forked from Makuna/NeoPixelBus
@@ -45,6 +45,7 @@ License along with NeoPixel. If not, see
|
||||
#include "features/NeoRgbw64Feature.h"
|
||||
#include "features/NeoRgbwFeature.h"
|
||||
#include "features/NeoRgbwxxFeature.h"
|
||||
#include "features/NeoGrbcwxFeature.h"
|
||||
#include "features/NeoSm168xxColorFeatures.h"
|
||||
#include "features/NeoTm1814ColorFeatures.h"
|
||||
#include "features/NeoTm1914ColorFeatures.h"
|
||||
|
@@ -41,6 +41,8 @@ License along with NeoPixel. If not, see
|
||||
#include "colors/RgbwColor.h"
|
||||
#include "colors/Rgbw64Color.h"
|
||||
|
||||
#include "colors/RgbwwColor.h"
|
||||
|
||||
#include "colors/SegmentDigit.h"
|
||||
|
||||
#include "colors/NeoGamma.h"
|
||||
|
@@ -59,4 +59,23 @@ public:
|
||||
const uint16_t GreenTenthMilliAmpere; // in 1/10th ma
|
||||
const uint16_t BlueTenthMilliAmpere; // in 1/10th ma
|
||||
const uint16_t WhiteTenthMilliAmpere; // in 1/10th ma
|
||||
};
|
||||
|
||||
class NeoRgbwwCurrentSettings
|
||||
{
|
||||
public:
|
||||
NeoRgbwwCurrentSettings(uint16_t red, uint16_t green, uint16_t blue, uint16_t warmWhite, uint16_t coolWhite) :
|
||||
RedTenthMilliAmpere(red),
|
||||
GreenTenthMilliAmpere(green),
|
||||
BlueTenthMilliAmpere(blue),
|
||||
WarmWhiteTenthMilliAmpere(warmWhite),
|
||||
CoolWhiteTenthMilliAmpere(coolWhite)
|
||||
{
|
||||
}
|
||||
|
||||
const uint16_t RedTenthMilliAmpere; // in 1/10th ma
|
||||
const uint16_t GreenTenthMilliAmpere; // in 1/10th ma
|
||||
const uint16_t BlueTenthMilliAmpere; // in 1/10th ma
|
||||
const uint16_t WarmWhiteTenthMilliAmpere; // in 1/10th ma
|
||||
const uint16_t CoolWhiteTenthMilliAmpere; // in 1/10th ma
|
||||
};
|
229
src/internal/colors/RgbwwColor.cpp
Normal file
229
src/internal/colors/RgbwwColor.cpp
Normal file
@@ -0,0 +1,229 @@
|
||||
/*-------------------------------------------------------------------------
|
||||
RgbwwColor provides a color object that can be directly consumed by NeoPixelBus
|
||||
|
||||
Written by Michael C. Miller.
|
||||
|
||||
I invest time and resources providing this open source code,
|
||||
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
This file is part of the Makuna/NeoPixelBus library.
