Implemented table with entities
This commit is contained in:
@@ -125,7 +125,7 @@
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<fieldset>
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<legend>Segmente:</legend>
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<button class="btn btn-primary"><i class="glyphicon glyphicon-plus"></i> Hinzufügen</button>
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<button id="button_add" class="btn btn-primary"><i class="glyphicon glyphicon-plus"></i> Hinzufügen</button>
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<table class="table table-striped table-condensed">
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<thead>
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@@ -136,7 +136,7 @@
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<th>Aktionen</th>
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</tr>
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</thead>
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<tbody></tbody>
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<tbody id="table_entities"></tbody>
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</table>
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</fieldset>
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488
script.js
488
script.js
@@ -1,258 +1,274 @@
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class Vector2 {
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constructor(vec, y) {
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if(typeof vec === "undefined" &&
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typeof y === "undefined") {
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this.x = 0;
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this.y = 0;
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} else if(typeof vec === "number" &&
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typeof y === "undefined") {
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this.x = vec;
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this.y = vec;
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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this.x = vec;
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this.y = y;
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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this.x = vec.getX()
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this.y = vec.getY();
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} else
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throw 'Vector2::constructor(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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getX() {
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return this.x;
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}
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getY() {
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return this.y;
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}
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setX(x) {
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if(typeof x !== "number")
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throw 'Vector2::setX(): Invalid type ' + (typeof x);
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this.x = x;
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}
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setY(y) {
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if(typeof y !== "number")
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throw 'Vector2::setY(): Invalid type ' + (typeof y);
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this.y = y;
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}
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constructor(vec, y) {
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if(typeof vec === "undefined" &&
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typeof y === "undefined") {
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this.x = 0;
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this.y = 0;
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} else if(typeof vec === "number" &&
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typeof y === "undefined") {
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this.x = vec;
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this.y = vec;
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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this.x = vec;
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this.y = y;
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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this.x = vec.getX()
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this.y = vec.getY();
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} else
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throw 'Vector2::constructor(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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getX() {
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return this.x;
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}
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getY() {
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return this.y;
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}
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setX(x) {
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if(typeof x !== "number")
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throw 'Vector2::setX(): Invalid type ' + (typeof x);
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this.x = x;
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}
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setY(y) {
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if(typeof y !== "number")
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throw 'Vector2::setY(): Invalid type ' + (typeof y);
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this.y = y;
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}
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add(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x + vec,
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this.y + vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x + vec,
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this.y + y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x + vec.getX(),
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this.y + vec.getY()
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);
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} else
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throw 'Vector2::add(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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add(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x + vec,
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this.y + vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x + vec,
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this.y + y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x + vec.getX(),
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this.y + vec.getY()
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);
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} else
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throw 'Vector2::add(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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sub(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x - vec,
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this.y - vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x - vec,
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this.y - y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x - vec.getX(),
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this.y - vec.getY()
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);
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} else
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throw 'Vector2::sub(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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sub(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x - vec,
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this.y - vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x - vec,
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this.y - y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x - vec.getX(),
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this.y - vec.getY()
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);
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} else
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throw 'Vector2::sub(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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mul(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x * vec,
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this.y * vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x * vec,
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this.y * y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x * vec.getX(),
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this.y * vec.getY()
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);
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} else
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throw 'Vector2::mul(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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mul(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x * vec,
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this.y * vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x * vec,
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this.y * y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x * vec.getX(),
