Created Half Life 2 Mod
This commit is contained in:
@@ -2,8 +2,9 @@
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||||
<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="Client SDK"
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||||
ProjectGUID="{09603CC0-928D-4939-83E5-C255291B9466}"
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||||
Name="Client Episodic"
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||||
ProjectGUID="{306BEF7B-8A1F-F569-3761-3E05CFD6D683}"
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RootNamespace="Client Episodic"
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||||
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||||
<Platforms>
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<Platform
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||||
@@ -15,8 +16,8 @@
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<Configurations>
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||||
Name="Debug|Win32"
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OutputDirectory=".\Debug_sdk"
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IntermediateDirectory=".\Debug_sdk"
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OutputDirectory=".\Debug_episodic"
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IntermediateDirectory=".\Debug_episodic"
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||||
ConfigurationType="2"
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||||
CharacterSet="2"
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||||
>
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@@ -42,10 +43,9 @@
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/>
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<Tool
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||||
Name="VCCLCompilerTool"
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AdditionalOptions="/MP"
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||||
Optimization="0"
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||||
AdditionalIncludeDirectories=".\sdk;.\sdk\vgui;..\..\game\shared\sdk;.\;..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\..\vgui2\include;..\..\vgui2\controls;..\..\game\shared;.\game_controls;..\..\game\shared\multiplayer"
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||||
PreprocessorDefinitions="WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NO_STRING_T;CLIENT_DLL;VECTOR;PROTECTED_THINGS_ENABLE;fopen=dont_use_fopen;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead;ENABLE_HTMLWINDOW;SDK_DLL;VERSION_SAFE_STEAM_API_INTERFACES"
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AdditionalIncludeDirectories=".\hl2;.\hl2\elements;..\..\game\shared\hl2;..\..\game\shared\episodic;..\..\public;.\;..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\..\vgui2\include;..\..\vgui2\controls;..\..\game\shared;.\game_controls"
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||||
PreprocessorDefinitions="WIN32;_WIN32;_DEBUG;DEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NO_STRING_T;CLIENT_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;fopen=dont_use_fopen;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead;ENABLE_HTMLWINDOW;HL2_CLIENT_DLL;HL2_EPISODIC;SP_SDK"
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StringPooling="true"
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||||
MinimalRebuild="true"
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||||
ExceptionHandling="0"
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||||
@@ -136,8 +136,8 @@
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</Configuration>
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<Configuration
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||||
Name="Release|Win32"
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OutputDirectory=".\Release_sdk"
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IntermediateDirectory=".\Release_sdk"
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OutputDirectory=".\Release_episodic"
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IntermediateDirectory=".\Release_episodic"
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||||
ConfigurationType="2"
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||||
CharacterSet="2"
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||||
>
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@@ -167,8 +167,8 @@
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="true"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories=".\sdk;.\sdk\vgui;..\..\game\shared\sdk;.\;..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\..\vgui2\include;..\..\vgui2\controls;..\..\game\shared;.\game_controls;..\..\game\shared\multiplayer"
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PreprocessorDefinitions="WIN32;_WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NO_STRING_T;CLIENT_DLL;VECTOR;PROTECTED_THINGS_ENABLE;fopen=dont_use_fopen;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead;ENABLE_HTMLWINDOW;SDK_DLL;VERSION_SAFE_STEAM_API_INTERFACES"
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AdditionalIncludeDirectories=".\hl2;.\hl2\elements;..\..\game\shared\hl2;..\..\game\shared\episodic;..\..\public;.\;..\..\common;..\..\public;..\..\public\tier0;..\..\public\tier1;..\..\vgui2\include;..\..\vgui2\controls;..\..\game\shared;.\game_controls"
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PreprocessorDefinitions="WIN32;_WIN32;NDEBUG;_WINDOWS;_USRDLL;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NO_STRING_T;CLIENT_DLL;VECTOR;VERSION_SAFE_STEAM_API_INTERFACES;PROTECTED_THINGS_ENABLE;fopen=dont_use_fopen;strncpy=use_Q_strncpy_instead;_snprintf=use_Q_snprintf_instead;ENABLE_HTMLWINDOW;HL2_CLIENT_DLL;HL2_EPISODIC;SP_SDK"
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||||
StringPooling="true"
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||||
ExceptionHandling="0"
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||||
RuntimeLibrary="0"
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||||
@@ -529,6 +529,10 @@
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RelativePath=".\c_func_lod.cpp"
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>
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>
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@@ -697,6 +701,10 @@
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RelativePath=".\c_vguiscreen.cpp"
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>
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</File>
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RelativePath=".\hl2\c_waterbullet.cpp"
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>
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>
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@@ -1125,18 +1133,14 @@
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RelativePath=".\hud_animationinfo.cpp"
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>
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</File>
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>
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<File
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RelativePath=".\hud_basechat.cpp"
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>
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</File>
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<File
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RelativePath=".\hud_basedeathnotice.cpp"
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>
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<File
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>
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RelativePath=".\hud_basetimer.cpp"
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>
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@@ -1145,6 +1149,10 @@
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>
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>
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>
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@@ -1157,6 +1165,14 @@
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RelativePath=".\hud_element_helper.cpp"
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>
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</File>
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>
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>
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</File>
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<File
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RelativePath=".\hud_hintdisplay.cpp"
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>
