Implement zooming in sprite editor window

This commit is contained in:
2025-11-29 18:04:47 +01:00
parent 42108b2c65
commit fc25dbf528
5 changed files with 53 additions and 2 deletions
+2
View File
@@ -47,6 +47,7 @@ HEADERS += \
src/editor/widgets/qlineeditwithmenu.h \
src/editor/widgets/qscrollareawithmenu.h \
src/editor/widgets/roomeditwidget.h \
src/editor/widgets/zoomablescrollarea.h \
src/engine/gameengine.h \
src/engine/glgamewindow.h \
src/engine/vulkangamerenderer.h \
@@ -120,6 +121,7 @@ SOURCES += \
src/editor/widgets/qlineeditwithmenu.cpp \
src/editor/widgets/qscrollareawithmenu.cpp \
src/editor/widgets/roomeditwidget.cpp \
src/editor/widgets/zoomablescrollarea.cpp \
src/engine/gameengine.cpp \
src/engine/glgamewindow.cpp \
src/engine/vulkangamerenderer.cpp \
+7 -1
View File
@@ -698,7 +698,7 @@
</layout>
</item>
<item>
<widget class="QScrollArea" name="scrollArea">
<widget class="ZoomableScrollArea" name="scrollArea">
<property name="widgetResizable">
<bool>true</bool>
</property>
@@ -1136,6 +1136,12 @@
<header>widgets/finecolorwidget.h</header>
<container>1</container>
</customwidget>
<customwidget>
<class>ZoomableScrollArea</class>
<extends>QScrollArea</extends>
<header>widgets/zoomablescrollarea.h</header>
<container>1</container>
</customwidget>
</customwidgets>
<resources>
<include location="../resources_editor.qrc"/>
+1 -1
View File
@@ -46,7 +46,7 @@ private:
QPixmap *m_pixmap{};
float m_scale{4.f};
float m_scale{1.f};
QColor m_leftButtonColor{Qt::white};
QColor m_rightButtonColor{Qt::black};
+29
View File
@@ -0,0 +1,29 @@
#include "zoomablescrollarea.h"
#include <QWheelEvent>
#include "drawingcanvaswidget.h"
void ZoomableScrollArea::wheelEvent(QWheelEvent *event)
{
// Only zoom when Ctrl is held
if (!event->modifiers().testFlag(Qt::ControlModifier))
{
QScrollArea::wheelEvent(event);
return;
}
auto *w = qobject_cast<DrawingCanvasWidget*>(widget());
if (!w)
return;
auto scale = w->scale();
if (event->angleDelta().y() > 0)
scale *= 2;
else
scale /= 2;
w->setScale(scale);
event->accept();
}
+14
View File
@@ -0,0 +1,14 @@
#pragma once
#include <QScrollArea>
class ZoomableScrollArea : public QScrollArea
{
Q_OBJECT
public:
using QScrollArea::QScrollArea;
protected:
void wheelEvent(QWheelEvent *event) override;
};