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this.y * vec.getY()
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);
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} else
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throw 'Vector2::mul(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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div(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x / vec,
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this.y / vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x / vec,
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this.y / y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x / vec.getX(),
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this.y / vec.getY()
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);
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} else
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throw 'Vector2::div(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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length() {
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return Math.sqrt(this.x * this.x + this.y * this.y);
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}
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div(vec, y) {
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if(typeof vec === "number" &&
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typeof y === "undefined") {
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return new Vector2(
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this.x / vec,
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this.y / vec
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);
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} else if(typeof vec === "number" &&
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typeof y === "number") {
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return new Vector2(
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this.x / vec,
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this.y / y
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);
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} else if(typeof vec === "object" && vec.constructor == Vector2) {
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return new Vector2(
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this.x / vec.getX(),
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this.y / vec.getY()
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);
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} else
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throw 'Vector2::div(): Invalid types ' + (typeof vec) + ' ' + (typeof y);
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}
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length() {
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return Math.sqrt(this.x * this.x + this.y * this.y);
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}
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};
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$(document).ready(function($) {
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var entities = [];
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var entities = [];
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class Entity {
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constructor() {
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this.position = new Vector2();
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this.speed = new Vector2();
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this.elem = $('<div>').addClass('point').appendTo('body')
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}
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};
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for (var i = 0; i < 8; i++) {
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entities.push(new Entity());
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}
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var mousePosition = new Vector2;
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$(document).mousemove(function(event) {
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mousePosition = new Vector2(
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event.pageX,
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event.pageY
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);
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});
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setInterval(function() {
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var DELTAT = parseFloat($('#input_deltat').val());
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var SEGLEN = parseFloat($('#input_seglen').val());
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var SPRINGK = parseFloat($('#input_springk').val());
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var MASS = parseFloat($('#input_mass').val());
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var GRAVITY = parseFloat($('#input_gravity').val());
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var RESISTANCE = parseFloat($('#input_resistance').val());
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var STOPVEL = parseFloat($('#input_stopvel').val());
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var STOPACC = parseFloat($('#input_stopacc').val());
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var BOUNCE = parseFloat($('#input_bounce').val());
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var collisionUp = $('#input_collisionUp').is(':checked');
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var collisionLeft = $('#input_collisionLeft').is(':checked');
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var collisionRight = $('#input_collisionRight').is(':checked');
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var collisionDown = $('#input_collisionDown').is(':checked');
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$('#display_deltat').text(DELTAT);
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$('#display_seglen').text(SEGLEN);
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$('#display_springk').text(SPRINGK);
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$('#display_mass').text(MASS);
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$('#display_gravity').text(GRAVITY);
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$('#display_resistance').text(RESISTANCE);
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$('#display_stopvel').text(STOPVEL);
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$('#display_stopacc').text(STOPACC);
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$('#display_bounce').text(BOUNCE);
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var windowSize = new Vector2($(window).width(), $(window).height());
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$.each(entities, function(i, entity){
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var springForce = function(i, j) {
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var d = i.sub(j);
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var len = d.length();
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return len > SEGLEN ? d.div(len).mul(SPRINGK).mul(len - SEGLEN) : new Vector2();
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var entityId = 0;
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class Entity {
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constructor() {
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this.id = entityId++;
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this.position = new Vector2();
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this.speed = new Vector2();
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this.elem = $('<div>').addClass('point').appendTo('body');
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this.row = $('<tr>').appendTo('#table_entities');
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this.columns = {
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id: $('<td>').text(this.id).appendTo(this.row),
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position: $('<td>').appendTo(this.row),
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speed: $('<td>').appendTo(this.row),
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actions: $('<td>').appendTo(this.row),
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}
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}
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};
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$('#button_add').click(function(){
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entities.push(new Entity());
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});
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for (var i = 0; i < 8; i++) {
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$('#button_add').click();
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}
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var mousePosition = new Vector2;
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var spring = springForce(i > 0 ? entities[i - 1].position : mousePosition, entity.position);
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$(document).mousemove(function(event) {
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mousePosition = new Vector2(
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event.pageX,
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event.pageY
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);
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});
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if (i < (entities.length - 1)) {