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@@ -1201,10 +1217,6 @@
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RelativePath=".\hud_vehicle.cpp"
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>
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</File>
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<File
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>
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>
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@@ -1501,14 +1513,6 @@
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RelativePath=".\playerandobjectenumerator.cpp"
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>
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</File>
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RelativePath="..\shared\playerclass_info_parse.cpp"
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>
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</File>
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<File
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RelativePath="..\shared\playerclass_info_parse.h"
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>
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</File>
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<File
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||||
RelativePath="..\shared\point_bonusmaps_accessor.cpp"
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>
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@@ -1549,10 +1553,6 @@
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RelativePath="..\shared\predictableid.cpp"
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>
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</File>
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<File
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RelativePath="..\shared\predicted_viewmodel.cpp"
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>
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</File>
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<File
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RelativePath=".\prediction.cpp"
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>
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@@ -2081,6 +2081,10 @@
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RelativePath="..\shared\weapon_parse.cpp"
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>
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</File>
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<File
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RelativePath="..\shared\weapon_parse_default.cpp"
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>
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</File>
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<File
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RelativePath=".\weapon_selection.cpp"
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>
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@@ -2396,10 +2400,6 @@
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RelativePath=".\game_controls\baseviewport.cpp"
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>
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</File>
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<File
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RelativePath=".\game_controls\classmenu.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\game_controls\ClientScoreBoardDialog.cpp"
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>
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||||
@@ -2438,330 +2438,382 @@
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</File>
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</Filter>
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||||
<Filter
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||||
Name="SDK"
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Name="HL2 DLL"
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>
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<File
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RelativePath=".\sdk\c_sdk_env_sparkler.cpp"
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RelativePath="..\shared\hl2\basehlcombatweapon_shared.cpp"
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>
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</File>
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||||
<File
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||||
RelativePath=".\sdk\c_te_firebullets.cpp"
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RelativePath=".\hl2\c_antlion_dust.cpp"
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>
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</File>
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<File
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RelativePath=".\hl2\c_waterbullet.cpp"
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RelativePath=".\hl2\c_ar2_explosion.cpp"
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>
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</File>
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||||
<File
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||||
RelativePath=".\sdk\clientmode_sdk.cpp"
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RelativePath=".\hl2\c_barnacle.cpp"
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>
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</File>
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||||
<File
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RelativePath=".\sdk\clientmode_sdk.h"
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RelativePath=".\hl2\c_barney.cpp"
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>
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||||
</File>
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||||
<File
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RelativePath=".\sdk\sdk_in_main.cpp"
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RelativePath=".\hl2\c_basehelicopter.cpp"
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>
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</File>
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<File
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RelativePath=".\sdk\sdk_prediction.cpp"
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RelativePath=".\hl2\c_basehelicopter.h"
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>
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</File>
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<File
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RelativePath="..\shared\sdk\sdk_shareddefs.cpp"
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RelativePath=".\hl2\c_basehlcombatweapon.cpp"
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>
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</File>
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||||
<File
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RelativePath="..\shared\sdk\sdk_shareddefs.h"
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RelativePath=".\hl2\c_basehlcombatweapon.h"
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>
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||||
</File>
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<File
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RelativePath="..\shared\sdk\sdk_usermessages.cpp"
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>
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</File>
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<Filter
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||||
Name="GUI"
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||||
>
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||||
<File
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RelativePath=".\sdk\sdk_backgroundpanel.cpp"
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>
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||||
</File>
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<File
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RelativePath=".\sdk\sdk_backgroundpanel.h"
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>
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</File>
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<File
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RelativePath=".\sdk\vgui\sdk_classmenu.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\sdk_classmenu.h"
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>
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||||
