Files
QtGameMaker/dialogs/createspritedialog.h
T

23 lines
429 B
C++

#pragma once
#include <QDialog>
#include <memory>
namespace Ui { class CreateSpriteDialog; }
class CreateSpriteDialog : public QDialog
{
Q_OBJECT
public:
explicit CreateSpriteDialog(QWidget *parent = nullptr);
explicit CreateSpriteDialog(const QSize &size, QWidget *parent = nullptr);
~CreateSpriteDialog();
QSize spriteSize() const;
private:
const std::unique_ptr<Ui::CreateSpriteDialog> m_ui;
};