|
||||
|
||||
public ConcurrentMap<C, S> getLoginSessions() {
|
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return loginSessions;
|
||||
}
|
||||
|
||||
public S promoteSession(C connectionId, UUID playerId) {
|
||||
S loginSession = loginSessions.remove(connectionId);
|
||||
StoredProfile profile = loginSession.getProfile();
|
||||
playSessions.put(playerId, profile);
|
||||
return loginSession;
|
||||
}
|
||||
|
||||
public StoredProfile getPlaySession(UUID playerId) {
|
||||
return playSessions.get(playerId);
|
||||
}
|
||||
|
||||
public void endPlaySession(UUID playerId) {
|
||||
playSessions.remove(playerId);
|
||||
}
|
||||
|
||||
public abstract void onPlayQuit(E quitEvent);
|
||||
|
||||
public void clear() {
|
||||
loginSessions.clear();
|
||||
playSessions.clear();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user