Fix setting actor when a creeper causes an explosion

This commit is contained in:
Brokkonaut
2021-04-30 04:05:30 +02:00
parent 8e3f5aca56
commit cf8da11cca

View File

@ -65,7 +65,7 @@ public class ExplosionLogging extends LoggingListener {
final Entity target = ((Creeper) source).getTarget();
actor = target instanceof Player ? Actor.actorFromEntity(target) : new Actor("Creeper");
} else {
new Actor("Creeper");
actor = new Actor("Creeper");
}
} else if (source instanceof Fireball) {
Fireball fireball = (Fireball) source;