Merge pull request #98 from bobbycar-graz/blink-styles

Added beep-blink, 6Wire and more
This commit is contained in:
CommanderRedYT
2021-10-01 17:04:14 +02:00
committed by GitHub
9 changed files with 72 additions and 23 deletions

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@ -159,6 +159,7 @@ struct SmallOffsetAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &
struct BigOffsetAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.ledstrip.bigOffset; } };
struct DeziampereAccessor : public RefAccessorSaveSettings<int16_t> { int16_t &getRef() const override { return settings.ledstrip.deziampere; } };
struct EnableBeepWhenBlinkAccessor : public RefAccessorSaveSettings<bool> { bool &getRef() const override { return settings.ledstrip.enableBeepWhenBlink; } };
struct EnableFullBlinkAccessor : public RefAccessorSaveSettings<bool> { bool &getRef() const override { return settings.ledstrip.enableFullBlink; } };
#endif
struct LockscreenAllowPresetSwitchAccessor : public RefAccessorSaveSettings<bool> { bool &getRef() const override { return settings.lockscreen.allowPresetSwitch; } };

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@ -18,13 +18,29 @@ public:
class LedstripAnimationBlinkLeftAction : public virtual ActionInterface
{
public:
void triggered() override { blinkAnimation = LEDSTRIP_OVERWRITE_BLINKLEFT; }
#ifndef LEDSTRIP_WRONG_DIRECTION
void triggered() override {
blinkAnimation = LEDSTRIP_OVERWRITE_BLINKLEFT;
}
#else
void triggered() override {
blinkAnimation = LEDSTRIP_OVERWRITE_BLINKRIGHT;
}
#endif
};
class LedstripAnimationBlinkRightAction : public virtual ActionInterface
{
public:
void triggered() override { blinkAnimation = LEDSTRIP_OVERWRITE_BLINKRIGHT; }
#ifndef LEDSTRIP_WRONG_DIRECTION
void triggered() override {
blinkAnimation = LEDSTRIP_OVERWRITE_BLINKRIGHT;
}
#else
void triggered() override {
blinkAnimation = LEDSTRIP_OVERWRITE_BLINKLEFT;
}
#endif
};
class LedstripAnimationBlinkBothAction : public virtual ActionInterface

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@ -78,6 +78,8 @@ public:
{
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_LEDANIMATION>, ToggleBoolAction, CheckboxIcon, EnableLedAnimationAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BRAKELIGHTS>, ToggleBoolAction, CheckboxIcon, EnableBrakeLightsAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLINKBEEP>, ToggleBoolAction, CheckboxIcon, EnableBeepWhenBlinkAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_FULLBLINK>, ToggleBoolAction, CheckboxIcon, EnableFullBlinkAccessor>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_SELECTANIMATION>, SwitchScreenAction<LedstripSelectAnimationMenu>>>();
constructMenuItem<makeComponent<MenuItem, StaticText<TEXT_BLINKANIMATION>, SwitchScreenAction<LedstripSelectBlinkMenu>>>();
constructMenuItem<makeComponent<MenuItem, TextWithValueHelper<TEXT_LEDSCOUNT, LedsCountAccessor>, SwitchScreenAction<LedsCountChangeScreen>>>();

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@ -1,5 +1,4 @@
#pragma once
#define FEATURE_DPAD_6WIRESW
// system includes
#include <array>

