65 lines
2.4 KiB
HTML
65 lines
2.4 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html><head>
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<title>Backgrounds</title>
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<link href="style.css" rel="stylesheet" type="text/css">
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</head>
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<body background="images/back.gif">
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<!--START-->
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<h1>Backgrounds</h1>
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The third type of basic resource is backgrounds. Backgrounds are usually large images
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that are used as backgrounds (or foregrounds) for the rooms in which the game takes place.
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Often background images are made in such a way that they can tile an area without visual
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cracks. In this way you can fill the background with some pattern. A number of such
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useful backgrounds are bundled with <i>Game Maker</i>. Others can be found on the
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<i>Game Maker</i> website. Many more can be found at other places on the web.
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<p>
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To create a background resource in your game, use the item <b>Create Background</b>
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in the <b>Resources</b> menu or use the corresponding button on the toolbar.
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The following form will pop up.
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<p>
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<img src="images/form_background.jpg">
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<p>
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At the top-left you can indicate the name of the background.
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You are strongly recommended to give every background (and other resource)
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a descriptive name.
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<p>
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Press the button <b>Load Background</b> to load a background image. A file
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selector is shown in which you can select the background you want. At the
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right of the dialog you can indicate whether you want to make the
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background opaque (that is, remove any transparent parts), whether
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to remove the background, making it transparent (default not), and whether to smooth the
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edges of the background, which can improve its appearance when it is partially transparent.
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When you are happy with the result press <b>Open</b> to load the background.
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<i>Game Maker</i> supports many image formats. Background images cannot
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be animated!
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<p>
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You can change the background or create a new one using the button
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<b>Edit Background</b>. This will open an extensive image editor. For
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information on how to use the image editor see the section on
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<a href="202_03_individual.html">Editing images</a>.
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<p>
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Be careful with large backgrounds. Some old graphics cards cannot handle images that are larger
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than the screen. So preferably keep your background images smaller than 1024x1024. </p>
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<!--END-->
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</body>
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</html>
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<!-- KEYWORDS
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adding backgrounds
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creating resources
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backgrounds
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background images
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transparent backgrounds
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editing backgrounds
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--> |