Files
QtGameMaker/dialogs/globalgamesettingsdialog.ui
T
2022-01-09 06:42:13 +01:00

269 lines
7.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>GlobalGameSettingsDialog</class>
<widget class="QDialog" name="GlobalGameSettingsDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>370</width>
<height>528</height>
</rect>
</property>
<property name="windowTitle">
<string>Global Game Settings</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout" stretch="1,0">
<item>
<widget class="QTabWidget" name="tabWidgetResolution">
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="tabGraphics">
<attribute name="title">
<string>Graphics</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="checkBoxFullscreen">
<property name="text">
<string>Start in full-screen mode</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_2" stretch="1,1">
<item>
<widget class="QGroupBox" name="groupBoxScaling">
<property name="title">
<string>Scaling</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_4">
<item>
<widget class="QRadioButton" name="radioButtonFixedScale">
<property name="text">
<string>Fixed scale (in %)</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="spinBox">
<property name="maximum">
<number>100</number>
</property>
<property name="value">
<number>100</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QRadioButton" name="radioButtonKeepAspectRatio">
<property name="text">
<string>Keep aspect ratio</string>
</property>
</widget>
</item>
<item>
<widget class="QRadioButton" name="radioButtonFullScale">
<property name="text">
<string>Full scale</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_2">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="checkBoxInterpolateColors">
<property name="text">
<string>Interpolate colors between pixels</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLabel" name="labelColorOutsideRoom">
<property name="text">
<string>Color outside the room region:</string>
</property>
</widget>
</item>
<item>
<widget class="QToolButton" name="toolButton">
<property name="text">
<string>...</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<widget class="QCheckBox" name="checkBoxAllowResize">
<property name="text">
<string>Allow the player to resize the game window</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxAlwaysOntop">
<property name="text">
<string>Let the game window always stay on top</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxNoBorder">
<property name="text">
<string>Don't draw a border in windowed mode</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxNoWindowButtons">
<property name="text">
<string>Don't show the buttons in the window caption</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxDisplayCursor">
<property name="text">
<string>Display the cursor</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxFreezeOnFocusLost">
<property name="text">
<string>Freeze the game when the form loses focus</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBoxDisableScreensavers">
<property name="text">
<string>Disable screensavers and power saving actions</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
<widget class="QWidget" name="tabResolution">
<attribute name="title">
<string>Resolution</string>
</attribute>
</widget>
<widget class="QWidget" name="tabOther">
<attribute name="title">
<string>Other</string>
</attribute>
</widget>
<widget class="QWidget" name="tabLoading">
<attribute name="title">
<string>Loading</string>
</attribute>
</widget>
<widget class="QWidget" name="tabErrors">
<attribute name="title">
<string>Errors</string>
</attribute>
</widget>
<widget class="QWidget" name="tabInfo">
<attribute name="title">
<string>Info</string>
</attribute>
</widget>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>GlobalGameSettingsDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>184</x>
<y>506</y>
</hint>
<hint type="destinationlabel">
<x>184</x>
<y>263</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>GlobalGameSettingsDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>184</x>
<y>506</y>
</hint>
<hint type="destinationlabel">
<x>184</x>
<y>263</y>
</hint>
</hints>
</connection>
</connections>
</ui>