|
||||
|
||||
NeoPixelBus is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
NeoPixelBus is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with NeoPixel. If not, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
-------------------------------------------------------------------------*/
|
||||
|
||||
#include <Arduino.h>
|
||||
#include "../NeoSettings.h"
|
||||
#include "RgbColorBase.h"
|
||||
#include "RgbColor.h"
|
||||
#include "RgbwColor.h"
|
||||
#include "Rgb48Color.h"
|
||||
#include "HslColor.h"
|
||||
#include "HsbColor.h"
|
||||
#include "HtmlColor.h"
|
||||
|
||||
#include "RgbwwColor.h"
|
||||
|
||||
RgbwwColor::RgbwwColor(const HtmlColor& color)
|
||||
{
|
||||
uint32_t temp = color.Color;
|
||||
B = (temp & 0xff);
|
||||
temp = temp >> 8;
|
||||
G = (temp & 0xff);
|
||||
temp = temp >> 8;
|
||||
R = (temp & 0xff);
|
||||
temp = temp >> 8;
|
||||
WW = (temp & 0xff);
|
||||
CW = WW;
|
||||
};
|
||||
|
||||
RgbwwColor::RgbwwColor(const HslColor& color)
|
||||
{
|
||||
RgbColor rgbColor(color);
|
||||
*this = rgbColor;
|
||||
}
|
||||
|
||||
RgbwwColor::RgbwwColor(const HsbColor& color)
|
||||
{
|
||||
RgbColor rgbColor(color);
|
||||
*this = rgbColor;
|
||||
}
|
||||
|
||||
uint8_t RgbwwColor::CalculateBrightness() const
|
||||
{
|
||||
uint8_t colorB = static_cast<uint8_t>((static_cast<uint16_t>(R) + static_cast<uint16_t>(G) + static_cast<uint16_t>(B)) / 3);
|
||||
uint8_t whiteB = static_cast<uint8_t>((static_cast<uint16_t>(WW) + static_cast<uint16_t>(CW)) / 2);
|
||||
|
||||
return (whiteB > colorB) ? whiteB : colorB;
|
||||
}
|
||||
|
||||
RgbwwColor RgbwwColor::Dim(uint8_t ratio) const
|
||||
{
|
||||
// specifically avoids float math
|
||||
return RgbwwColor(_elementDim(R, ratio),
|
||||
_elementDim(G, ratio),
|
||||
_elementDim(B, ratio),
|
||||
_elementDim(WW, ratio),
|
||||
_elementDim(CW, ratio));
|
||||
}
|
||||
|
||||
RgbwwColor RgbwwColor::Brighten(uint8_t ratio) const
|
||||
{
|
||||
// specifically avoids float math
|
||||
return RgbwwColor(_elementBrighten(R, ratio),
|
||||
_elementBrighten(G, ratio),
|
||||
_elementBrighten(B, ratio),
|
||||
_elementBrighten(WW, ratio),
|
||||
_elementBrighten(CW, ratio));
|
||||
}
|
||||
|
||||
void RgbwwColor::Darken(uint8_t delta)
|
||||
{
|
||||
if (R > delta)
|
||||
{
|
||||
R -= delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
R = 0;
|
||||
}
|
||||
|
||||
if (G > delta)
|
||||
{
|
||||
G -= delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
G = 0;
|
||||
}
|
||||
|
||||
if (B > delta)
|
||||
{
|
||||
B -= delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
B = 0;
|
||||
}
|
||||
|
||||
if (WW > delta)
|
||||
{
|
||||
WW -= delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
WW = 0;
|
||||
}
|
||||
|
||||
if (CW > delta)
|
||||
{
|
||||
CW -= delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
CW = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void RgbwwColor::Lighten(uint8_t delta)
|
||||
{
|
||||
if (IsColorLess())
|
||||
{
|
||||
if (WW < 255 - delta)
|
||||
{
|
||||
WW += delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
WW = 255;
|
||||
}
|
||||
|
||||
if (CW < 255 - delta)
|
||||
{
|
||||
CW += delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
CW = 255;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (R < 255 - delta)
|
||||
{
|
||||
R += delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
R = 255;
|
||||
}
|
||||
|
||||
if (G < 255 - delta)
|
||||
{
|
||||
G += delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
G = 255;
|
||||
}
|
||||
|
||||
if (B < 255 - delta)
|
||||
{
|
||||
B += delta;
|
||||
}
|
||||
else
|
||||
{
|
||||
B = 255;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RgbwwColor RgbwwColor::LinearBlend(const RgbwwColor& left, const RgbwwColor& right, float progress)
|
||||
{
|
||||
return RgbwwColor( left.R + ((static_cast<int16_t>(right.R) - left.R) * progress),
|
||||
left.G + ((static_cast<int16_t>(right.G) - left.G) * progress),
|
||||
left.B + ((static_cast<int16_t>(right.B) - left.B) * progress),
|
||||
left.WW + ((static_cast<int16_t>(right.WW) - left.WW) * progress),
|
||||
left.CW + ((static_cast<int16_t>(right.CW) - left.CW) * progress));
|
||||
}
|
||||
|
||||
RgbwwColor RgbwwColor::LinearBlend(const RgbwwColor& left, const RgbwwColor& right, uint8_t progress)
|
||||
{
|
||||
return RgbwwColor(left.R + (((static_cast<int32_t>(right.R) - left.R) * static_cast<int32_t>(progress) + 1) >> 8),
|
||||
left.G + (((static_cast<int32_t>(right.G) - left.G) * static_cast<int32_t>(progress) + 1) >> 8),
|
||||
left.B + (((static_cast<int32_t>(right.B) - left.B) * static_cast<int32_t>(progress) + 1) >> 8),
|
||||
left.WW + (((static_cast<int32_t>(right.WW) - left.WW) * static_cast<int32_t>(progress) + 1) >> 8),
|
||||
left.CW + (((static_cast<int32_t>(right.CW) - left.CW) * static_cast<int32_t>(progress) + 1) >> 8));
|
||||
}
|
||||
|
||||
RgbwwColor RgbwwColor::BilinearBlend(const RgbwwColor& c00,
|
||||
const RgbwwColor& c01,
|
||||
const RgbwwColor& c10,
|
||||
const RgbwwColor& c11,
|
||||
float x,
|
||||
float y)
|
||||
{
|
||||
float v00 = (1.0f - x) * (1.0f - y);
|
||||
float v10 = x * (1.0f - y);
|
||||
float v01 = (1.0f - x) * y;
|
||||
float v11 = x * y;
|
||||
|
||||
return RgbwwColor(
|
||||
c00.R * v00 + c10.R * v10 + c01.R * v01 + c11.R * v11,
|
||||
c00.G * v00 + c10.G * v10 + c01.G * v01 + c11.G * v11,
|
||||
c00.B * v00 + c10.B * v10 + c01.B * v01 + c11.B * v11,
|
||||
c00.WW * v00 + c10.WW * v10 + c01.WW * v01 + c11.WW * v11,
|
||||
c00.CW * v00 + c10.CW * v10 + c01.CW * v01 + c11.CW * v11);
|
||||
}
|
325
src/internal/colors/RgbwwColor.h
Normal file
325
src/internal/colors/RgbwwColor.h
Normal file
@@ -0,0 +1,325 @@
|
||||
/*-------------------------------------------------------------------------
|
||||
RgbwwColor provides a color object that can be directly consumed by NeoPixelBus
|
||||
|
||||
Written by Michael C. Miller.
|
||||
|
||||
I invest time and resources providing this open source code,
|
||||
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
This file is part of the Makuna/NeoPixelBus library.
|
||||
|
||||
NeoPixelBus is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
NeoPixelBus is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with NeoPixel. If not, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
-------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
|
||||
struct RgbColor;
|
||||
struct HslColor;
|
||||
struct HsbColor;
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// RgbwwColor represents a color object that is represented by Red, Green, Blue
|
||||
// component values and two extra White components.
|
||||
// While the white components are labeled as WW (warm) and CW (cool), they can be
|
||||
// considered as the "warmer" and "cooler" whites of your LEDs; so that if yours
|
||||
// have Nuetral and Cool, you could consider the WW as your nuetral.
|
||||
// It contains helpful color routines to manipulate the color.