</File>
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||||
<File
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RelativePath=".\sdk\sdk_scoreboard.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_scoreboard.h"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\sdk_spectatorgui.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\sdk_spectatorgui.h"
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>
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||||
</File>
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||||
<File
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RelativePath=".\sdk\vgui\sdk_teammenu.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\sdk_teammenu.h"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\sdk_textwindow.cpp"
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>
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</File>
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||||
<File
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>
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||||
</File>
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||||
<File
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||||
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\sdkviewport.h"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\vgui_rootpanel_sdk.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\vgui\vgui_rootpanel_sdk.h"
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>
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||||
</File>
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||||
</Filter>
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||||
<Filter
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||||
Name="Hud Elements"
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>
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||||
<File
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||||
RelativePath=".\sdk\hud_sdkdeathnotice.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_ammo.cpp"
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>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_armor.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_chat.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_chat.h"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_damage.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_health.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_message.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_stamina.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_targetid.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath=".\sdk\sdk_hud_weaponselection.cpp"
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||||
>
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||||
</File>
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||||
</Filter>
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||||
<Filter
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||||
Name="Weapons"
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||||
>
|
||||
<File
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||||
RelativePath="..\shared\sdk\sdk_basegrenade_projectile.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath="..\shared\sdk\sdk_basegrenade_projectile.h"
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||||
>
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||||
</File>
|
||||
<File
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||||
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath="..\shared\sdk\sdk_fx_shared.cpp"
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||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath="..\shared\sdk\sdk_fx_shared.h"
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||||
>
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||||
</File>
|
||||
<File
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||||
RelativePath=".\sdk\sdk_fx_tracers.cpp"
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||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath=".\sdk\sdk_fx_weaponfx.cpp"
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||||
>
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||||
</File>
|
||||
<File
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||||
RelativePath="..\shared\sdk\sdk_weapon_melee.cpp"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath="..\shared\sdk\sdk_weapon_melee.h"
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||||
>
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||||
</File>
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||||
<File
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||||
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||||
>
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||||
</File>
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||||
<File
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||||
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||||
>
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||||
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|
||||
<File
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||||
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||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath="..\shared\sdk\weapon_basesdkgrenade.h"
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||||
>
|
||||
</File>
|
||||
<File
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||||
RelativePath="..\shared\sdk\weapon_crowbar.cpp"
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||||
>
|
||||
</File>
|
||||
<File
|
||||
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||||
>
|
||||
</File>
|
||||
<File
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||||
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||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\weapon_mp5.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\weapon_pistol.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\weapon_sdkbase.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\weapon_sdkbase.h"
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||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\weapon_shotgun.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Rules"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\sdk\c_sdk_team.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\sdk\c_sdk_team.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_gamerules.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_gamerules.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Player"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\sdk\c_sdk_player.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\sdk\c_sdk_player.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\sdk\c_sdk_player_resource.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\sdk\c_sdk_player_resource.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_gamemovement.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_player_shared.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_playeranimstate.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_playeranimstate.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_playerclass_info_parse.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\sdk\sdk_playerclass_info_parse.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Multiplayer"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\shared\Multiplayer\multiplayer_animstate.cpp"
|
||||
RelativePath=".\hl2\c_basehlplayer.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\Multiplayer\multiplayer_animstate.h"
|
||||
