log decorated pot and chiseled bookshelf inventory changes

This commit is contained in:
Brokkonaut
2024-09-21 07:35:28 +02:00
parent 73c221e8d0
commit d1ecbe0efc
3 changed files with 69 additions and 3 deletions

View File

@@ -24,6 +24,7 @@ import org.bukkit.entity.Bee;
import org.bukkit.entity.Entity;
import org.bukkit.entity.ItemFrame;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import de.diddiz.LogBlock.QueryParams.Order;
@@ -374,7 +375,7 @@ public class WorldEditor implements Runnable {
BlockState state = block.getState();
if (setBlock.equals(replacedBlock)) {
if (ca != null) {
if (state instanceof Container && state.getType() == replacedBlock.getMaterial()) {
if (state instanceof InventoryHolder && state.getType() == replacedBlock.getMaterial()) {
int leftover;
try {
leftover = modifyContainer(state, new ItemStack(ca.itemStack), !ca.remove);

View File

@@ -5,19 +5,28 @@ import de.diddiz.LogBlock.LogBlock;
import de.diddiz.LogBlock.Logging;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Tag;
import org.bukkit.block.Block;
import org.bukkit.block.BlockState;
import org.bukkit.block.DecoratedPot;
import org.bukkit.block.DoubleChest;
import org.bukkit.block.data.type.ChiseledBookshelf;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.inventory.InventoryOpenEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
@@ -300,4 +309,59 @@ public class ChestAccessLogging extends LoggingListener {
}
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerInteract(PlayerInteractEvent event) {
final Block clicked = event.getClickedBlock();
if (event.getAction() != Action.RIGHT_CLICK_BLOCK || event.getHand() != EquipmentSlot.HAND || !event.hasBlock() || clicked == null) {
return;
}
final Player player = event.getPlayer();
if (!isLogging(player.getWorld(), Logging.CHESTACCESS)) {
return;
}
final Material type = clicked.getType();
if (type == Material.DECORATED_POT) {
ItemStack mainHand = player.getInventory().getItemInMainHand();
if (mainHand != null && mainHand.getType() != Material.AIR && clicked.getState() instanceof DecoratedPot pot) {
ItemStack currentInPot = pot.getSnapshotInventory().getItem();
if (currentInPot == null || currentInPot.getType() == Material.AIR || currentInPot.isSimilar(mainHand) && currentInPot.getAmount() < currentInPot.getMaxStackSize()) {
ItemStack stack = mainHand.clone();
stack.setAmount(1);
consumer.queueChestAccess(Actor.actorFromEntity(player), clicked.getLocation(), clicked.getBlockData(), stack, false);
}
}
} else if (type == Material.CHISELED_BOOKSHELF) {
if (clicked.getBlockData() instanceof ChiseledBookshelf blockData && blockData.getFacing() == event.getBlockFace() && clicked.getState() instanceof org.bukkit.block.ChiseledBookshelf bookshelf) {
// calculate the slot the same way as minecraft does it
Vector pos = event.getClickedPosition();
double clickx = switch (blockData.getFacing()) {
case NORTH -> 1 - pos.getX();
case SOUTH -> pos.getX();
case EAST -> 1 - pos.getZ();
case WEST -> pos.getZ();
default -> throw new IllegalArgumentException("Unexpected facing for chiseled bookshelf: " + blockData.getFacing());
};
int col = clickx < 0.375 ? 0 : (clickx < 0.6875 ? 1 : 2); // 6/16 ; 11/16
int row = pos.getY() >= 0.5 ? 0 : 1;
int slot = col + row * 3;
ItemStack currentInSlot = bookshelf.getSnapshotInventory().getItem(slot);
if (blockData.isSlotOccupied(slot)) {
// not empty: always take
if (currentInSlot != null && currentInSlot.getType() != Material.AIR) {
consumer.queueChestAccess(Actor.actorFromEntity(player), clicked.getLocation(), clicked.getBlockData(), currentInSlot, true);
}
} else {
// empty: put if has tag BOOKSHELF_BOOKS
ItemStack mainHand = player.getInventory().getItemInMainHand();
if (mainHand != null && mainHand.getType() != Material.AIR && Tag.ITEMS_BOOKSHELF_BOOKS.isTagged(mainHand.getType())) {
ItemStack stack = mainHand.clone();
stack.setAmount(1);
consumer.queueChestAccess(Actor.actorFromEntity(player), clicked.getLocation(), clicked.getBlockData(), stack, false);
}
}
}
}
}
}

View File

@@ -330,6 +330,7 @@ public class BukkitUtils {
containerBlocks.add(Material.BLAST_FURNACE);
containerBlocks.add(Material.SMOKER);
containerBlocks.add(Material.CHISELED_BOOKSHELF);
containerBlocks.add(Material.DECORATED_POT);
// Doesn't actually have a block inventory
// containerBlocks.add(Material.ENDER_CHEST);
@@ -602,8 +603,8 @@ public class BukkitUtils {
}
public static int modifyContainer(BlockState b, ItemStack item, boolean remove) {
if (b instanceof InventoryHolder) {
final Inventory inv = ((InventoryHolder) b).getInventory();
if (b instanceof InventoryHolder c) {
final Inventory inv = c.getInventory();
if (remove) {
final ItemStack tmp = inv.removeItem(item).get(0);
return tmp != null ? tmp.getAmount() : 0;