forked from LogBlock/LogBlock
Merge branch 'worldedit-6.0.0' of https://github.com/DarkArc/LogBlock into DarkArc-worldedit-6.0.0
Conflicts: src/main/java/de/diddiz/LogBlock/LogBlock.java src/main/java/de/diddiz/LogBlock/listeners/ExplosionLogging.java src/main/java/de/diddiz/worldedit/LogBlockEditSession.java Update Worldedit 6.0 hook to support UUIDs
This commit is contained in:
5
pom.xml
5
pom.xml
@ -54,7 +54,7 @@
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<dependency>
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<groupId>com.sk89q</groupId>
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<artifactId>worldedit</artifactId>
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<version>5.5</version>
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<version>6.0.0-SNAPSHOT</version>
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</dependency>
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</dependencies>
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@ -89,9 +89,6 @@
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<configuration>
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<source>1.6</source>
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<target>1.6</target>
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<excludes>
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<exclude>**/de/diddiz/worldedit/*.java</exclude>
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</excludes>
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</configuration>
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</plugin>
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</plugins>
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@ -24,7 +24,7 @@ import de.diddiz.LogBlock.listeners.StructureGrowLogging;
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import de.diddiz.LogBlock.listeners.ToolListener;
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import de.diddiz.LogBlock.listeners.WitherLogging;
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import de.diddiz.util.MySQLConnectionPool;
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//import de.diddiz.worldedit.LogBlockEditSessionFactory;
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import de.diddiz.worldedit.WorldEditLoggingHook;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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@ -109,9 +109,9 @@ public class LogBlock extends JavaPlugin
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}
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if (noDb)
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return;
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// if (pm.getPlugin("WorldEdit") != null) {
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// LogBlockEditSessionFactory.initialize(this);
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// }
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if (pm.getPlugin("WorldEdit") != null) {
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new WorldEditLoggingHook(this).hook();
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}
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commandsHandler = new CommandsHandler(this);
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getCommand("lb").setExecutor(commandsHandler);
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if (enableAutoClearLog && autoClearLogDelay > 0)
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@ -1,78 +0,0 @@
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package de.diddiz.worldedit;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.bags.BlockBag;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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import de.diddiz.LogBlock.LogBlock;
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import de.diddiz.LogBlock.Logging;
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import de.diddiz.LogBlock.config.Config;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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public class LogBlockEditSession extends EditSession {
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private LocalPlayer player;
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private LogBlock plugin;
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/**
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* {@inheritDoc}
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*/
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public LogBlockEditSession(LocalWorld world, int maxBlocks, LocalPlayer player, LogBlock lb) {
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super(world, maxBlocks);
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this.player = player;
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this.plugin = lb;
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}
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/**
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* {@inheritDoc}
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*/
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public LogBlockEditSession(LocalWorld world, int maxBlocks, BlockBag blockBag, LocalPlayer player, LogBlock lb) {
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super(world, maxBlocks, blockBag);
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this.player = player;
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this.plugin = lb;
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}
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@Override
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public boolean rawSetBlock(Vector pt, BaseBlock block) {
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if (!(player.getWorld() instanceof BukkitWorld) || !(Config.isLogging(player.getWorld().getName(), Logging.WORLDEDIT))) {
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return super.rawSetBlock(pt, block);
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}
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int typeBefore = ((BukkitWorld) player.getWorld()).getWorld().getBlockTypeIdAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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byte dataBefore = ((BukkitWorld) player.getWorld()).getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getData();
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// If we're dealing with a sign, store the block state to read the text off
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BlockState stateBefore = null;
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if (typeBefore == Material.SIGN_POST.getId() || typeBefore == Material.SIGN.getId()) {
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stateBefore = ((BukkitWorld) player.getWorld()).getWorld().getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getState();
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}
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boolean success = super.rawSetBlock(pt, block);
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if (success) {
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Location location = new Location(((BukkitWorld) player.getWorld()).getWorld(), pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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// Check to see if we've broken a sign
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if (Config.isLogging(location.getWorld().getName(), Logging.SIGNTEXT) && (typeBefore == Material.SIGN_POST.getId() || typeBefore == Material.SIGN.getId())) {
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plugin.getConsumer().queueSignBreak(player, (Sign) stateBefore);
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if (block.getType() != Material.AIR.getId()) {
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plugin.getConsumer().queueBlockPlace(player.getName(), location, block.getType(), (byte) block.getData());
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}
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} else {
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if (dataBefore != 0) {
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plugin.getConsumer().queueBlockBreak(player.getName(), location, typeBefore, dataBefore);
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if (block.getType() != Material.AIR.getId()) {
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plugin.getConsumer().queueBlockPlace(player.getName(), location, block.getType(), (byte) block.getData());
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}
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} else {
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plugin.getConsumer().queueBlock(player.getName(), location, typeBefore, block.getType(), (byte) block.getData());
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}
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}
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}
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return success;
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}
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}
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@ -1,39 +0,0 @@