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spring = spring.add(springForce(entities[i + 1].position, entity.position));
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}
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setInterval(function() {
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var DELTAT = parseFloat($('#input_deltat').val());
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var SEGLEN = parseFloat($('#input_seglen').val());
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var SPRINGK = parseFloat($('#input_springk').val());
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var MASS = parseFloat($('#input_mass').val());
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var GRAVITY = parseFloat($('#input_gravity').val());
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var RESISTANCE = parseFloat($('#input_resistance').val());
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var STOPVEL = parseFloat($('#input_stopvel').val());
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var STOPACC = parseFloat($('#input_stopacc').val());
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var BOUNCE = parseFloat($('#input_bounce').val());
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var collisionUp = $('#input_collisionUp').is(':checked');
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var collisionLeft = $('#input_collisionLeft').is(':checked');
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var collisionRight = $('#input_collisionRight').is(':checked');
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var collisionDown = $('#input_collisionDown').is(':checked');
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$('#display_deltat').text(DELTAT);
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$('#display_seglen').text(SEGLEN);
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$('#display_springk').text(SPRINGK);
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$('#display_mass').text(MASS);
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$('#display_gravity').text(GRAVITY);
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$('#display_resistance').text(RESISTANCE);
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$('#display_stopvel').text(STOPVEL);
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$('#display_stopacc').text(STOPACC);
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$('#display_bounce').text(BOUNCE);
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var resist = entity.speed.mul(-RESISTANCE);
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var accel = spring.add(resist).div(MASS).add(0, GRAVITY);
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var windowSize = new Vector2($(window).width(), $(window).height());
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$.each(entities, function(i, entity){
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var springForce = function(i, j) {
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var d = i.sub(j);
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var len = d.length();
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return len > SEGLEN ? d.div(len).mul(SPRINGK).mul(len - SEGLEN) : new Vector2();
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}
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entity.speed = entity.speed.add(accel.mul(DELTAT));
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var spring = springForce(i > 0 ? entities[i - 1].position : mousePosition, entity.position);
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if (Math.abs(entity.speed.getX()) < STOPVEL &&
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Math.abs(entity.speed.getY()) < STOPVEL &&
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Math.abs(accel.getX()) < STOPACC &&
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Math.abs(accel.getY()) < STOPACC) {
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entity.speed = new Vector2();
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}
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if (i < (entities.length - 1)) {
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spring = spring.add(springForce(entities[i + 1].position, entity.position));
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}
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entity.position = entity.position.add(entity.speed);
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var resist = entity.speed.mul(-RESISTANCE);
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var accel = spring.add(resist).div(MASS).add(0, GRAVITY);
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if(collisionLeft) {
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if (entity.position.getX() < 0) {
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if (entity.speed.getX() < 0) {
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entity.speed.setX(BOUNCE * -entity.speed.getX());
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}
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entity.position.setX(0);
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}
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}
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entity.speed = entity.speed.add(accel.mul(DELTAT));
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if(collisionUp) {
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if (entity.position.getY() < 0) {
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if (entity.speed.getY() < 0) {
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entity.speed.setY(BOUNCE * -entity.speed.getY());
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}
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entity.position.setY(0);
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}
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}
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if (Math.abs(entity.speed.getX()) < STOPVEL &&
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Math.abs(entity.speed.getY()) < STOPVEL &&
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Math.abs(accel.getX()) < STOPACC &&
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Math.abs(accel.getY()) < STOPACC) {
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entity.speed = new Vector2();
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}
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if(collisionRight) {
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if (entity.position.getX() >= windowSize.getX() - entity.elem.width()) {
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if (entity.speed.getX() > 0) {
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entity.speed.setX(BOUNCE * -entity.speed.getX());
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}
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entity.position.setX(windowSize.getX() - entity.elem.width());
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}
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}
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entity.position = entity.position.add(entity.speed);
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if(collisionDown) {
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if (entity.position.getY() >= windowSize.getY() - entity.elem.height()) {
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if (entity.speed.getY() > 0) {
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entity.speed.setY(BOUNCE * -entity.speed.getY());
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}
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entity.position.setY(windowSize.getY() - entity.elem.height());
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}
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}
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if(collisionLeft) {
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if (entity.position.getX() < 0) {
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if (entity.speed.getX() < 0) {
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entity.speed.setX(BOUNCE * -entity.speed.getX());
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}
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entity.position.setX(0);
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}
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}
|
||||
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entity.elem.css({
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'left': entity.position.getX(),
|
||||
'top': entity.position.getY()
|
||||
});
|
||||
});
|
||||
}, 20);
|
||||
if(collisionUp) {
|
||||
if (entity.position.getY() < 0) {
|
||||
if (entity.speed.getY() < 0) {
|
||||
entity.speed.setY(BOUNCE * -entity.speed.getY());
|
||||
}
|
||||
entity.position.setY(0);
|
||||
}
|
||||
}
|
||||
|
||||
if(collisionRight) {
|
||||
if (entity.position.getX() >= windowSize.getX() - entity.elem.width()) {
|
||||
if (entity.speed.getX() > 0) {
|
||||
entity.speed.setX(BOUNCE * -entity.speed.getX());
|
||||
}
|
||||
entity.position.setX(windowSize.getX() - entity.elem.width());
|
||||
}
|
||||
}
|
||||
|
||||
if(collisionDown) {
|
||||
if (entity.position.getY() >= windowSize.getY() - entity.elem.height()) {
|
||||
if (entity.speed.getY() > 0) {
|
||||
entity.speed.setY(BOUNCE * -entity.speed.getY());
|
||||
}
|
||||
entity.position.setY(windowSize.getY() - entity.elem.height());
|
||||
}
|
||||
}
|
||||
|
||||
entity.elem.css({
|
||||
'left': entity.position.getX(),
|
||||
'top': entity.position.getY()
|
||||
});
|
||||
entity.columns.position.text(Math.round(entity.position.getX()) + ', ' + Math.round(entity.position.getY()));
|
||||
entity.columns.speed.text(Math.round(entity.speed.getX()) + ', ' + Math.round(entity.speed.getY()));
|
||||
});
|
||||
}, 20);
|
||||
});
|
Reference in New Issue
Block a user