Made FloodgateAuth async

This commit is contained in:
Smart123s
2021-03-22 10:16:23 +01:00
parent ee2ae7f9fd
commit 8c8ed0b639
3 changed files with 100 additions and 81 deletions

View File

@ -2,9 +2,8 @@ package com.github.games647.fastlogin.bukkit.listener;
import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
import com.github.games647.fastlogin.bukkit.task.FloodgateAuthTask;
import com.github.games647.fastlogin.bukkit.task.ForceLoginTask;
import com.github.games647.fastlogin.core.hooks.AuthPlugin;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
@ -14,10 +13,6 @@ import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerLoginEvent;
import org.bukkit.event.player.PlayerLoginEvent.Result;
import org.bukkit.event.player.PlayerQuitEvent;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.floodgate.FloodgateAPI;
import org.geysermc.floodgate.FloodgatePlayer;
/**
* This listener tells authentication plugins if the player has a premium account and we checked it successfully. So the
@ -51,64 +46,10 @@ public class ConnectionListener implements Listener {
// having the login session from the login process
BukkitLoginSession session = plugin.getSession(player.getAddress());
if (Bukkit.getServer().getPluginManager().isPluginEnabled("Geyser-Spigot") &&
Bukkit.getServer().getPluginManager().isPluginEnabled("floodgate-bukkit")) {
FloodgatePlayer floodgatePlayer = null;
// check if the player is really connected through Geyser
for (GeyserSession geyserPlayer : GeyserConnector.getInstance().getPlayers()) {
if (geyserPlayer.getName().equals(player.getName())) {
// this also returns a floodgatePlayer for linked Java accounts
// that's why the Geyser Server's player list also has to be checked
//TODO: does this return null if a player is connected through Geyser Offline mode?
floodgatePlayer = FloodgateAPI.getPlayer(player.getUniqueId());
break;
}
}
if (floodgatePlayer != null) {
plugin.getLog().info(
"Player {} is connecting through Geyser Floodgate.",
player.getName());
String allowNameConflict = plugin.getCore().getConfig().getString("allowFloodgateNameConflict");
// check if the Bedrock player is linked to a Java account
boolean isLinked = floodgatePlayer.fetchLinkedPlayer() != null;
if (allowNameConflict.equalsIgnoreCase("linked") && !isLinked) {
plugin.getLog().info(
"Bedrock Player {}'s name conflits an existing Java Premium Player's name",
player.getName());
player.kickPlayer("This name is allready in use by a Premium Java Player");
}
if (!allowNameConflict.equalsIgnoreCase("true") && !allowNameConflict.equalsIgnoreCase("linked")) {
plugin.getLog().error(
"Invalid value detected for 'allowNameConflict' in FasttLogin/config.yml. Aborting login of Player {}",
player.getName());
return;
}
AuthPlugin<Player> authPlugin = plugin.getCore().getAuthPluginHook();
String autoLoginFloodgate = plugin.getCore().getConfig().getString("autoLoginFloodgate");
boolean autoRegisterFloodgate = plugin.getCore().getConfig().getBoolean("autoRegisterFloodgate");
// create fake session to make auto login work
// the player should only be registered (=> parm. registered = false) if
// the player is not registered and autoRegister is enabled in the config
try {
session = new BukkitLoginSession(player.getName(), authPlugin.isRegistered(player.getName()) || !autoRegisterFloodgate);
// enable auto login based on the value of 'autoLoginFloodgate' in config.yml
session.setVerified(autoLoginFloodgate.equalsIgnoreCase("true")
|| (autoLoginFloodgate.equalsIgnoreCase("linked") && isLinked));
} catch (Exception e) {
plugin.getLog().error(
"An error has occured while checking if player {} is registered",
player.getName());
return;
}
}
}
if (session == null) {
if (FloodgateAuthTask.getGeyserPlayer(player.getName()) != null) {
Runnable floodgateAuthTask = new FloodgateAuthTask(plugin, player);
Bukkit.getScheduler().runTaskAsynchronously(plugin, floodgateAuthTask);
} else if (session == null) {
String sessionId = plugin.getSessionId(player.getAddress());
plugin.getLog().info("No on-going login session for player: {} with ID {}", player, sessionId);
} else {

