Files
QtGameMaker/dialogs/preferencesdialog.cpp
T

24 lines
709 B
C++

#include "preferencesdialog.h"
#include "ui_preferencesdialog.h"
#include <QPushButton>
PreferencesDialog::PreferencesDialog(QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::PreferencesDialog>()}
{
m_ui->setupUi(this);
#ifdef Q_OS_LINUX
setWindowFlags((windowFlags() & ~Qt::Dialog) | Qt::Window);
#endif
setWindowFlag(Qt::WindowCloseButtonHint);
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Ok))
button->setIcon(QIcon{":/qtgameengine/icons/ok.png"});
if (auto button = m_ui->buttonBox->button(QDialogButtonBox::Cancel))
button->setIcon(QIcon{":/qtgameengine/icons/delete.png"});
}
PreferencesDialog::~PreferencesDialog() = default;