Store the acting entity object in the actor class

This commit is contained in:
Brokkonaut
2021-08-26 21:16:40 +02:00
parent 610f3edcab
commit c940dfc05a

View File

@ -33,29 +33,41 @@ public class Actor {
final String name;
final String UUID;
final Location blockLocation;
final Entity entity;
public Actor(String name, String UUID) {
this.name = name;
this.UUID = UUID == null ? "unknown" : (UUID.length() > 36 ? UUID.substring(0, 36) : UUID);
this.blockLocation = null;
this.entity = null;
}
public Actor(String name, String UUID, Block block) {
this.name = name;
this.UUID = UUID == null ? "unknown" : (UUID.length() > 36 ? UUID.substring(0, 36) : UUID);
this.blockLocation = block == null ? null : block.getLocation();
this.entity = null;
}
public Actor(String name, java.util.UUID UUID) {
this.name = name;
this.UUID = UUID.toString();
this.blockLocation = null;
this.entity = null;
}
public Actor(String name, java.util.UUID UUID, Block block) {
this.name = name;
this.UUID = UUID.toString();
this.blockLocation = block == null ? null : block.getLocation();
this.entity = null;
}
public Actor(String name, java.util.UUID UUID, Entity entity) {
this.name = name;
this.UUID = UUID.toString();
this.blockLocation = null;
this.entity = entity;
}
public Actor(String name) {
@ -66,6 +78,13 @@ public class Actor {
this(name, generateUUID(name), block);
}
public Actor(String name, Entity entity) {
this.name = name;
this.UUID = generateUUID(name);
this.blockLocation = null;
this.entity = entity;
}
public Actor(ResultSet rs) throws SQLException {
this(rs.getString("playername"), rs.getString("UUID"));
}
@ -82,9 +101,16 @@ public class Actor {
return blockLocation;
}
/**
* The acting entity object (if known)
*/
public Entity getEntity() {
return entity;
}
public static Actor actorFromEntity(Entity entity) {
if (entity instanceof Player) {
return new Actor(entityName(entity), entity.getUniqueId());
return new Actor(entityName(entity), entity.getUniqueId(), entity);
}
if (entity instanceof Projectile) {
ProjectileSource shooter = ((Projectile) entity).getShooter();
@ -92,7 +118,7 @@ public class Actor {
return actorFromProjectileSource(shooter);
}
}
return new Actor(entityName(entity));
return new Actor(entityName(entity), entity);
}
@Deprecated