forked from Makuna/NeoPixelBus
Add Concentric Ring Topology (#154)
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@@ -40,6 +40,7 @@ License along with NeoPixel. If not, see
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#include "internal/Layouts.h"
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#include "internal/NeoTopology.h"
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#include "internal/NeoRingTopology.h"
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#include "internal/NeoTiles.h"
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#include "internal/NeoMosaic.h"
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@@ -0,0 +1,89 @@
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#pragma once
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/*-------------------------------------------------------------------------
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NeoRingTopology provides a mapping feature of a 2d polar cordinate to a
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linear 1d cordinate.
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It is used to map a series of concentric rings of NeoPixels to a index on
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the NeoPixelBus.
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Written by Michael C. Miller.
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I invest time and resources providing this open source code,
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please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
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-------------------------------------------------------------------------
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This file is part of the Makuna/NeoPixelBus library.
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NeoPixelBus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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NeoPixelBus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with NeoPixel. If not, see
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<http://www.gnu.org/licenses/>.
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-------------------------------------------------------------------------*/
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template <typename T_LAYOUT> class NeoRingTopology : protected T_LAYOUT
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{
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public:
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NeoRingTopology()
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{
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}
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uint16_t Map(uint8_t ring, uint16_t pixel) const
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{
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if (pixel >= getPixelCountAtRing(ring))
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{
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return 0; // invalid ring and/or pixel argument, always return a valid value, the first one
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}
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return _map(ring, pixel);
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}
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uint16_t MapProbe(uint8_t ring, uint16_t pixel) const
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{
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if (pixel >= getPixelCountAtRing(ring))
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{
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return getPixelCount(); // total count, out of bounds
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}
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return _map(ring, pixel);
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}
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uint16_t getCountOfRings() const
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{
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return _ringCount() - 1; // minus one as the Rings includes the extra value
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}
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uint16_t getPixelCountAtRing(uint16_t ring) const
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{
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if (ring >= getCountOfRings())
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{
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return 0; // invalid, no pixels
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}
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return T_LAYOUT::Rings[ring + 1] - T_LAYOUT::Rings[ring]; // using the extra value for count calc
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}
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uint16_t getPixelCount() const
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{
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T_LAYOUT::Rings[_ringCount() - 1]; // the last entry is the total count
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}
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private:
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uint16_t _map(uint16_t ring, uint16_t pixel) const
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{
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return T_LAYOUT::Rings[ring] + pixel;
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}
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uint16_t _ringCount() const
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{
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return sizeof(T_LAYOUT::Rings) / sizeof(T_LAYOUT::Rings[0]);
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}
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};
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