|
||||
// ------------------------------------------------------------------------
|
||||
struct RgbwwColor : RgbColorBase
|
||||
{
|
||||
typedef NeoRgbwwCurrentSettings SettingsObject;
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using R, G, B, WW, CW values (0-255)
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(uint8_t r, uint8_t g, uint8_t b, uint8_t warmW = 0, uint8_t coolW = 0) :
|
||||
R(r), G(g), B(b), WW(warmW), CW(coolW)
|
||||
{
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using a single brightness value (0-255)
|
||||
// This works well for creating gray tone colors
|
||||
// (0) = black, (255) = white, (128) = gray
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(uint8_t brightness) :
|
||||
R(0), G(0), B(0), WW(brightness), CW(brightness)
|
||||
{
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using RgbColor
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(const RgbColor& color) :
|
||||
R(color.R),
|
||||
G(color.G),
|
||||
B(color.B),
|
||||
WW(0),
|
||||
CW(0)
|
||||
{
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using RgbwColor
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(const RgbwColor& color) :
|
||||
R(color.R),
|
||||
G(color.G),
|
||||
B(color.B),
|
||||
WW(color.W),
|
||||
CW(color.W)
|
||||
{
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using HtmlColor
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(const HtmlColor& color);
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using HslColor
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(const HslColor& color);
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor using HsbColor
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor(const HsbColor& color);
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Construct a RgbwwColor that will have its values set in latter operations
|
||||
// CAUTION: The R,G,B, WW, CW members are not initialized and may not be consistent
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor()
|
||||
{
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Comparison operators
|
||||
// ------------------------------------------------------------------------
|
||||
bool operator==(const RgbwwColor& other) const
|
||||
{
|
||||
return (R == other.R && G == other.G && B == other.B && WW == other.WW && CW == other.CW);
|
||||
};
|
||||
|
||||
bool operator!=(const RgbwwColor& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// CompareTo method
|
||||
// compares against another color with the given epsilon (delta allowed)
|
||||
// returns the greatest difference of a set of elements,
|
||||
// 0 = equal within epsilon delta
|
||||
// negative - this is less than other
|
||||
// positive - this is greater than other
|
||||
// ------------------------------------------------------------------------
|
||||
int16_t CompareTo(const RgbwwColor& other, uint8_t epsilon = 1)
|
||||
{
|
||||
return _Compare<RgbwwColor, int16_t>(*this, other, epsilon);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Compare method
|
||||
// compares two colors with the given epsilon (delta allowed)
|
||||
// returns the greatest difference of a set of elements,
|
||||
// 0 = equal within epsilon delta
|
||||
// negative - left is less than right
|
||||
// positive - left is greater than right
|
||||
// ------------------------------------------------------------------------
|
||||
static int16_t Compare(const RgbwwColor& left, const RgbwwColor& right, uint8_t epsilon = 1)
|
||||
{
|
||||
return _Compare<RgbwwColor, int16_t>(left, right, epsilon);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// operator [] - readonly
|
||||
// access elements in order by index rather than R,G,B,WW,CW
|
||||
// see static Count for the number of elements
|
||||
// ------------------------------------------------------------------------
|
||||
uint8_t operator[](size_t idx) const
|
||||
{
|
||||
switch (idx)
|
||||
{
|
||||
case 0:
|
||||
return R;
|
||||
case 1:
|
||||
return G;
|
||||
case 2:
|
||||
return B;
|
||||
case 3:
|
||||
return WW;
|
||||
default:
|
||||
return CW;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// operator [] - read write
