Add Concentric Ring Topology (#154)

This commit is contained in:
Michael Miller
2017-01-14 12:50:35 -08:00
committed by GitHub
parent 033fbe68c0
commit f182797159
4 changed files with 195 additions and 0 deletions

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@@ -0,0 +1,100 @@
//----------------------------------------------------------------------
// NeoPixelRingTopologyTest
// This will display specific colors in specific locations on the led rings
//
// This is useful in confirming the layout of your rings
//
// It does require that you have the actual series of rings connected
//----------------------------------------------------------------------
#include <NeoPixelBus.h>
const uint8_t PixelCount = 119;
const uint8_t PixelPin = 2; // make sure to set this to the correct pin, ignored for Esp8266
// define the layout of your series of rings
//
// This example is using all of Adafruits rings and a Jewel in the center.
// The center is the input and all the rings are connected in series going outward
//
// Rings:
// 0 - 1 (virtual ring, the center of the jewel)
// 1 - 6 (virtual ring, the outer ring of the jewel)
// 2 - 12 count ring
// 3 - 16 count ring
// 4 - 24 count ring
// 5 - 60 count ring comprised of four arc segments
//
// The values below in Rings[] are the index of the first pixel in each ring.
// An extra value is appended for a virtual ring start that also
// represents the total count of pixels in the complete series and this extra
// value is required.
//
class MyRingsLayout
{
protected:
const uint16_t Rings[7] = {0, 1, 7, 19, 35, 59, PixelCount};
};
// use the MyRingsLayout to declare the topo object
//
NeoRingTopology<MyRingsLayout> topo;
// declare our strip
//
NeoPixelBus<NeoGrbFeature, Neo800KbpsMethod> strip(PixelCount, PixelPin);
// define some handy colors
//
RgbColor red(128, 0, 0);
RgbColor green(0, 128, 0);
RgbColor blue(0, 0, 128);
RgbColor black(0);
void setup()
{
Serial.begin(115200);
while (!Serial); // wait for serial attach
Serial.println();
Serial.println("Initializing...");
strip.Begin();
strip.Show();
Serial.println();
Serial.println("Running...");
}
void loop()
{
delay(2500);
Serial.println();
Serial.println("If your panel is correctly defined, you should see ...");
Serial.println("First pixel in each ring is Red.");
Serial.println("Middle pixel in each ring is Green.");
Serial.println("Last Pixel in each ring is Blue.");
// use the topo to map the 2d polar cordinate to the pixel
// and use that to SetPixelColor
for (uint16_t ring = 0; ring < topo.getCountOfRings(); ring++)
{
// first pixel in each ring is red
strip.SetPixelColor(topo.Map(ring, 0), red);
// last pixel in each ring is blue
strip.SetPixelColor(topo.Map(ring, topo.getPixelCountAtRing(ring) - 1), blue);
// middle pixel in each ring is green
strip.SetPixelColor(topo.Map(ring, topo.getPixelCountAtRing(ring) / 2), green);
}
strip.Show();
delay(5000);
Serial.println();
Serial.println("Cleared to black ...");
strip.ClearTo(black);
strip.Show();
}

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@@ -56,6 +56,7 @@ ColumnMajorAlternating90Layout KEYWORD1
ColumnMajorAlternating180Layout KEYWORD1
ColumnMajorAlternating270Layout KEYWORD1
NeoTopology KEYWORD1
NeoRingTopology KEYWORD1
NeoTiles KEYWORD1
NeoMosaic KEYWORD1
NeoGammaEquationMethod KEYWORD1
@@ -139,6 +140,9 @@ Map KEYWORD2
MapProbe KEYWORD2
getWidth KEYWORD2
getHeight KEYWORD2
getCountOfRings KEYWORD2
getPixelCountAtRing KEYWORD2
getPixelCount KEYWORD2
TopologyHint KEYWORD2
Correct KEYWORD2
SpriteWidth KEYWORD2
@@ -151,6 +155,7 @@ Parse KEYWORD2
ToString KEYWORD2
ToNumericalString KEYWORD2
#######################################
# Constants (LITERAL1)
#######################################

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@@ -40,6 +40,7 @@ License along with NeoPixel. If not, see
#include "internal/Layouts.h"
#include "internal/NeoTopology.h"
#include "internal/NeoRingTopology.h"
#include "internal/NeoTiles.h"
#include "internal/NeoMosaic.h"

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@@ -0,0 +1,89 @@
#pragma once
/*-------------------------------------------------------------------------
NeoRingTopology provides a mapping feature of a 2d polar cordinate to a
linear 1d cordinate.
It is used to map a series of concentric rings of NeoPixels to a index on
the NeoPixelBus.
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
template <typename T_LAYOUT> class NeoRingTopology : protected T_LAYOUT
{
public:
NeoRingTopology()
{
}
uint16_t Map(uint8_t ring, uint16_t pixel) const
{
if (pixel >= getPixelCountAtRing(ring))
{
return 0; // invalid ring and/or pixel argument, always return a valid value, the first one
}
return _map(ring, pixel);
}
uint16_t MapProbe(uint8_t ring, uint16_t pixel) const
{
if (pixel >= getPixelCountAtRing(ring))
{
return getPixelCount(); // total count, out of bounds
}
return _map(ring, pixel);
}
uint16_t getCountOfRings() const
{
return _ringCount() - 1; // minus one as the Rings includes the extra value
}
uint16_t getPixelCountAtRing(uint16_t ring) const
{
if (ring >= getCountOfRings())
{
return 0; // invalid, no pixels
}
return T_LAYOUT::Rings[ring + 1] - T_LAYOUT::Rings[ring]; // using the extra value for count calc
}
uint16_t getPixelCount() const
{
T_LAYOUT::Rings[_ringCount() - 1]; // the last entry is the total count
}
private:
uint16_t _map(uint16_t ring, uint16_t pixel) const
{
return T_LAYOUT::Rings[ring] + pixel;
}
uint16_t _ringCount() const
{
return sizeof(T_LAYOUT::Rings) / sizeof(T_LAYOUT::Rings[0]);
}
};