games647 d4a424f297 Fix TCPShield compat by using raw address for sessions
TCPShield overwrites the IP address during connection. ProtocolLib
doesn't notice this change, because it uses the end-to-end connection
which is the proxy IP. This causes getAddress calls during Spigot play
state and ProtocolLib auth state not match and then have conflicting
session ids.

A solution is also to hold onto the temporary player object. However
since we don't get a notification for a disconnect, holding it will
prevent to get GCed until the timeout occurs (1 minute).

Fixes #595

diff --git a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/FastLoginBukkit.java b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/FastLoginBukkit.java
index ca8a927..bc03268 100644
--- a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/FastLoginBukkit.java
+++ b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/FastLoginBukkit.java
@@ -25,6 +25,7 @@
  */
 package com.github.games647.fastlogin.bukkit;

+import com.destroystokyo.paper.event.player.PlayerHandshakeEvent;
 import com.github.games647.fastlogin.bukkit.command.CrackedCommand;
 import com.github.games647.fastlogin.bukkit.command.PremiumCommand;
 import com.github.games647.fastlogin.bukkit.listener.ConnectionListener;
@@ -55,6 +56,8 @@ import java.util.concurrent.ConcurrentMap;
 import org.bukkit.Bukkit;
 import org.bukkit.command.CommandSender;
 import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
 import org.bukkit.plugin.PluginManager;
 import org.bukkit.plugin.java.JavaPlugin;
 import org.geysermc.floodgate.api.FloodgateApi;
@@ -104,6 +107,15 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
         bungeeManager = new BungeeManager(this);
         bungeeManager.initialize();

+        getServer().getPluginManager().registerEvents(new Listener() {
+
+            @EventHandler
+            void onHandshake(PlayerHandshakeEvent handshakeEvent) {
+                handshakeEvent.setCancelled(false);
+                handshakeEvent.setSocketAddressHostname("192.168.0.1");
+            }
+        }, this);
+
         PluginManager pluginManager = getServer().getPluginManager();
         if (bungeeManager.isEnabled()) {
             markInitialized();
@@ -290,16 +302,17 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
         receiver.sendMessage(message);
     }

-	/**
-	 * Checks if a plugin is installed on the server
-	 * @param name the name of the plugin
-	 * @return true if the plugin is installed
-	 */
-	@Override
-	public boolean isPluginInstalled(String name) {
-	    // the plugin may be enabled after FastLogin, so isPluginEnabled() won't work here
-	    return Bukkit.getServer().getPluginManager().getPlugin(name) != null;
-	}
+    /**
+     * Checks if a plugin is installed on the server
+     *
+     * @param name the name of the plugin
+     * @return true if the plugin is installed
+     */
+    @Override
+    public boolean isPluginInstalled(String name) {
+        // the plugin may be enabled after FastLogin, so isPluginEnabled() won't work here
+        return Bukkit.getServer().getPluginManager().getPlugin(name) != null;
+    }

     public FloodgateService getFloodgateService() {
         return floodgateService;
diff --git a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/hook/AuthMeHook.java b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/hook/AuthMeHook.java
index 10a396f..01cb4b9 100644
--- a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/hook/AuthMeHook.java
+++ b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/hook/AuthMeHook.java
@@ -28,18 +28,20 @@ package com.github.games647.fastlogin.bukkit.hook;
 import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
 import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
 import com.github.games647.fastlogin.core.hooks.AuthPlugin;
+
 import fr.xephi.authme.api.v3.AuthMeApi;
 import fr.xephi.authme.events.RestoreSessionEvent;
 import fr.xephi.authme.process.Management;
 import fr.xephi.authme.process.register.executors.ApiPasswordRegisterParams;
 import fr.xephi.authme.process.register.executors.RegistrationMethod;
+
+import java.lang.reflect.Field;
+
 import org.bukkit.entity.Player;
 import org.bukkit.event.EventHandler;
 import org.bukkit.event.EventPriority;
 import org.bukkit.event.Listener;

