Added a few more dialogs and models

This commit is contained in:
feedc0de committed 2022-01-10 21:49:06 +01:00
1 parent 2a21ffb8c7
commit b8c62a923e
79 files changed
+2748 -326

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+5 -5
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@@ -9,10 +9,10 @@ CreateSpriteDialog::CreateSpriteDialog(QWidget *parent) :
{
m_ui->setupUi(this);
setWindowFlags(windowFlags()
& ~Qt::Dialog
| Qt::Window
| Qt::WindowCloseButtonHint);
#ifdef Q_OS_LINUX
setWindowFlags(windowFlags() & ~Qt::Dialog | Qt::Window);
#endif
setWindowFlag(Qt::WindowCloseButtonHint);
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok))
button->setIcon(QIcon{":/qtgameengine/icons/ok.png"});
@@ -29,7 +29,7 @@ CreateSpriteDialog::CreateSpriteDialog(const QSize &size, QWidget *parent) :
CreateSpriteDialog::~CreateSpriteDialog() = default;
QSize CreateSpriteDialog::size() const
QSize CreateSpriteDialog::spriteSize() const
{
return QSize{m_ui->spinBoxWidth->value(), m_ui->spinBoxHeight->value()};
}