Merge pull request #440 from DarkArc/1_6_1

Updated Smart Logging for MC 1.6.1
This commit is contained in:
Ammar Askar
2013-07-02 15:26:57 -07:00
3 changed files with 10 additions and 8 deletions

View File

@ -45,7 +45,7 @@
<dependency>
<groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId>
<version>1.5-R0.1-SNAPSHOT</version>
<version>1.6.1-R0.1-SNAPSHOT</version>
</dependency>
<dependency>
<groupId>${project.groupId}</groupId>

View File

@ -46,14 +46,14 @@ public class ToolListener implements Listener
final Tool tool = toolsByType.get(type);
final Player player = event.getPlayer();
if (tool != null && (action == Action.RIGHT_CLICK_BLOCK || action == Action.LEFT_CLICK_BLOCK) && logblock.hasPermission(player, "logblock.tools." + tool.name)) {
if (!isLogged(player.getWorld())) {
player.sendMessage(ChatColor.RED + "This world is not currently logged.");
event.setCancelled(true);
return;
}
final ToolBehavior behavior = action == Action.RIGHT_CLICK_BLOCK ? tool.rightClickBehavior : tool.leftClickBehavior;
final ToolData toolData = getSession(player).toolData.get(tool);
if (behavior != ToolBehavior.NONE && toolData.enabled) {
if (!isLogged(player.getWorld())) {
player.sendMessage(ChatColor.RED + "This world is not currently logged.");
event.setCancelled(true);
return;
}
final Block block = event.getClickedBlock();
final QueryParams params = toolData.params;
params.loc = null;

View File

@ -60,7 +60,7 @@ public class BukkitUtils
relativeBreakable.add(Material.COCOA);
// Blocks that break when they are on top of a block
relativeTopBreakable = new HashSet<Material>(31);
relativeTopBreakable = new HashSet<Material>(32);
relativeTopBreakable.add(Material.SAPLING);
relativeTopBreakable.add(Material.LONG_GRASS);
relativeTopBreakable.add(Material.DEAD_BUSH);
@ -92,6 +92,7 @@ public class BukkitUtils
relativeTopBreakable.add(Material.REDSTONE_COMPARATOR_OFF);
relativeTopBreakable.add(Material.WOODEN_DOOR);
relativeTopBreakable.add(Material.IRON_DOOR);
relativeTopBreakable.add(Material.CARPET);
// Blocks that fall
relativeTopFallables = new HashSet<Material>(4);
@ -101,7 +102,7 @@ public class BukkitUtils
relativeTopFallables.add(Material.ANVIL);
// Blocks that break falling entities
fallingEntityKillers = new HashSet<Material>(31);
fallingEntityKillers = new HashSet<Material>(32);
fallingEntityKillers.add(Material.SIGN_POST);
fallingEntityKillers.add(Material.WALL_SIGN);
fallingEntityKillers.add(Material.STONE_PLATE);
@ -133,6 +134,7 @@ public class BukkitUtils
fallingEntityKillers.add(Material.REDSTONE_COMPARATOR_ON);
fallingEntityKillers.add(Material.REDSTONE_COMPARATOR_OFF);
fallingEntityKillers.add(Material.DAYLIGHT_DETECTOR);
fallingEntityKillers.add(Material.CARPET);
// Crop Blocks
cropBlocks = new HashSet<Material>(5);