RelativePath=".\hl2\c_basehlplayer.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_citadel_effects.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_corpse.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_corpse.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_env_alyxtemp.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_env_headcrabcanister.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_env_starfield.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_func_tankmortar.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_hl2_playerlocaldata.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_hl2_playerlocaldata.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_info_teleporter_countdown.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\c_npc_advisor.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_npc_antlionguard.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_npc_combinegunship.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_npc_manhack.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\c_npc_puppet.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_npc_rollermine.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_plasma_beam_node.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_prop_combine_ball.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_prop_combine_ball.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\c_prop_scalable.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_rotorwash.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_script_intro.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_strider.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_te_concussiveexplosion.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_te_flare.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_thumper_dust.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_vehicle_airboat.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_vehicle_cannon.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_vehicle_crane.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_vehicle_crane.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\c_vehicle_jeep_episodic.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_vehicle_prisoner_pod.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\c_vort_charge_token.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_weapon__stubs_hl2.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_weapon_crossbow.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\c_weapon_hopwire.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_weapon_physcannon.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\c_weapon_stunstick.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\citadel_effects_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\clientmode_hlnormal.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\clientmode_hlnormal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\death.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\env_headcrabcanister_shared.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\env_headcrabcanister_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\episodic_screenspaceeffects.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\episodic_screenspaceeffects.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\episodic\flesh_internal_material_proxy.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\fx_antlion.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\fx_bugbait.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\fx_hl2_impacts.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\fx_hl2_tracers.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hl2_clientmode.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl2_gamerules.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl2_gamerules.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl2_shareddefs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl2_usermessages.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl_gamemovement.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl_gamemovement.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hl_in_main.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hl_prediction.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_ammo.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_battery.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_blood.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_credits.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_damageindicator.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_flashlight.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_health.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_locator.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_poisondamageindicator.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hud_posture.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_quickinfo.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_radar.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_radar.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hud_squadstatus.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_suitpower.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_suitpower.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_weaponselection.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\hud_zoom.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\episodic\npc_advisor_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\script_intro_shared.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\shieldproxy.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\survival_gamerules.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\hl2\vgui_rootpanel_hl2.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
@@ -2790,7 +2842,7 @@
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\lib\public\particles.lib"
|
||||
RelativePath="..\..\lib\public\Particles.lib"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
@@ -2822,6 +2874,14 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resources"
|
||||
>
|
||||
<File
|
||||
RelativePath=".\client_episodic.vpc"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="MP3"
|
||||
>
|
||||
@@ -3533,6 +3593,10 @@
|
||||
RelativePath=".\splinepatch.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\statgather.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\steam\steam_api.h"
|
||||
>
|
||||
@@ -4577,6 +4641,10 @@
|
||||
RelativePath="..\shared\basegrenade_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\basehlcombatweapon_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\baseparticleentity.h"
|
||||
>
|
||||
@@ -4701,6 +4769,14 @@
|
||||
RelativePath="..\shared\groundlink.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl2_player_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\hl2\hl_movedata.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\ichoreoeventcallback.h"
|
||||
>
|
||||
@@ -4977,6 +5053,10 @@
|
||||
RelativePath="..\shared\cstrike\weapon_hegrenade.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\weapon_ifmsteadycam.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\shared\tf2\weapon_objectselection.h"
|
||||
>
|
||||
@@ -4997,10 +5077,6 @@
|
||||
RelativePath=".\game_controls\baseviewport.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\game_controls\classmenu.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\game_controls\clientscoreboarddialog.h"
|
||||
>
|
File diff suppressed because it is too large
Load Diff
25
src/src/game_episodic-2005.sln
Normal file
25
src/src/game_episodic-2005.sln
Normal file
@@ -0,0 +1,25 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client (Episodic)", "game\client\client_episodic-2005.vcproj", "{306BEF7B-8A1F-F569-3761-3E05CFD6D683}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server (Episodic)", "game\server\server_episodic-2005.vcproj", "{31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{306BEF7B-8A1F-F569-3761-3E05CFD6D683}.Release|Win32.Build.0 = Release|Win32
|
||||
{31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{31C796EE-3EE9-54FC-9EF2-AC09ED9C18F5}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
@@ -1,37 +0,0 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Client SDK", "game\client\client_scratch-2005.vcproj", "{09603CC0-928D-4939-83E5-C255291B9466}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Server SDK", "game\server\server_scratch-2005.vcproj", "{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vgui_controls", "vgui2\vgui_controls\vgui_controls-2005.vcproj", "{BF3EDBF5-ED65-4567-B348-504C1310A1BB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "tier1", "tier1\tier1-2005.vcproj", "{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{09603CC0-928D-4939-83E5-C255291B9466}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{09603CC0-928D-4939-83E5-C255291B9466}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{09603CC0-928D-4939-83E5-C255291B9466}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{09603CC0-928D-4939-83E5-C255291B9466}.Release|Win32.Build.0 = Release|Win32
|
||||
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E8C0FE86-D8E1-4B44-8F76-F2A9A21E9C4F}.Release|Win32.Build.0 = Release|Win32
|
||||
{BF3EDBF5-ED65-4567-B348-504C1310A1BB}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{BF3EDBF5-ED65-4567-B348-504C1310A1BB}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{BF3EDBF5-ED65-4567-B348-504C1310A1BB}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{BF3EDBF5-ED65-4567-B348-504C1310A1BB}.Release|Win32.Build.0 = Release|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E1DA8DB8-FB4C-4B14-91A6-98BCED6B9720}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Reference in New Issue
Block a user