-import java.lang.reflect.Field;
-
 /**
  * GitHub: https://github.com/Xephi/AuthMeReloaded/
  * <p>
@@ -75,7 +77,7 @@ public class AuthMeHook implements AuthPlugin<Player>, Listener {
     public void onSessionRestore(RestoreSessionEvent restoreSessionEvent) {
         Player player = restoreSessionEvent.getPlayer();

-        BukkitLoginSession session = plugin.getSession(player.getAddress());
+        BukkitLoginSession session = plugin.getSession(player.spigot().getRawAddress());
         if (session != null && session.isVerified()) {
             restoreSessionEvent.setCancelled(true);
         }
diff --git a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/BungeeListener.java b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/BungeeListener.java
index 2378450..856aa9a 100644
--- a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/BungeeListener.java
+++ b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/BungeeListener.java
@@ -127,7 +127,7 @@ public class BungeeListener implements PluginMessageListener {

     private void startLoginTaskIfReady(Player player, BukkitLoginSession session) {
         session.setVerified(true);
-        plugin.putSession(player.getAddress(), session);
+        plugin.putSession(player.spigot().getRawAddress(), session);

         // only start a new login task if the join event fired earlier. This event then didn't
         boolean result = plugin.getBungeeManager().didJoinEventFired(player);
diff --git a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/ConnectionListener.java b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/ConnectionListener.java
index 05c9a18..d7c1ef1 100644
--- a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/ConnectionListener.java
+++ b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/ConnectionListener.java
@@ -80,7 +80,7 @@ public class ConnectionListener implements Listener {
         // session exists so the player is ready for force login
         // cases: Paper (firing BungeeCord message before PlayerJoinEvent) or not running BungeeCord and already
         // having the login session from the login process
-        BukkitLoginSession session = plugin.getSession(player.getAddress());
+        BukkitLoginSession session = plugin.getSession(player.spigot().getRawAddress());

         if (session == null) {
             // Floodgate players usually don't have a session at this point
@@ -95,7 +95,7 @@ public class ConnectionListener implements Listener {
                 }
             }

-            String sessionId = plugin.getSessionId(player.getAddress());
+            String sessionId = plugin.getSessionId(player.spigot().getRawAddress());
             plugin.getLog().info("No on-going login session for player: {} with ID {}", player, sessionId);
         } else {
             Runnable forceLoginTask = new ForceLoginTask(plugin.getCore(), player, session);
diff --git a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolLoginSource.java b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolLoginSource.java
index 2e98178..0e182b4 100644
--- a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolLoginSource.java
+++ b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolLoginSource.java
@@ -51,7 +51,7 @@ public class ProtocolLoginSource implements LoginSource {

     @Override
     public InetSocketAddress getAddress() {
-        return loginStartEvent.getAddress();
+        return loginStartEvent.getConnection().getRawAddress();
     }

     public PlayerLoginStartEvent getLoginStartEvent() {
diff --git a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolSupportListener.java b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolSupportListener.java
index 8ce23da..6fa5cbe 100644
--- a/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolSupportListener.java
+++ b/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/listener/protocolsupport/ProtocolSupportListener.java
@@ -70,7 +70,7 @@ public class ProtocolSupportListener extends JoinManagement<Player, CommandSende
         }

         String username = loginStartEvent.getConnection().getProfile().getName();
-        InetSocketAddress address = loginStartEvent.getAddress();
+        InetSocketAddress address = loginStartEvent.getConnection().getRawAddress();

         //remove old data every time on a new login in order to keep the session only for one person
         plugin.removeSession(address);
@@ -81,13 +81,14 @@ public class ProtocolSupportListener extends JoinManagement<Player, CommandSende

     @EventHandler
     public void onConnectionClosed(ConnectionCloseEvent closeEvent) {
-        InetSocketAddress address = closeEvent.getConnection().getAddress();
+        InetSocketAddress address = closeEvent.getConnection().getRawAddress();
         plugin.removeSession(address);
     }

