Files
QtGameMaker/dialogs/createspritedialog.cpp
T
2022-01-09 21:07:41 +01:00

29 lines
767 B
C++

#include "createspritedialog.h"
#include "ui_createspritedialog.h"
CreateSpriteDialog::CreateSpriteDialog(QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::CreateSpriteDialog>()}
{
m_ui->setupUi(this);
setWindowFlags(windowFlags()
& ~Qt::Dialog
| Qt::Window
| Qt::WindowCloseButtonHint);
}
CreateSpriteDialog::CreateSpriteDialog(const QSize &size, QWidget *parent) :
CreateSpriteDialog{parent}
{
m_ui->spinBoxWidth->setValue(size.width());
m_ui->spinBoxHeight->setValue(size.height());
}
CreateSpriteDialog::~CreateSpriteDialog() = default;
QSize CreateSpriteDialog::size() const
{
return QSize{m_ui->spinBoxWidth->value(), m_ui->spinBoxHeight->value()};
}