Files
NeoPixelBus/src/internal/NeoColorFeatures.h
T
2016-04-06 17:03:59 +02:00

209 lines
5.0 KiB
C++

/*-------------------------------------------------------------------------
NeoPixelFeatures provides feature classes to describe color order and
color depth for NeoPixelBus template class
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#pragma once
class Neo3Elements
{
public:
static const size_t PixelSize = 3;
static uint8_t* getPixelAddress(uint8_t* pPixels, uint16_t indexPixel)
{
return pPixels + indexPixel * PixelSize;
}
typedef RgbColor ColorObject;
};
class Neo4Elements
{
public:
static const size_t PixelSize = 4;
static uint8_t* getPixelAddress(uint8_t* pPixels, uint16_t indexPixel)
{
return pPixels + indexPixel * PixelSize;
}
typedef RgbwColor ColorObject;
};
class NeoGrbFeature : public Neo3Elements
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = color.G;
*p++ = color.R;
*p = color.B;
}
static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.G = *p++;
color.R = *p++;
color.B = *p;
return color;
}
};
class NeoGrbwFeature : public Neo4Elements
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = color.G;
*p++ = color.R;
*p++ = color.B;
*p = color.W;
}
static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.G = *p++;
color.R = *p++;
color.B = *p++;
color.W = *p;
return color;
}
};
class NeoRgbwFeature : public Neo4Elements
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = color.R;
*p++ = color.G;
*p++ = color.B;
*p = color.W;
}
static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.R = *p++;
color.G = *p++;
color.B = *p++;
color.W = *p;
return color;
}
};
class NeoRgbFeature : public Neo3Elements
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = color.R;
*p++ = color.G;
*p = color.B;
}
static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.R = *p++;
color.G = *p++;
color.B = *p;
return color;
}
};
class NeoBrgFeature : public Neo3Elements
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = color.B;
*p++ = color.R;
*p = color.G;
}
static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.B = *p++;
color.R = *p++;
color.G = *p;
return color;
}
};
class NeoRbgFeature : public Neo3Elements
{
public:
static void applyPixelColor(uint8_t* pPixels, uint16_t indexPixel, ColorObject color)
{
uint8_t* p = getPixelAddress(pPixels, indexPixel);
*p++ = color.R;
*p++ = color.B;
*p = color.G;
}
static ColorObject retrievePixelColor(uint8_t* pPixels, uint16_t indexPixel)
{
ColorObject color;
uint8_t* p = getPixelAddress(pPixels, indexPixel);
color.R = *p++;
color.B = *p++;
color.G = *p;
return color;
}
};