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QtGameMaker/dialogs/objectpropertiesdialog.cpp
T

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#include "objectpropertiesdialog.h"
#include "ui_objectpropertiesdialog.h"
ObjectPropertiesDialog::ObjectPropertiesDialog(Object &object, ProjectTreeModel &projectModel, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::ObjectPropertiesDialog>()}
{
m_ui->setupUi(this);
}
ObjectPropertiesDialog::~ObjectPropertiesDialog() = default;