Fixed compiling under GCC and introduced Timer events
This commit is contained in:
@@ -32,28 +32,48 @@ AddEventDialog::AddEventDialog(ProjectTreeModel &projectModel, QWidget *parent)
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connect(m_ui->pushButtonStep, &QAbstractButton::clicked,
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this, [this](){ m_eventType = Object::EventType::Step; accept(); });
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auto menu = new QMenu;
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connect(menu, &QMenu::aboutToShow, menu, [this,menu](){
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for (const Object &object : m_projectModel.project()->objects)
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{
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QIcon icon;
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if (!object.spriteName.isEmpty())
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{
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auto menu = new QMenu;
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menu->addAction(tr("Alarm 0"), this, [this](){ m_eventType = Object::EventType::Alarm0; accept(); });
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menu->addAction(tr("Alarm 1"), this, [this](){ m_eventType = Object::EventType::Alarm1; accept(); });
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menu->addAction(tr("Alarm 2"), this, [this](){ m_eventType = Object::EventType::Alarm2; accept(); });
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menu->addAction(tr("Alarm 3"), this, [this](){ m_eventType = Object::EventType::Alarm3; accept(); });
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menu->addAction(tr("Alarm 4"), this, [this](){ m_eventType = Object::EventType::Alarm4; accept(); });
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menu->addAction(tr("Alarm 5"), this, [this](){ m_eventType = Object::EventType::Alarm5; accept(); });
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menu->addAction(tr("Alarm 6"), this, [this](){ m_eventType = Object::EventType::Alarm6; accept(); });
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menu->addAction(tr("Alarm 7"), this, [this](){ m_eventType = Object::EventType::Alarm7; accept(); });
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menu->addAction(tr("Alarm 8"), this, [this](){ m_eventType = Object::EventType::Alarm8; accept(); });
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menu->addAction(tr("Alarm 9"), this, [this](){ m_eventType = Object::EventType::Alarm9; accept(); });
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menu->addAction(tr("Alarm 10"), this, [this](){ m_eventType = Object::EventType::Alarm10; accept(); });
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menu->addAction(tr("Alarm 11"), this, [this](){ m_eventType = Object::EventType::Alarm11; accept(); });
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m_ui->pushButtonAlarm->setMenu(menu);
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}
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{
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auto menu = new QMenu;
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connect(menu, &QMenu::aboutToShow, menu, [this,menu](){
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menu->clear();
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for (const Object &object : m_projectModel.project()->objects)
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{
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const auto &sprites = m_projectModel.project()->sprites;
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const auto iter = std::find_if(std::cbegin(sprites), std::cend(sprites),
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[&](const Sprite &sprite){ return sprite.name == object.spriteName; });
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if (iter != std::cend(sprites))
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QIcon icon;
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if (!object.spriteName.isEmpty())
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{
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if (!iter->pixmaps.empty())
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icon = iter->pixmaps.front();
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const auto &sprites = m_projectModel.project()->sprites;
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const auto iter = std::find_if(std::cbegin(sprites), std::cend(sprites),
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[&](const Sprite &sprite){ return sprite.name == object.spriteName; });
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if (iter != std::cend(sprites))
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{
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if (!iter->pixmaps.empty())
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icon = iter->pixmaps.front();
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}
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}
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menu->addAction(icon, object.name, this, [this,&object](){
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m_eventType = object.name; accept();
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});
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}
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menu->addAction(icon, object.name, this, [this,&object](){
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m_eventType = object.name; accept();
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});
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}
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}, Qt::SingleShotConnection);
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m_ui->pushButtonCollision->setMenu(menu);
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});
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m_ui->pushButtonCollision->setMenu(menu);
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}
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}
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AddEventDialog::~AddEventDialog() = default;
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@@ -46,6 +46,10 @@
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<property name="text">
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<string>&Alarm</string>
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</property>
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<property name="icon">
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<iconset resource="../resources_editor.qrc">
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<normaloff>:/qtgameengine/icons/event-alarm.png</normaloff>:/qtgameengine/icons/event-alarm.png</iconset>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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BIN
src/editor/icons/event-alarm.png
Normal file
BIN
src/editor/icons/event-alarm.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.8 KiB |
@@ -40,23 +40,47 @@ QVariant ObjectEventsModel::data(const QModelIndex &index, int role) const
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{
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case Object::EventType::Create: return tr("Create");
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case Object::EventType::Destroy: return tr("Destroy");
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case Object::EventType::Alarm0: return tr("Alarm 0");
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case Object::EventType::Alarm1: return tr("Alarm 1");
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case Object::EventType::Alarm2: return tr("Alarm 2");
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case Object::EventType::Alarm3: return tr("Alarm 3");
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case Object::EventType::Alarm4: return tr("Alarm 4");
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case Object::EventType::Alarm5: return tr("Alarm 5");
