103 lines
2.8 KiB
Markdown
103 lines
2.8 KiB
Markdown
######1.1
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* Make the configuration options also work under BungeeCord (premiumUUID, forwardSkin)
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######1.0
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* Massive refactor to handle errors on force actions safely
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* force Methods now runs async too
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* force methods now returns a boolean to reflect if the method was successful
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* isRegistered method should now throw an exception if the plugin was unable to query the requested data
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######0.8
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* Fixed BungeeCord support for the Bukkit module
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* Added database storage to save the premium state
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* Fix logical error on /premium (Thanks to @NorbiPeti)
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* Fixed issues with host lookup from hosts file (Thanks to @NorbiPeti)
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* Remove handshake listener because it creates errors on some systems
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######0.7
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* Added BungeeAuth support
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* Added /premium [player] command with optional player parameter
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* Added a check if the player is already on the premium list
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* Added a forwardSkin config option
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* Added premium UUID support
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* Updated to the newest changes of Spigot
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* Removes the need of an Bukkit auth plugin if you use a bungeecord one
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* Optimize performance and thread-safety
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* Fixed BungeeCord support
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* Changed config option autologin to autoregister to clarify the usage
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######0.6
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* Fixed 1.9 bugs
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* Added UltraAuth support
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######0.5
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* Added unpremium command
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* Added autologin - See config
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* Added config
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* Added isRegistered API method
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* Added forceRegister API method
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* Fixed CrazyLogin player data restore -> Fixes memory leaks with this plugin
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* Fixed premium name check to protocolsupport
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* Improved permissions management
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######0.4
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* Added forward premium skin
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* Added plugin support for protocolsupport
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######0.3.2
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* Run packet readers in a different thread (separated from the Netty I/O Thread)
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-> Improves performance
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* Fixed Plugin disable if the server is in online mode but have to be in offline mode
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######0.3.1
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* Improved BungeeCord security
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#####0.3
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* Added BungeeCord support
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* Decrease timeout checks in order to fail faster on connection problems
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* Code style improvements
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######0.2.4
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* Fixed NPE on invalid sessions
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* Improved security by generating a randomized serverId
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* Removed /premium [player] because it's safer for premium players who join without registration
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######0.2.3
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* Remove useless AuthMe forcelogin code
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* Send a kick message to the client instead of just "Disconnect"
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* Reformat source code
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* Fix thread safety for fake start packets (Bukkit.getOfflinePlayer doesn't look like to be thread-safe)
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* Added more documentation
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######0.2.2
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* Compile project with Java 7 :(
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######0.2.1
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* A couple of security fixes (premium players cannot longer steal the account of a cracked account)
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* Added a /premium command to mark you as premium player
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#####0.2
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* Added support for CrazyLogin and LoginSecurity
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* Now minecraft version independent
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* Added debug logging
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* Code clean up
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* More state validation
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* Added better error handling
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#####0.1
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* First release |