|
||||
// access elements in order by index rather than R,G,B,WW,CW
|
||||
// see static Count for the number of elements
|
||||
// ------------------------------------------------------------------------
|
||||
uint8_t& operator[](size_t idx)
|
||||
{
|
||||
switch (idx)
|
||||
{
|
||||
case 0:
|
||||
return R;
|
||||
case 1:
|
||||
return G;
|
||||
case 2:
|
||||
return B;
|
||||
case 3:
|
||||
return WW;
|
||||
default:
|
||||
return CW;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Returns if the color is grey, all values are equal other than whites
|
||||
// ------------------------------------------------------------------------
|
||||
bool IsMonotone() const
|
||||
{
|
||||
return (R == B && R == G);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Returns if the color components are all zero, the white components maybe
|
||||
// anything
|
||||
// ------------------------------------------------------------------------
|
||||
bool IsColorLess() const
|
||||
{
|
||||
return (R == 0 && B == 0 && G == 0);
|
||||
};
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// CalculateBrightness will calculate the overall brightness
|
||||
// NOTE: This is a simple linear brightness
|
||||
// ------------------------------------------------------------------------
|
||||
uint8_t CalculateBrightness() const;
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Dim will return a new color that is blended to black with the given ratio
|
||||
// ratio - (0-255) where 255 will return the original color and 0 will return black
|
||||
//
|
||||
// NOTE: This is a simple linear blend
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor Dim(uint8_t ratio) const;
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Brighten will return a new color that is blended to white with the given ratio
|
||||
// ratio - (0-255) where 255 will return the original color and 0 will return white
|
||||
//
|
||||
// NOTE: This is a simple linear blend
|
||||
// ------------------------------------------------------------------------
|
||||
RgbwwColor Brighten(uint8_t ratio) const;
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Darken will adjust the color by the given delta toward black
|
||||
// NOTE: This is a simple linear change
|
||||
// delta - (0-255) the amount to dim the color
|
||||
// ------------------------------------------------------------------------
|
||||
void Darken(uint8_t delta);
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Lighten will adjust the color by the given delta toward white
|
||||
// NOTE: This is a simple linear change
|
||||
// delta - (0-255) the amount to lighten the color
|
||||
// ------------------------------------------------------------------------
|
||||
void Lighten(uint8_t delta);
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// LinearBlend between two colors by the amount defined by progress variable
|
||||
// left - the color to start the blend at
|
||||
// right - the color to end the blend at
|
||||
// progress - (0.0 - 1.0) value where 0 will return left and 1.0 will return right
|
||||
// and a value between will blend the color weighted linearly between them
|
||||
// ------------------------------------------------------------------------
|
||||
static RgbwwColor LinearBlend(const RgbwwColor& left, const RgbwwColor& right, float progress);
|
||||
// progress - (0 - 255) value where 0 will return left and 255 will return right
|
||||
// and a value between will blend the color weighted linearly between them
|
||||
// ------------------------------------------------------------------------
|
||||
static RgbwwColor LinearBlend(const RgbwwColor& left, const RgbwwColor& right, uint8_t progress);
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// BilinearBlend between four colors by the amount defined by 2d variable
|
||||
// c00 - upper left quadrant color
|
||||
// c01 - upper right quadrant color
|
||||
// c10 - lower left quadrant color
|
||||
// c11 - lower right quadrant color
|
||||
// x - unit value (0.0 - 1.0) that defines the blend progress in horizontal space
|
||||
