Files
QtGameMaker/dialogs/objectpropertiesdialog.h
T

22 lines
426 B
C++

#pragma once
#include <QDialog>
#include <memory>
namespace Ui { class ObjectPropertiesDialog; }
struct Object;
class ProjectTreeModel;
class ObjectPropertiesDialog : public QDialog
{
Q_OBJECT
public:
explicit ObjectPropertiesDialog(Object &object, ProjectTreeModel &projectModel, QWidget *parent = nullptr);
~ObjectPropertiesDialog();
private:
const std::unique_ptr<Ui::ObjectPropertiesDialog> m_ui;
};