forked from Makuna/NeoPixelBus
New feature (#680)
This commit is contained in:
@@ -32,6 +32,7 @@ License along with NeoPixel. If not, see
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#include "features/Neo3ByteElements.h"
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#include "features/Neo4ByteElements.h"
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#include "features/Neo6ByteElements.h"
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#include "features/Neo6Byte4xxElements.h"
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#include "features/Neo8ByteElements.h"
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#include "features/NeoBgrFeature.h"
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#include "features/NeoBrgFeature.h"
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@@ -43,6 +44,7 @@ License along with NeoPixel. If not, see
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#include "features/NeoRgbFeature.h"
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#include "features/NeoRgbw64Feature.h"
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#include "features/NeoRgbwFeature.h"
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#include "features/NeoRgbwxxFeature.h"
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#include "features/NeoSm168xxColorFeatures.h"
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#include "features/NeoTm1814ColorFeatures.h"
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#include "features/NeoTm1914ColorFeatures.h"
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116
src/internal/features/Neo6Byte4xxElements.h
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116
src/internal/features/Neo6Byte4xxElements.h
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@@ -0,0 +1,116 @@
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/*-------------------------------------------------------------------------
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Neo6Byte4xxElements provides feature base classes to describe color elements
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for NeoPixelBus Color Feature template classes. While it takes 6 bytes, it
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only uses four and ignores the last two
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Written by Michael C. Miller.
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I invest time and resources providing this open source code,
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please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
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-------------------------------------------------------------------------
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This file is part of the Makuna/NeoPixelBus library.
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NeoPixelBus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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NeoPixelBus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with NeoPixel. If not, see
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<http://www.gnu.org/licenses/>.
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-------------------------------------------------------------------------*/
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#pragma once
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class Neo6Byte4xxElements
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{
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public:
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static const size_t PixelSize = 6;
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static uint8_t* getPixelAddress(uint8_t* pPixels, uint16_t indexPixel)
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{
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return pPixels + indexPixel * PixelSize;
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}
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static const uint8_t* getPixelAddress(const uint8_t* pPixels, uint16_t indexPixel)
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{
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return pPixels + indexPixel * PixelSize;
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}
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static void replicatePixel(uint8_t* pPixelDest, const uint8_t* pPixelSrc, uint16_t count)
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{
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uint16_t* pDest = reinterpret_cast<uint16_t*>(pPixelDest);
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const uint16_t* pSrc = reinterpret_cast<const uint16_t*>(pPixelSrc);
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const uint16_t* pEnd = pDest + (count * PixelSize / sizeof(*pDest));
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while (pDest < pEnd)
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{
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*pDest++ = *pSrc;
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}
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}
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static void movePixelsInc(uint8_t* pPixelDest, const uint8_t* pPixelSrc, uint16_t count)
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{
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uint16_t* pDest = reinterpret_cast<uint16_t*>(pPixelDest);
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const uint16_t* pSrc = reinterpret_cast<const uint16_t*>(pPixelSrc);
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const uint16_t* pEnd = pDest + (count * PixelSize / sizeof(*pDest));
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while (pDest < pEnd)
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{
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*pDest++ = *pSrc++;
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}
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}
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static void movePixelsInc_P(uint8_t* pPixelDest, PGM_VOID_P pPixelSrc, uint16_t count)
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{
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uint16_t* pDest = reinterpret_cast<uint16_t*>(pPixelDest);
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const uint16_t* pSrc = reinterpret_cast<const uint16_t*>(pPixelSrc);
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const uint16_t* pEnd = pDest + (count * PixelSize / sizeof(*pDest));
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while (pDest < pEnd)
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{
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*pDest++ = pgm_read_word(pSrc++);
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}
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}
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static void movePixelsDec(uint8_t* pPixelDest, const uint8_t* pPixelSrc, uint16_t count)
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{
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uint16_t* pDest = reinterpret_cast<uint16_t*>(pPixelDest);
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const uint16_t* pSrc = reinterpret_cast<const uint16_t*>(pPixelSrc);
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uint16_t* pDestBack = pDest + (count * PixelSize / sizeof(*pDest));
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const uint16_t* pSrcBack = pSrc + (count * PixelSize / sizeof(*pSrc));
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while (pDestBack > pDest)
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{
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*--pDestBack = *--pSrcBack;
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}
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}
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typedef RgbwColor ColorObject;
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};
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class Neo6Byte4xxElementsNoSettings : public Neo6Byte4xxElements
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{
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public:
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typedef NeoNoSettings SettingsObject;
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static const size_t SettingsSize = 0;
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static void applySettings([[maybe_unused]] uint8_t* pData, [[maybe_unused]] size_t sizeData, [[maybe_unused]] const SettingsObject& settings)
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{
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}
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static uint8_t* pixels([[maybe_unused]] uint8_t* pData, [[maybe_unused]] size_t sizeData)
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{
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return pData;
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}
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static const uint8_t* pixels([[maybe_unused]] const uint8_t* pData, [[maybe_unused]] size_t sizeData)
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{
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return pData;
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}
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};
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72
src/internal/features/NeoRgbwxxFeature.h
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72
src/internal/features/NeoRgbwxxFeature.h
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@@ -0,0 +1,72 @@
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/*-------------------------------------------------------------------------
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NeoRgbwxxFeature provides feature classes to describe color order and
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color depth for NeoPixelBus template class
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Written by Michael C. Miller.
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I invest time and resources providing this open source code,
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please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
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-------------------------------------------------------------------------
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This file is part of the Makuna/NeoPixelBus library.
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NeoPixelBus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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NeoPixelBus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with NeoPixel. If not, see
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<http://www.gnu.org/licenses/>.
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-------------------------------------------------------------------------*/
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#pragma once
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class NeoRgbwxxFeature : public Neo6Byte4xxElementsNoSettings
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{
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public:
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static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
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{
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uint8_t* p = getPixelAddress(pPixels, indexPixel);
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*p++ = color.R;
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*p++ = color.G;
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*p++ = color.B;
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*p++ = color.W;
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// zero the xx, this maybe unnecessary though, but its thorough
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*p++ = 0;
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*p = 0;
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}
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static ColorObject retrievePixelColor(const uint8_t* pPixels, uint16_t indexPixel)
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{
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ColorObject color;
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const uint8_t* p = getPixelAddress(pPixels, indexPixel);
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color.R = *p++;
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color.G = *p++;
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color.B = *p++;
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color.W = *p;
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// ignore the xx
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return color;
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}
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static ColorObject retrievePixelColor_P(PGM_VOID_P pPixels, uint16_t indexPixel)
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{
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ColorObject color;
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const uint8_t* p = getPixelAddress(reinterpret_cast<const uint8_t*>(pPixels), indexPixel);
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color.R = pgm_read_byte(p++);
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color.G = pgm_read_byte(p++);
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color.B = pgm_read_byte(p++);
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color.W = pgm_read_byte(p);
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// ignore the xx
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return color;
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}
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};
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