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package de.diddiz.worldedit;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.EditSessionFactory;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.bags.BlockBag;
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import de.diddiz.LogBlock.LogBlock;
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public class LogBlockEditSessionFactory extends EditSessionFactory {
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private LogBlock plugin;
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public LogBlockEditSessionFactory(LogBlock lb) {
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this.plugin = lb;
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}
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@Override
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public EditSession getEditSession(LocalWorld world, int maxBlocks, LocalPlayer player) {
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return new LogBlockEditSession(world, maxBlocks, player, plugin);
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}
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@Override
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public EditSession getEditSession(LocalWorld world, int maxBlocks, BlockBag blockBag, LocalPlayer player) {
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return new LogBlockEditSession(world, maxBlocks, blockBag, player, plugin);
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}
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public static void initialize(LogBlock logBlock) {
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try {
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// Check to see if the world edit version is compatible
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Class.forName("com.sk89q.worldedit.EditSessionFactory").getDeclaredMethod("getEditSession", LocalWorld.class, int.class, BlockBag.class, LocalPlayer.class);
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WorldEdit.getInstance().setEditSessionFactory(new LogBlockEditSessionFactory(logBlock));
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} catch (Throwable ignored) {
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}
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}
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}
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99
src/main/java/de/diddiz/worldedit/WorldEditLoggingHook.java
Normal file
99
src/main/java/de/diddiz/worldedit/WorldEditLoggingHook.java
Normal file
@ -0,0 +1,99 @@
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package de.diddiz.worldedit;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.extent.EditSessionEvent;
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//...so they ALSO have a class called Actor... need to fully-qualify when we use ours
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.logging.AbstractLoggingExtent;
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import com.sk89q.worldedit.util.eventbus.Subscribe;
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import de.diddiz.LogBlock.LogBlock;
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import de.diddiz.LogBlock.Logging;
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import de.diddiz.LogBlock.config.Config;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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public class WorldEditLoggingHook {
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private LogBlock plugin;
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public WorldEditLoggingHook(LogBlock plugin) {
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this.plugin = plugin;
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}
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// Convert WE Actor to LB Actor
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private de.diddiz.LogBlock.Actor AtoA(Actor weActor) {
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if (weActor.isPlayer()) {
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return de.diddiz.LogBlock.Actor.actorFromEntity(plugin.getServer().getPlayer(weActor.getName()));
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}
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return new de.diddiz.LogBlock.Actor(weActor.getName());
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}
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public void hook() {
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WorldEdit.getInstance().getEventBus().register(new Object() {
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@Subscribe
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public void wrapForLogging(final EditSessionEvent event) {
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final Actor actor = event.getActor();
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if (actor == null ) return;
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final de.diddiz.LogBlock.Actor lbActor = AtoA(actor);
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// Check to ensure the world should be logged
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String worldName = event.getWorld().getName();
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// If config becomes reloadable, this check should be moved
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if (!(Config.isLogging(worldName, Logging.WORLDEDIT))) {
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return;
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}
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final org.bukkit.World bukkitWorld = Bukkit.getWorld(worldName);
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if (bukkitWorld == null) {
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return;
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}
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event.setExtent(new AbstractLoggingExtent(event.getExtent()) {
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@Override
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protected void onBlockChange(Vector pt, BaseBlock block) {
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if (event.getStage() != EditSession.Stage.BEFORE_CHANGE) {
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return;
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}
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Location location = new Location(bukkitWorld, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
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Block origin = location.getBlock();
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int typeBefore = origin.getTypeId();
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byte dataBefore = origin.getData();
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// If we're dealing with a sign, store the block state to read the text off
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BlockState stateBefore = null;
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if (typeBefore == Material.SIGN_POST.getId() || typeBefore == Material.SIGN.getId()) {
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stateBefore = origin.getState();
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}
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// Check to see if we've broken a sign
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if (Config.isLogging(location.getWorld().getName(), Logging.SIGNTEXT) && (typeBefore == Material.SIGN_POST.getId() || typeBefore == Material.SIGN.getId())) {
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plugin.getConsumer().queueSignBreak(lbActor, (Sign) stateBefore);
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if (block.getType() != Material.AIR.getId()) {
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plugin.getConsumer().queueBlockPlace(lbActor, location, block.getType(), (byte) block.getData());
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}
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} else {
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if (dataBefore != 0) {
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plugin.getConsumer().queueBlockBreak(lbActor, location, typeBefore, dataBefore);
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if (block.getType() != Material.AIR.getId()) {
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plugin.getConsumer().queueBlockPlace(lbActor, location, block.getType(), (byte) block.getData());
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}
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} else {
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plugin.getConsumer().queueBlock(lbActor, location, typeBefore, block.getType(), (byte) block.getData());
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}
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}
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}
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});
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}
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});
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}
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}
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Reference in New Issue
Block a user