Implemented basic speed game
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30
main.cpp
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30
main.cpp
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#include <QGuiApplication>
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#include <QLoggingCategory>
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#include <QQmlApplicationEngine>
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#include <QQmlContext>
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#include "connectionhandler.h"
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#include "devicefinder.h"
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#include "devicehandler.h"
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int main(int argc, char *argv[])
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{
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QLoggingCategory::setFilterRules(QStringLiteral("qt.bluetooth* = true"));
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QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QGuiApplication app(argc, argv);
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ConnectionHandler connectionHandler;
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DeviceHandler deviceHandler;
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DeviceFinder deviceFinder(&deviceHandler);
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qmlRegisterUncreatableType<DeviceHandler>("Shared", 1, 0, "AddressType", "Enum is not a type");
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QQmlApplicationEngine engine;
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engine.rootContext()->setContextProperty("connectionHandler", &connectionHandler);
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engine.rootContext()->setContextProperty("deviceFinder", &deviceFinder);
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engine.rootContext()->setContextProperty("deviceHandler", &deviceHandler);
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engine.load(QUrl(QStringLiteral("qrc:/qml/main.qml")));
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return app.exec();
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}
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