formating...

This commit is contained in:
Brokkonaut
2023-10-18 04:05:45 +02:00
parent 499573fa66
commit 2671080665

View File

@ -151,65 +151,65 @@ public class BukkitUtils {
Set<Material> tallFlowers = Tag.TALL_FLOWERS.getValues(); Set<Material> tallFlowers = Tag.TALL_FLOWERS.getValues();
Set<Material> bannerStanding = Set.of(Material.WHITE_BANNER, Set<Material> bannerStanding = Set.of(Material.WHITE_BANNER,
Material.ORANGE_BANNER, Material.ORANGE_BANNER,
Material.MAGENTA_BANNER, Material.MAGENTA_BANNER,
Material.LIGHT_BLUE_BANNER, Material.LIGHT_BLUE_BANNER,
Material.YELLOW_BANNER, Material.YELLOW_BANNER,
Material.LIME_BANNER, Material.LIME_BANNER,
Material.PINK_BANNER, Material.PINK_BANNER,
Material.GRAY_BANNER, Material.GRAY_BANNER,
Material.LIGHT_GRAY_BANNER, Material.LIGHT_GRAY_BANNER,
Material.CYAN_BANNER, Material.CYAN_BANNER,
Material.PURPLE_BANNER, Material.PURPLE_BANNER,
Material.BLUE_BANNER, Material.BLUE_BANNER,
Material.BROWN_BANNER, Material.BROWN_BANNER,
Material.GREEN_BANNER, Material.GREEN_BANNER,
Material.RED_BANNER, Material.RED_BANNER,
Material.BLACK_BANNER); Material.BLACK_BANNER);
Set<Material> bannerWall = Set.of(Material.WHITE_WALL_BANNER, Set<Material> bannerWall = Set.of(Material.WHITE_WALL_BANNER,
Material.ORANGE_WALL_BANNER, Material.ORANGE_WALL_BANNER,
Material.MAGENTA_WALL_BANNER, Material.MAGENTA_WALL_BANNER,
Material.LIGHT_BLUE_WALL_BANNER, Material.LIGHT_BLUE_WALL_BANNER,
Material.YELLOW_WALL_BANNER, Material.YELLOW_WALL_BANNER,
Material.LIME_WALL_BANNER, Material.LIME_WALL_BANNER,
Material.PINK_WALL_BANNER, Material.PINK_WALL_BANNER,
Material.GRAY_WALL_BANNER, Material.GRAY_WALL_BANNER,
Material.LIGHT_GRAY_WALL_BANNER, Material.LIGHT_GRAY_WALL_BANNER,
Material.CYAN_WALL_BANNER, Material.CYAN_WALL_BANNER,
Material.PURPLE_WALL_BANNER, Material.PURPLE_WALL_BANNER,
Material.BLUE_WALL_BANNER, Material.BLUE_WALL_BANNER,
Material.BROWN_WALL_BANNER, Material.BROWN_WALL_BANNER,
Material.GREEN_WALL_BANNER, Material.GREEN_WALL_BANNER,
Material.RED_WALL_BANNER, Material.RED_WALL_BANNER,
Material.BLACK_WALL_BANNER); Material.BLACK_WALL_BANNER);
Set<Material> bannerAll = Tag.BANNERS.getValues(); Set<Material> bannerAll = Tag.BANNERS.getValues();
Set<Material> headAndSkulls = Set.of(Material.PLAYER_HEAD, Set<Material> headAndSkulls = Set.of(Material.PLAYER_HEAD,
Material.PLAYER_WALL_HEAD, Material.PLAYER_WALL_HEAD,
Material.CREEPER_HEAD, Material.CREEPER_HEAD,
Material.CREEPER_WALL_HEAD, Material.CREEPER_WALL_HEAD,
Material.DRAGON_HEAD, Material.DRAGON_HEAD,
Material.DRAGON_WALL_HEAD, Material.DRAGON_WALL_HEAD,
Material.ZOMBIE_HEAD, Material.ZOMBIE_HEAD,
Material.ZOMBIE_WALL_HEAD, Material.ZOMBIE_WALL_HEAD,
Material.SKELETON_SKULL, Material.SKELETON_SKULL,
Material.SKELETON_WALL_SKULL, Material.SKELETON_WALL_SKULL,
Material.WITHER_SKELETON_SKULL, Material.WITHER_SKELETON_SKULL,
Material.WITHER_SKELETON_WALL_SKULL, Material.WITHER_SKELETON_WALL_SKULL,
Material.PIGLIN_HEAD, Material.PIGLIN_HEAD,