     @EventHandler
     public void onPropertiesResolve(PlayerProfileCompleteEvent profileCompleteEvent) {
-        InetSocketAddress address = profileCompleteEvent.getAddress();
+        InetSocketAddress address = profileCompleteEvent.getConnection().getRawAddress();
+
         BukkitLoginSession session = plugin.getSession(address);

         if (session != null && profileCompleteEvent.getConnection().getProfile().isOnlineMode()) {
2022-02-07 17:48:22 +01:00
2022-02-07 17:18:10 +01:00
2022-01-14 12:52:46 +01:00
2021-05-09 09:09:52 +02:00
2020-06-06 16:29:52 +02:00
2021-06-13 20:06:43 +02:00
2022-02-07 17:18:10 +01:00
2022-01-14 12:12:47 +01:00

FastLogin

Checks if a Minecraft player has a paid account (premium). If so, they can skip offline authentication (auth plugins). So they don't need to enter passwords. This is also called auto login (auto-login).

Features

  • Detect paid accounts from others
  • Automatically login paid accounts (premium)
  • Support various of auth plugins
  • Cauldron support
  • Forge/Sponge message support
  • Premium UUID support
  • Forward skins
  • Detect username changed and will update the existing database record
  • BungeeCord support
  • Auto register new premium players
  • Plugin: ProtocolSupport is supported and can be used as an alternative to ProtocolLib
  • No client modifications needed
  • Good performance by using async operations
  • Locale messages
  • Support for Bedrock players proxied through FloodGate

Issues

Please use issues for bug reports, suggestions, questions and more. Please check for existing issues. Existing issues can be voted up by adding up vote to the original post. Closing issues means that they are marked as resolved. Comments are still allowed and it could be re-opened.

Development builds

Development builds contain the latest changes from the Source-Code. They are bleeding edge and could introduce new bugs, but also include features, enhancements and bug fixes that are not yet in a released version. If you click on the left side on Changes, you can see iterative change sets leading to a specific build.

You can download them from here: https://ci.codemc.org/job/Games647/job/FastLogin/


Commands

/premium [player] Label the invoker or the argument as paid account
/cracked [player] Label the invoker or the argument as cracked account

Permissions

fastlogin.bukkit.command.premium
fastlogin.bukkit.command.cracked
fastlogin.command.premium.other
fastlogin.command.cracked.other

Placeholder

This plugin supports PlaceholderAPI on Spigot. It exports the following variable %fastlogin_status%. In BungeeCord environments, the status of a player will be delivered with a delay after the player already successful joined the server. This takes about a couple of milliseconds. In this case the value will be Unknown.

Possible values: Premium, Cracked, Unknown

Requirements

  • Plugin:
  • Spigot 1.8.8+
  • Java 8+
  • Run Spigot (or a fork e.g. Paper) and/or BungeeCord (or a fork e.g. Waterfall) in offline mode
  • An auth plugin.

Supported auth plugins

Spigot/Paper

BungeeCord/Waterfall

Network requests

This plugin performs network requests to:


How to install

Spigot/Paper

  1. Download and install ProtocolLib/ProtocolSupport
  2. Download and install FastLogin (or FastLoginBukkit for newer versions)
  3. Set your server in offline mode by setting the value onlinemode in your server.properties to false

BungeeCord/Waterfall

  1. Activate BungeeCord in the Spigot configuration
  2. Restart your server
  3. Now there is allowed-proxies.txt file in the FastLogin folder Put your stats id from the BungeeCord config into this file
  4. Activate ipForward in your BungeeCord config
  5. Download and Install FastLogin (or FastLoginBungee/FastLoginBukkit in newer versions) on BungeeCord AND Spigot (on the servers where your login plugin is or where player should be able to execute the commands of FastLogin)
  6. Check your database settings in the config of FastLogin on BungeeCord
  7. Set proxy and Spigot in offline mode by setting the value onlinemode in your config.yml to false
  8. You should always firewall your Spigot server that it's only accessible through BungeeCord
S
Description
Checks if a Minecraft player has a valid paid account. If so, they can skip offline authentication automatically. (premium auto login)
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