View File

@ -5,6 +5,7 @@ import com.comphenix.protocol.events.PacketEvent;
import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
import com.github.games647.fastlogin.bukkit.event.BukkitFastLoginPreLoginEvent;
import com.github.games647.fastlogin.bukkit.task.FloodgateAuthTask;
import com.github.games647.fastlogin.core.StoredProfile;
import com.github.games647.fastlogin.core.shared.JoinManagement;
import com.github.games647.fastlogin.core.shared.event.FastLoginPreLoginEvent;
@ -12,12 +13,8 @@ import com.github.games647.fastlogin.core.shared.event.FastLoginPreLoginEvent;
import java.security.PublicKey;
import java.util.Random;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.common.AuthType;
import org.geysermc.connector.network.session.GeyserSession;
public class NameCheckTask extends JoinManagement<Player, CommandSender, ProtocolLibLoginSource>
implements Runnable {
@ -47,19 +44,10 @@ public class NameCheckTask extends JoinManagement<Player, CommandSender, Protoco
public void run() {
try {
// check if the player is connecting through Geyser
if (!plugin.getCore().getConfig().getString("allowFloodgateNameConflict").equalsIgnoreCase("false") &&
Bukkit.getServer().getPluginManager().isPluginEnabled("Geyser-Spigot") &&
GeyserConnector.getInstance().getDefaultAuthType() == AuthType.FLOODGATE) {
// the Floodgate API requires UUID, which is inaccessible at this state
// workaround: iterate over Geyser's player's usernames
for (GeyserSession geyserPlayer : GeyserConnector.getInstance().getPlayers()) {
if (geyserPlayer.getName().equals(username)) {
plugin.getLog().info(
"Skipping name conflict checking for player {}",
username);
return;
}
}
if (!plugin.getCore().getConfig().getString("allowFloodgateNameConflict").equalsIgnoreCase("false")
&& FloodgateAuthTask.getGeyserPlayer(username) != null) {
plugin.getLog().info("Skipping name conflict checking for player {}", username);
return;
}
super.onLogin(username, new ProtocolLibLoginSource(packetEvent, player, random, publicKey));
} finally {

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@ -0,0 +1,90 @@
package com.github.games647.fastlogin.bukkit.task;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.common.AuthType;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.floodgate.FloodgateAPI;
import org.geysermc.floodgate.FloodgatePlayer;
import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
import com.github.games647.fastlogin.core.hooks.AuthPlugin;
public class FloodgateAuthTask implements Runnable {
private final FastLoginBukkit plugin;
private final Player player;
public FloodgateAuthTask(FastLoginBukkit plugin, Player player) {
this.plugin = plugin;
this.player = player;
}
@Override
public void run() {
FloodgatePlayer floodgatePlayer = FloodgateAPI.getPlayer(player.getUniqueId());
plugin.getLog().info(
"Player {} is connecting through Geyser Floodgate.",
player.getName());
String allowNameConflict = plugin.getCore().getConfig().getString("allowFloodgateNameConflict");
// check if the Bedrock player is linked to a Java account
boolean isLinked = floodgatePlayer.fetchLinkedPlayer() != null;
if (allowNameConflict.equalsIgnoreCase("linked") && !isLinked) {
plugin.getLog().info(
"Bedrock Player {}'s name conflits an existing Java Premium Player's name",
player.getName());
player.kickPlayer("This name is allready in use by a Premium Java Player");
}
if (!allowNameConflict.equalsIgnoreCase("true") && !allowNameConflict.equalsIgnoreCase("linked")) {
plugin.getLog().error(
"Invalid value detected for 'allowNameConflict' in FasttLogin/config.yml. Aborting login of Player {}",
player.getName());
return;
}
AuthPlugin<Player> authPlugin = plugin.getCore().getAuthPluginHook();
String autoLoginFloodgate = plugin.getCore().getConfig().getString("autoLoginFloodgate");
boolean autoRegisterFloodgate = plugin.getCore().getConfig().getBoolean("autoRegisterFloodgate");
// create fake session to make auto login work
// the player should only be registered (=> parm. registered = false) if
// the player is not registered and autoRegister is enabled in the config
try {
BukkitLoginSession session = new BukkitLoginSession(player.getName(), authPlugin.isRegistered(player.getName()) || !autoRegisterFloodgate);
// enable auto login based on the value of 'autoLoginFloodgate' in config.yml
session.setVerified(autoLoginFloodgate.equalsIgnoreCase("true")
|| (autoLoginFloodgate.equalsIgnoreCase("linked") && isLinked));
//run login task
Runnable forceLoginTask = new ForceLoginTask(plugin.getCore(), player, session);
Bukkit.getScheduler().runTaskAsynchronously(plugin, forceLoginTask);
} catch (Exception e) {
plugin.getLog().error(
"An error has occured while checking if player {} is registered",
player.getName());
return;
}
}
public static GeyserSession getGeyserPlayer(String username) {
if (Bukkit.getServer().getPluginManager().isPluginEnabled("floodgate-bukkit") &&
Bukkit.getServer().getPluginManager().isPluginEnabled("Geyser-Spigot") &&
GeyserConnector.getInstance().getDefaultAuthType() == AuthType.FLOODGATE) {
// the Floodgate API requires UUID, which is inaccessible at NameCheckTask.java
// the Floodgate API has a return value for Java (non-bedrock) players, if they
// are linked to a Bedrock account
// workaround: iterate over Geyser's player's usernames
for (GeyserSession geyserPlayer : GeyserConnector.getInstance().getPlayers()) {
if (geyserPlayer.getName().equals(username)) {
return geyserPlayer;
}
}
}
return null;
}
}