Material.PIGLIN_WALL_HEAD); Material.PIGLIN_WALL_HEAD);
Set<Material> standingTorch = Set.of(Material.TORCH, Set<Material> standingTorch = Set.of(Material.TORCH,
Material.SOUL_TORCH, Material.SOUL_TORCH,
Material.REDSTONE_TORCH); Material.REDSTONE_TORCH);
Set<Material> wallTorch = Set.of(Material.WALL_TORCH, Set<Material> wallTorch = Set.of(Material.WALL_TORCH,
Material.SOUL_WALL_TORCH, Material.SOUL_WALL_TORCH,
Material.REDSTONE_WALL_TORCH); Material.REDSTONE_WALL_TORCH);
singleBlockPlants = new HashSet<Material>(); singleBlockPlants = new HashSet<>();
singleBlockPlants.addAll(smallFlowers); singleBlockPlants.addAll(smallFlowers);
singleBlockPlants.add(Material.GRASS); singleBlockPlants.add(Material.GRASS);
singleBlockPlants.add(Material.FERN); singleBlockPlants.add(Material.FERN);
@ -227,7 +227,7 @@ public class BukkitUtils {
singleBlockPlants.add(Material.PINK_PETALS); singleBlockPlants.add(Material.PINK_PETALS);
singleBlockPlants.add(Material.PITCHER_CROP); singleBlockPlants.add(Material.PITCHER_CROP);
doublePlants = new HashSet<Material>(); doublePlants = new HashSet<>();
doublePlants.addAll(tallFlowers); doublePlants.addAll(tallFlowers);
doublePlants.add(Material.TALL_GRASS); doublePlants.add(Material.TALL_GRASS);
doublePlants.add(Material.LARGE_FERN); doublePlants.add(Material.LARGE_FERN);
@ -235,7 +235,7 @@ public class BukkitUtils {
doublePlants.add(Material.SMALL_DRIPLEAF); doublePlants.add(Material.SMALL_DRIPLEAF);
// Blocks that break when they are attached to a block // Blocks that break when they are attached to a block
relativeBreakable = new HashSet<Material>(); relativeBreakable = new HashSet<>();
relativeBreakable.addAll(bannerWall); relativeBreakable.addAll(bannerWall);
relativeBreakable.addAll(buttons.getValues()); relativeBreakable.addAll(buttons.getValues());
relativeBreakable.addAll(wallSigns); relativeBreakable.addAll(wallSigns);
@ -251,7 +251,7 @@ public class BukkitUtils {
relativeBreakable.add(Material.LARGE_AMETHYST_BUD); relativeBreakable.add(Material.LARGE_AMETHYST_BUD);
// Blocks that break when they are on top of a block // Blocks that break when they are on top of a block
relativeTopBreakable = new HashSet<Material>(); relativeTopBreakable = new HashSet<>();
relativeTopBreakable.addAll(bannerStanding); relativeTopBreakable.addAll(bannerStanding);
relativeTopBreakable.addAll(candleCakes.getValues()); relativeTopBreakable.addAll(candleCakes.getValues());
relativeTopBreakable.addAll(candles.getValues()); relativeTopBreakable.addAll(candles.getValues());
@ -286,7 +286,7 @@ public class BukkitUtils {
relativeTopBreakable.add(Material.BIG_DRIPLEAF_STEM); relativeTopBreakable.add(Material.BIG_DRIPLEAF_STEM);
// Blocks that break falling entities // Blocks that break falling entities
fallingEntityKillers = new HashSet<Material>(); fallingEntityKillers = new HashSet<>();
fallingEntityKillers.addAll(bannerAll); fallingEntityKillers.addAll(bannerAll);
fallingEntityKillers.addAll(candleCakes.getValues()); fallingEntityKillers.addAll(candleCakes.getValues());