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@ -1,4 +1,5 @@
#pragma once
#define FEATURE_LEDSTRIP
#ifdef FEATURE_LEDSTRIP
// 3rdparty lib includes
#include <FastLED.h>
@ -32,37 +33,43 @@ void initLedStrip()
void updateLedStrip()
{
EVERY_N_MILLISECONDS( 20 ) { gHue++; }
static bool have_disabled_beeper = false;
if (cpputils::is_in(blinkAnimation, LEDSTRIP_OVERWRITE_BLINKLEFT, LEDSTRIP_OVERWRITE_BLINKRIGHT, LEDSTRIP_OVERWRITE_BLINKBOTH))
{
std::fill(std::begin(leds), std::end(leds), CRGB{0, 0, 0});
if (espchrono::millis_clock::now().time_since_epoch() % 750ms < 375ms)
{
if (settings.ledstrip.enableBeepWhenBlink)
{
for (Controller &controller : controllers)
controller.command.buzzer.freq = 3;
for (Controller &controller : controllers)
controller.command.buzzer.freq = 3;
}
auto color = CRGB{255, 255, 0};
const auto center = (std::begin(leds) + (leds.size() / 2) + settings.ledstrip.centerOffset);
#ifndef LEDSTRIP_WRONG_DIRECTION
if (blinkAnimation != LEDSTRIP_OVERWRITE_BLINKRIGHT)
if (blinkAnimation != LEDSTRIP_OVERWRITE_BLINKRIGHT && !settings.ledstrip.enableFullBlink)
{
std::fill(center - settings.ledstrip.bigOffset, center - settings.ledstrip.smallOffset, color);
if (blinkAnimation != LEDSTRIP_OVERWRITE_BLINKLEFT)
}
else if(blinkAnimation != LEDSTRIP_OVERWRITE_BLINKRIGHT && settings.ledstrip.enableFullBlink)
{
std::fill(std::begin(leds), center, color);
}
if (blinkAnimation != LEDSTRIP_OVERWRITE_BLINKLEFT && !settings.ledstrip.enableFullBlink)
{
std::fill(center + settings.ledstrip.smallOffset, center + settings.ledstrip.bigOffset, color);
#else
if (blinkAnimation != LEDSTRIP_OVERWRITE_BLINKLEFT)
std::fill(center - settings.ledstrip.bigOffset, center - settings.ledstrip.smallOffset, color);
if (blinkAnimation != LEDSTRIP_OVERWRITE_BLINKRIGHT)
std::fill(center + settings.ledstrip.smallOffset, center + settings.ledstrip.bigOffset, color);
#endif
}
else if(blinkAnimation != LEDSTRIP_OVERWRITE_BLINKLEFT && settings.ledstrip.enableFullBlink)
{
std::fill(center, std::end(leds), color);
}
} else {
if (settings.ledstrip.enableBeepWhenBlink)
{
for (Controller &controller : controllers)
controller.command.buzzer.freq = 0;
for (Controller &controller : controllers)
controller.command.buzzer.freq = 0;
}
}
}
@ -86,8 +93,15 @@ void updateLedStrip()
const auto center = (std::begin(leds) + (leds.size() / 2) + settings.ledstrip.centerOffset);
std::fill(std::begin(leds), std::end(leds), CRGB{0, 0, 0});
std::fill(center - settings.ledstrip.bigOffset, center - settings.ledstrip.smallOffset, color);
std::fill(center + settings.ledstrip.smallOffset, center + settings.ledstrip.bigOffset, color);
if (settings.ledstrip.enableFullBlink)
{
std::fill(std::begin(leds), std::end(leds), color);
}
else
{
std::fill(center - settings.ledstrip.bigOffset, center - settings.ledstrip.smallOffset, color);
std::fill(center + settings.ledstrip.smallOffset, center + settings.ledstrip.bigOffset, color);
}
}
else
{
@ -100,6 +114,14 @@ void updateLedStrip()
}
}
if (have_disabled_beeper == false && (!(cpputils::is_in(blinkAnimation, LEDSTRIP_OVERWRITE_BLINKLEFT, LEDSTRIP_OVERWRITE_BLINKRIGHT, LEDSTRIP_OVERWRITE_BLINKBOTH)) || !settings.ledstrip.enableBeepWhenBlink))
{
for (Controller &controller : controllers)
controller.command.buzzer.freq = 0;
have_disabled_beeper = true;
}
else if ((cpputils::is_in(blinkAnimation, LEDSTRIP_OVERWRITE_BLINKLEFT, LEDSTRIP_OVERWRITE_BLINKRIGHT, LEDSTRIP_OVERWRITE_BLINKBOTH)) && settings.ledstrip.enableBeepWhenBlink) have_disabled_beeper = false;
FastLED.setMaxPowerInVoltsAndMilliamps(5,settings.ledstrip.deziampere * 100);
FastLED.show();
}

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@ -4,9 +4,14 @@
*/
#define LEDSTRIP_OVERWRITE_NONE 0
#define LEDSTRIP_OVERWRITE_BLINKLEFT 1
#ifndef LEDSTRIP_WRONG_DIRECTION
#define LEDSTRIP_OVERWRITE_BLINKLEFT 1
#define LEDSTRIP_OVERWRITE_BLINKRIGHT 2
#define LEDSTRIP_OVERWRITE_BLINKBOTH 3
#else
#define LEDSTRIP_OVERWRITE_BLINKLEFT 2
#define LEDSTRIP_OVERWRITE_BLINKRIGHT 1
#endif
#define LEDSTRIP_OVERWRITE_BLINKBOTH 3
#define LEDSTRIP_ANIMATION_TYPE_DEFAULTRAINBOW 0

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@ -234,10 +234,11 @@ constexpr Settings::Ledstrip defaultLedstrip {
.deziampere = 30,
.enableBeepWhenBlink = false,
#ifdef LEDSTRIP_ANIMATION_DEFAULT
.animationType = LEDSTRIP_ANIMATION_DEFAULT
.animationType = LEDSTRIP_ANIMATION_DEFAULT,
#else
.animationType = LEDSTRIP_ANIMATION_TYPE_DEFAULTRAINBOW
.animationType = LEDSTRIP_ANIMATION_TYPE_DEFAULTRAINBOW,
#endif
.enableFullBlink = false
};
#endif

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@ -163,6 +163,7 @@ struct Settings
int16_t deziampere;
bool enableBeepWhenBlink;
int16_t animationType;
bool enableFullBlink;
} ledstrip;
#endif
@ -264,6 +265,7 @@ void Settings::executeForEveryCommonSetting(T &&callable)
callable("deziampere", ledstrip.deziampere);
callable("beeppwhenblink", ledstrip.enableBeepWhenBlink);
// callable("animationType", ledstrip.animationType);
callable("fullblink", ledstrip.enableFullBlink);
#endif
callable("lockAlwPresetSw", lockscreen.allowPresetSwitch);

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@ -250,6 +250,7 @@ constexpr char TEXT_SMALLOFFSET[] = "Small Offset";
constexpr char TEXT_BIGOFFSET[] = "Big Offset";
constexpr char TEXT_LEDSTRIP_MILLIAMP[] = "Ledstrip 0.1A";
constexpr char TEXT_BLINKBEEP[] = "Blink Beep";
constexpr char TEXT_FULLBLINK[] = "Full blink";
//constexpr char TEXT_BACK[] = "Back";
//LedstripSelectAnimationMenu