// y - unit value (0.0 - 1.0) that defines the blend progress in vertical space
|
||||
// ------------------------------------------------------------------------
|
||||
static RgbwwColor BilinearBlend(const RgbwwColor& c00,
|
||||
const RgbwwColor& c01,
|
||||
const RgbwwColor& c10,
|
||||
const RgbwwColor& c11,
|
||||
float x,
|
||||
float y);
|
||||
|
||||
uint16_t CalcTotalTenthMilliAmpere(const SettingsObject& settings)
|
||||
{
|
||||
auto total = 0;
|
||||
|
||||
total += R * settings.RedTenthMilliAmpere / Max;
|
||||
total += G * settings.GreenTenthMilliAmpere / Max;
|
||||
total += B * settings.BlueTenthMilliAmpere / Max;
|
||||
total += WW * settings.WarmWhiteTenthMilliAmpere / Max;
|
||||
total += CW * settings.CoolWhiteTenthMilliAmpere / Max;
|
||||
|
||||
return total;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// Red, Green, Blue, Warm White, Cool White color members (0-255) where
|
||||
// (0,0,0,0,0) is black and
|
||||
// (255,255,255, 0, 0) is a white
|
||||
// (0,0,0,255,0) is warm white and
|
||||
// (0,0,0,0,255) is cool white and
|
||||
// Note (255,255,255,255,255) is extreme bright white
|
||||
// ------------------------------------------------------------------------
|
||||
uint8_t R;
|
||||
uint8_t G;
|
||||
uint8_t B;
|
||||
uint8_t WW;
|
||||
uint8_t CW;
|
||||
|
||||
const static uint8_t Max = 255;
|
||||
const static size_t Count = 5; // four elements in []
|
||||
|
||||
private:
|
||||
inline static uint8_t _elementDim(uint8_t value, uint8_t ratio)
|
||||
{
|
||||
return (static_cast<uint16_t>(value) * (static_cast<uint16_t>(ratio) + 1)) >> 8;
|
||||
}
|
||||
|
||||
inline static uint8_t _elementBrighten(uint8_t value, uint8_t ratio)
|
||||
{
|
||||
uint16_t element = ((static_cast<uint16_t>(value) + 1) << 8) / (static_cast<uint16_t>(ratio) + 1);
|
||||
|
||||
if (element > Max)
|
||||
{
|
||||
element = Max;
|
||||
}
|
||||
else
|
||||
{
|
||||
element -= 1;
|
||||
}
|
||||
return element;
|
||||
}
|
||||
};
|
||||
|
73
src/internal/features/NeoGrbcwxFeature.h
Normal file
73
src/internal/features/NeoGrbcwxFeature.h
Normal file
@@ -0,0 +1,73 @@
|
||||
/*-------------------------------------------------------------------------
|
||||
NeoGrbcwxFeature provides feature classes to describe color order and
|
||||
color depth for NeoPixelBus template class
|
||||
|
||||
Written by Michael C. Miller.
|
||||
|
||||
I invest time and resources providing this open source code,
|
||||
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
This file is part of the Makuna/NeoPixelBus library.
|
||||
|
||||
NeoPixelBus is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
NeoPixelBus is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with NeoPixel. If not, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
-------------------------------------------------------------------------*/
|
||||
#pragma once
|
||||
|
||||
class NeoGrbcwxFeature :
|
||||
public NeoByteElements<6, RgbwwColor, uint16_t>,
|
||||
public NeoElementsNoSettings
|
||||
{
|
||||
public:
|
||||
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
|
||||
{
|
||||
uint8_t* p = getPixelAddress(pPixels, indexPixel);
|
||||
|
||||
*p++ = color.G;
|
||||
*p++ = color.R;
|
||||
*p++ = color.B;
|
||||
*p++ = color.CW;
|
||||
*p++ = color.WW;
|
||||
*p = 0x00; // X
|
||||
}
|
||||
|
||||
static ColorObject retrievePixelColor(const uint8_t* pPixels, uint16_t indexPixel)
|
||||
{
|
||||
ColorObject color;
|
||||
const uint8_t* p = getPixelAddress(pPixels, indexPixel);
|
||||
|
||||
color.G = *p++;
|
||||
color.R = *p++;
|
||||
color.B = *p++;
|
||||
color.CW = *p++;
|
||||
color.WW = *p;
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
static ColorObject retrievePixelColor_P(PGM_VOID_P pPixels, uint16_t indexPixel)
|
||||
{
|
||||
ColorObject color;
|
||||
const uint8_t* p = getPixelAddress(reinterpret_cast<const uint8_t*>(pPixels), indexPixel);
|
||||
|
||||
color.G = pgm_read_byte(p++);
|
||||
color.R = pgm_read_byte(p++);
|
||||
color.B = pgm_read_byte(p++);
|
||||
color.CW = pgm_read_byte(p++);
|
||||
color.WW = pgm_read_byte(p);
|
||||
|
||||
return color;
|
||||
}
|
||||
};
|
Reference in New Issue
Block a user