fallingEntityKillers.addAll(candles.getValues()); fallingEntityKillers.addAll(candles.getValues());
@ -318,7 +318,7 @@ public class BukkitUtils {
fallingEntityKillers.remove(Material.NETHER_SPROUTS); fallingEntityKillers.remove(Material.NETHER_SPROUTS);
// Container Blocks // Container Blocks
containerBlocks = new HashSet<Material>(); containerBlocks = new HashSet<>();
containerBlocks.addAll(shulkerBoxBlocks.getValues()); containerBlocks.addAll(shulkerBoxBlocks.getValues());
containerBlocks.add(Material.CHEST); containerBlocks.add(Material.CHEST);
containerBlocks.add(Material.TRAPPED_CHEST); containerBlocks.add(Material.TRAPPED_CHEST);
@ -348,7 +348,7 @@ public class BukkitUtils {
projectileItems.put(EntityType.WITHER_SKULL, Material.WITHER_SKELETON_SKULL); projectileItems.put(EntityType.WITHER_SKULL, Material.WITHER_SKELETON_SKULL);
projectileItems.put(EntityType.FIREWORK, Material.FIREWORK_ROCKET); projectileItems.put(EntityType.FIREWORK, Material.FIREWORK_ROCKET);
nonFluidProofBlocks = new HashSet<Material>(); nonFluidProofBlocks = new HashSet<>();
nonFluidProofBlocks.addAll(carpets); nonFluidProofBlocks.addAll(carpets);
nonFluidProofBlocks.addAll(cropBlocks.getValues()); nonFluidProofBlocks.addAll(cropBlocks.getValues());
nonFluidProofBlocks.addAll(doublePlants); nonFluidProofBlocks.addAll(doublePlants);
@ -374,26 +374,26 @@ public class BukkitUtils {
nonFluidProofBlocks.add(Material.DAYLIGHT_DETECTOR); nonFluidProofBlocks.add(Material.DAYLIGHT_DETECTOR);
alwaysWaterlogged = Set.of(Material.SEAGRASS, alwaysWaterlogged = Set.of(Material.SEAGRASS,
Material.TALL_SEAGRASS, Material.TALL_SEAGRASS,
Material.KELP, Material.KELP,
Material.KELP_PLANT); Material.KELP_PLANT);
concreteBlocks = Set.of(Material.BLACK_CONCRETE, concreteBlocks = Set.of(Material.BLACK_CONCRETE,
Material.BLUE_CONCRETE, Material.BLUE_CONCRETE,
Material.LIGHT_GRAY_CONCRETE, Material.LIGHT_GRAY_CONCRETE,
Material.BROWN_CONCRETE, Material.BROWN_CONCRETE,
Material.CYAN_CONCRETE, Material.CYAN_CONCRETE,
Material.GRAY_CONCRETE, Material.GRAY_CONCRETE,
Material.GREEN_CONCRETE, Material.GREEN_CONCRETE,
Material.LIGHT_BLUE_CONCRETE, Material.LIGHT_BLUE_CONCRETE,
Material.MAGENTA_CONCRETE, Material.MAGENTA_CONCRETE,
Material.LIME_CONCRETE, Material.LIME_CONCRETE,
Material.ORANGE_CONCRETE, Material.ORANGE_CONCRETE,
Material.PINK_CONCRETE, Material.PINK_CONCRETE,
Material.PURPLE_CONCRETE, Material.PURPLE_CONCRETE,
Material.RED_CONCRETE, Material.RED_CONCRETE,
Material.WHITE_CONCRETE, Material.WHITE_CONCRETE,
Material.YELLOW_CONCRETE); Material.YELLOW_CONCRETE);
dyes = new HashMap<>(); dyes = new HashMap<>();
dyes.put(Material.BLACK_DYE, DyeColor.BLACK); dyes.put(Material.BLACK_DYE, DyeColor.BLACK);
@ -415,7 +415,7 @@ public class BukkitUtils {
} }
private static final BlockFace[] relativeBlockFaces = new BlockFace[] { private static final BlockFace[] relativeBlockFaces = new BlockFace[] {
BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN
}; };
/** /**