Added a few more dialogs and models
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2a21ffb8c7
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79 files changed
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@@ -9,10 +9,10 @@ CreateSpriteDialog::CreateSpriteDialog(QWidget *parent) :
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{
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m_ui->setupUi(this);
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setWindowFlags(windowFlags()
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& ~Qt::Dialog
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| Qt::Window
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| Qt::WindowCloseButtonHint);
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#ifdef Q_OS_LINUX
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setWindowFlags(windowFlags() & ~Qt::Dialog | Qt::Window);
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#endif
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setWindowFlag(Qt::WindowCloseButtonHint);
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if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok))
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button->setIcon(QIcon{":/qtgameengine/icons/ok.png"});
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@@ -29,7 +29,7 @@ CreateSpriteDialog::CreateSpriteDialog(const QSize &size, QWidget *parent) :
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CreateSpriteDialog::~CreateSpriteDialog() = default;
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QSize CreateSpriteDialog::size() const
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QSize CreateSpriteDialog::spriteSize() const
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{
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return QSize{m_ui->spinBoxWidth->value(), m_ui->spinBoxHeight->value()};
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}
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