Files
QtGameMaker/dialogs/editspritedialog.cpp
T

134 lines
3.2 KiB
C++

#include "editspritedialog.h"
#include "ui_editspritedialog.h"
#include <QMessageBox>
#include "projectcontainer.h"
#include "models/spritesmodel.h"
#include "createspritedialog.h"
#include "imageeditordialog.h"
EditSpriteDialog::EditSpriteDialog(const std::vector<QPixmap> &pixmaps, const QString &spriteName, QWidget *parent) :
QDialog{parent},
m_ui{std::make_unique<Ui::EditSpriteDialog>()},
m_pixmaps{pixmaps},
m_spriteName{spriteName},
m_model{std::make_unique<SpritesModel>(m_pixmaps, this)}
{
m_ui->setupUi(this);
#ifdef Q_OS_LINUX
setWindowFlags((windowFlags() & ~Qt::Dialog) | Qt::Window);
#endif
setWindowFlag(Qt::WindowMinimizeButtonHint);
setWindowFlag(Qt::WindowMaximizeButtonHint);
setWindowFlag(Qt::WindowCloseButtonHint);
updateTitle();
m_ui->actionNew->setShortcut(QKeySequence::New);
m_ui->actionCreateFromFile->setShortcut(QKeySequence::Open);
m_ui->actionSaveAsPngFile->setShortcut(QKeySequence::Save);
m_ui->listView->setModel(m_model.get());
connect(m_ui->actionNew, &QAction::triggered, this, &EditSpriteDialog::newSprite);
connect(m_ui->listView, &QListView::doubleClicked, this, &EditSpriteDialog::doubleClicked);
}
EditSpriteDialog::~EditSpriteDialog() = default;
void EditSpriteDialog::accept()
{
if (!m_unsavedChanges)
{
QDialog::reject();
return;
}
// TODO
QDialog::accept();
}
void EditSpriteDialog::reject()
{
if (!m_unsavedChanges)
{
QDialog::reject();
return;
}
const auto result = QMessageBox::warning(
this,
tr("The Sprite has been modified."),
tr("Do you want to save your changes?"),
QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel,
QMessageBox::Save
);
switch (result)
{
case QMessageBox::Save:
accept();
return;
case QMessageBox::Discard:
QDialog::reject();
return;
case QMessageBox::Cancel:
return;
default:
qWarning() << "unexpected dialog result" << result;
}
}
void EditSpriteDialog::newSprite()
{
CreateSpriteDialog dialog{this};
if (dialog.exec() == QDialog::Accepted)
{
QPixmap pixmap{dialog.spriteSize()};
pixmap.fill(Qt::white);
m_model->beginResetModel();
m_pixmaps = std::vector<QPixmap> { std::move(pixmap) };
m_model->endResetModel();
qDebug() << m_model->rowCount({});
changed();
}
}
void EditSpriteDialog::doubleClicked(const QModelIndex &index)
{
if (!index.isValid())
{
qWarning() << "unexpected invalid index";
return;
}
ImageEditorDialog dialog{m_model->pixmap(index), tr("Image Editor: %0").arg(m_spriteName), this};
if (dialog.exec() == QDialog::Accepted)
{
m_pixmaps[index.row()] = dialog.pixmap();
emit m_model->dataChanged(index, index, {Qt::DecorationRole});
changed();
}
}
void EditSpriteDialog::changed()
{
if (!m_unsavedChanges)
{
m_unsavedChanges = true;
updateTitle();
}
}
void EditSpriteDialog::updateTitle()
{
setWindowTitle(tr("Sprite editor - %0%1")
.arg(m_spriteName)
.arg(m_unsavedChanges ? tr("*") : QString{})
);
}