Added some more code
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@ -257,6 +257,48 @@ uint8_t count_curve_points(BatteryCellType cellType)
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return count;
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}
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std::optional<CalibrationPointVoltages> get_point_n_voltages(BatteryCellType cellType, uint8_t num)
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{
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#define GET_POINT_N_VOLTAGES(higherVoltage,lowerVoltage,fromAh,toAh) \
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if (count == num) { \
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uint16_t minVoltage = (lowerVoltage) * 100; \
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uint16_t maxVoltage = (higherVoltage) * 100; \
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return CalibrationPointVoltages{ .minVoltage=minVoltage, .maxVoltage=maxVoltage }; \
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} \
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count++;
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uint8_t count = 0;
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CalibrationPointVoltages point;
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switch (cellType)
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{
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case BatteryCellType::_22P:
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{
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BAT_CURVE_22P(GET_POINT_N_VOLTAGES);
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}
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case BatteryCellType::HG2:
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{
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BAT_CURVE_HG2(GET_POINT_N_VOLTAGES);
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}
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case BatteryCellType::MH1:
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{
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BAT_CURVE_MH1(GET_POINT_N_VOLTAGES);
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}
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case BatteryCellType::VTC5:
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{
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BAT_CURVE_VTC5(GET_POINT_N_VOLTAGES);
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}
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case BatteryCellType::BAK_25R:
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{
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BAT_CURVE_25R(GET_POINT_N_VOLTAGES);
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}
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case BatteryCellType::HE4:
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{
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BAT_CURVE_HE4(GET_POINT_N_VOLTAGES);
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}
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}
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return std::nullopt;
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}
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namespace battery {
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std::optional<float> bootBatPercentage;
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std::optional<float> bootBatWh;
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@ -6,6 +6,11 @@
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// local includes
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#include <bobbytypesafeenum.h>
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typedef struct {
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uint16_t minVoltage;
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uint16_t maxVoltage;
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} CalibrationPointVoltages;
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// battery curves
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#define PERCENTAGE(higherVoltage,lowerVoltage,fromAh,toAh) \
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if (cellVoltage >= lowerVoltage && cellVoltage <= higherVoltage) \
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@ -150,6 +155,8 @@ float getTarget_mAh();
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uint8_t count_curve_points(BatteryCellType cellType);
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std::optional<CalibrationPointVoltages> get_point_n_voltages(BatteryCellType cellType, uint8_t num);
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namespace battery {
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extern std::optional<float> bootBatPercentage;
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extern std::optional<float> bootBatWh;
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@ -4,22 +4,29 @@
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#include <screenmanager.h>
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// local includes
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#include "globals.h"
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#include "displays/menus/batterymenu.h"
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namespace {
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constexpr char TEXT_BATTERY_GRAPH[] = "Battery Level";
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} // namespace
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void BatteryGraphDisplay::initScreen() {
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void BatteryGraphDisplay::initScreen()
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{
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Base::initScreen();
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}
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std::string BatteryGraphDisplay::text() const {
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std::string BatteryGraphDisplay::text() const
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{
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return TEXT_BATTERY_GRAPH;
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}
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void BatteryGraphDisplay::redraw() {
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void BatteryGraphDisplay::redraw()
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{
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using namespace espgui;
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Base::redraw();
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// tft.drawLine() code
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}
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void BatteryGraphDisplay::buttonPressed(espgui::Button button)
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@ -1,7 +1,5 @@
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#pragma once
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// 3rdparty lib includes
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// local includes
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#include "bobbydisplaywithtitle.h"
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