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case Object::EventType::Alarm6: return tr("Alarm 6");
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case Object::EventType::Alarm7: return tr("Alarm 7");
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case Object::EventType::Alarm8: return tr("Alarm 8");
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case Object::EventType::Alarm9: return tr("Alarm 9");
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case Object::EventType::Alarm10: return tr("Alarm 10");
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case Object::EventType::Alarm11: return tr("Alarm 11");
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case Object::EventType::Step: return tr("Step");
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case Object::EventType::Draw: return tr("Draw");
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default:
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qWarning() << "unknown event type" << std::to_underlying(pair.first);
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return QString::number(std::to_underlying(pair.first));
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}
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qWarning() << "unknown event type" << std::to_underlying(pair.first);
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return QString::number(std::to_underlying(pair.first));
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case Qt::DecorationRole:
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switch (pair.first)
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{
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case Object::EventType::Create: return QIcon{":/qtgameengine/icons/event-create.png"};
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case Object::EventType::Destroy: return QIcon{":/qtgameengine/icons/event-destroy.png"};
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case Object::EventType::Alarm0:
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case Object::EventType::Alarm1:
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case Object::EventType::Alarm2:
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case Object::EventType::Alarm3:
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case Object::EventType::Alarm4:
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case Object::EventType::Alarm5:
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case Object::EventType::Alarm6:
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case Object::EventType::Alarm7:
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case Object::EventType::Alarm8:
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case Object::EventType::Alarm9:
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case Object::EventType::Alarm10:
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case Object::EventType::Alarm11: return QIcon{":/qtgameengine/icons/event-alarm.png"};
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case Object::EventType::Step: return QIcon{":/qtgameengine/icons/event-step.png"};
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case Object::EventType::Draw: return QIcon{":/qtgameengine/icons/event-draw.png"};
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default:
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qWarning() << "unknown event type" << std::to_underlying(pair.first);
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return {};
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}
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qWarning() << "unknown event type" << std::to_underlying(pair.first);
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return {};
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}
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}
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else if (std::size_t(index.row()) < m_collisionEvents.size() + m_events.size())
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@@ -76,6 +76,7 @@
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<file>icons/info.png</file>
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<file>icons/merge.png</file>
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<file>icons/sort.png</file>
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<file>icons/event-alarm.png</file>
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<file>icons/event-collision.png</file>
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<file>icons/event-create.png</file>
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<file>icons/event-destroy.png</file>
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@@ -136,6 +136,16 @@ QDataStream &operator<<(QDataStream &ds, const std::variant<T...> &variant)
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return ds;
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}
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// for idiotic GCC we cannot use the usual lambda syntax but instead
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// have to provide a template method, GCC sucks
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template<typename T, typename ...Tvariant>
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std::variant<Tvariant...> variantUnpacker(QDataStream& ds)
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{
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T value;
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ds >> value;
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return value;
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}
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template<typename ...T>
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QDataStream &operator>>(QDataStream &ds, std::variant<T...> &variant)
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{
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@@ -144,11 +154,7 @@ QDataStream &operator>>(QDataStream &ds, std::variant<T...> &variant)
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using func_t = std::variant<T...> (QDataStream&);
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static constexpr func_t *funcs[] = {
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[](QDataStream& ds) -> std::variant<T...> {
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T value;
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ds >> value;
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return value;
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}...
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variantUnpacker<T, T...>...
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};
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variant = funcs[index](ds);
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@@ -113,6 +113,18 @@ struct Object
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enum class EventType {
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Create,
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Destroy,
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Alarm0,
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Alarm1,
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Alarm2,
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Alarm3,
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Alarm4,
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Alarm5,
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Alarm6,
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Alarm7,
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Alarm8,
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Alarm9,
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Alarm10,
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Alarm11,
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Step,
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Draw,
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};
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