Files
QtGameMaker/src/editor/dialogs/userdefinedconstantsdialog.h
T

37 lines
772 B
C++

#pragma once
#include <QDialog>
#include <memory>
namespace Ui { class UserDefinedConstantsDialog; }
struct ProjectContainer;
class ConstantsModel;
class UserDefinedConstantsDialog : public QDialog
{
Q_OBJECT
public:
explicit UserDefinedConstantsDialog(ProjectContainer &project, QWidget *parent = nullptr);
~UserDefinedConstantsDialog();
private slots:
void insertConstant();
void addConstant();
void deleteConstant();
void clearConstants();
void moveConstantUp();
void moveConstantDown();
void sortConstants();
void loadConstant();
void saveConstant();
private:
const std::unique_ptr<Ui::UserDefinedConstantsDialog> m_ui;
ProjectContainer &m_project;
const std::unique_ptr<ConstantsModel> m_model;
};