Refactorings again more
This commit is contained in:
@ -0,0 +1,26 @@
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#include "rebootaction.h"
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// esp-idf includes
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#include <esp_system.h>
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// 3rdparty lib includes
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#include <tftinstance.h>
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// local includes
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#include "globals.h"
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#include "texts.h"
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void RebootAction::triggered()
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{
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espgui::tft.fillScreen(TFT_BLACK);
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espgui::tft.setTextColor(TFT_YELLOW);
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espgui::tft.drawString(TEXT_REBOOT, 5, 5, 4);
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espgui::tft.fillRect(0, 34, espgui::tft.width(), 3, TFT_WHITE);
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espgui::tft.setTextColor(TFT_WHITE);
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espgui::tft.drawString("Rebooting now...", 0, 50, 4);
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esp_restart();
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}
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@ -1,30 +1,12 @@
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#pragma once
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#include <esp_system.h>
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// 3rdparty lib includes
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#include "actioninterface.h"
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#include "globals.h"
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#include "texts.h"
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using namespace espgui;
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namespace {
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class RebootAction : public virtual ActionInterface
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class RebootAction : public virtual espgui::ActionInterface
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{
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public:
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void triggered() override
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{
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tft.fillScreen(TFT_BLACK);
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tft.setTextColor(TFT_YELLOW);
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tft.drawString(TEXT_REBOOT, 5, 5, 4);
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tft.fillRect(0, 34, tft.width(), 3, TFT_WHITE);
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tft.setTextColor(TFT_WHITE);
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tft.drawString("Rebooting now...", 0, 50, 4);
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esp_restart();
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}
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void triggered() override;
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};
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}
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@ -0,0 +1,37 @@
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#include "changevaluedisplay_unifiedmodelmode.h"
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// esp-idf includes
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#include <esp_log.h>
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// local includes
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#include "utils.h"
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#include "texts.h"
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namespace espgui {
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ChangeValueDisplay<UnifiedModelMode>::ChangeValueDisplay()
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{
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_COMMUTATION>>>(UnifiedModelMode::Commutation, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_SINUSOIDAL>>>(UnifiedModelMode::Sinusoidal, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCVOLTAGE>>>(UnifiedModelMode::FocVoltage, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCSPEED>>>(UnifiedModelMode::FocSpeed, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCTORQUE>>>(UnifiedModelMode::FocTorque, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
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}
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void ChangeValueDisplay<UnifiedModelMode>::start()
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{
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Base::start();
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switch (const auto value = getValue())
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{
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case UnifiedModelMode::Commutation: setSelectedIndex(0); break;
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case UnifiedModelMode::Sinusoidal: setSelectedIndex(1); break;
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case UnifiedModelMode::FocVoltage: setSelectedIndex(2); break;
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case UnifiedModelMode::FocSpeed: setSelectedIndex(3); break;
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case UnifiedModelMode::FocTorque: setSelectedIndex(4); break;
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default:
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ESP_LOGW("BOBBY", "Unknown UnifiedModelMode: %i", int(value));
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setSelectedIndex(5);
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}
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}
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} // namespace espgui
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@ -1,14 +1,13 @@
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#pragma once
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#include <esp_log.h>
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// 3rdparty lib includes
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#include "changevaluedisplay.h"
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#include "menudisplay.h"
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#include "utils.h"
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#include "actions/setvalueaction.h"
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#include "actions/backproxyaction.h"
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#include "icons/back.h"
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#include "texts.h"
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// local includes
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#include "unifiedmodelmode.h"
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namespace espgui {
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@ -25,31 +24,4 @@ public:
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void start() override;
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};
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ChangeValueDisplay<UnifiedModelMode>::ChangeValueDisplay()
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{
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_COMMUTATION>>>(UnifiedModelMode::Commutation, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_SINUSOIDAL>>>(UnifiedModelMode::Sinusoidal, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCVOLTAGE>>>(UnifiedModelMode::FocVoltage, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCSPEED>>>(UnifiedModelMode::FocSpeed, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, SetValueAction<UnifiedModelMode>, StaticText<TEXT_FOCTORQUE>>>(UnifiedModelMode::FocTorque, *this, *this);
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constructMenuItem<makeComponentArgs<MenuItem, BackProxyAction, StaticText<TEXT_BACK>, StaticMenuItemIcon<&espgui::icons::back>>>(*this);
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}
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void ChangeValueDisplay<UnifiedModelMode>::start()
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{
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Base::start();
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switch (const auto value = getValue())
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{
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case UnifiedModelMode::Commutation: setSelectedIndex(0); break;
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case UnifiedModelMode::Sinusoidal: setSelectedIndex(1); break;
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case UnifiedModelMode::FocVoltage: setSelectedIndex(2); break;
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case UnifiedModelMode::FocSpeed: setSelectedIndex(3); break;
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case UnifiedModelMode::FocTorque: setSelectedIndex(4); break;
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default:
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ESP_LOGW("BOBBY", "Unknown UnifiedModelMode: %i", int(value));
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setSelectedIndex(5);
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}
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}
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} // namespace espgui
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@ -0,0 +1,50 @@
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#include "garagedisplay.h"
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// system includes
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// esp-idf includes
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#include <esp_log.h>
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// 3rdparty lib includes
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#include <fmt/core.h>
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#include <tftinstance.h>
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#include <screenmanager.h>
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// local includes
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#include "displays/menus/mainmenu.h"
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#include "globals.h"
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#include "texts.h"
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#ifdef FEATURE_GARAGE
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void GarageDisplay::start()
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{
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}
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void GarageDisplay::initScreen()
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{
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espgui::tft.fillScreen(TFT_BLACK);
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espgui::tft.setTextFont(4);
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espgui::tft.setTextColor(TFT_YELLOW);
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espgui::tft.drawString(TEXT_GARAGE, 5, 5, 4);
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espgui::tft.fillRect(0, 34, espgui::tft.width(), 3, TFT_WHITE);
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espgui::tft.setTextColor(TFT_WHITE, TFT_BLACK);
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espgui::tft.drawString("Garage", 20, 100);
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}
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void GarageDisplay::redraw()
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{
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}
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void GarageDisplay::confirm()
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{
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}
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void GarageDisplay::back()
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{
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espgui::switchScreen<MainMenu>();
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}
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#endif
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@ -1,58 +1,18 @@
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#pragma once
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// system includes
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// esp-idf includes
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#include <esp_log.h>
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// 3rdparty lib includes
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#include <fmt/core.h>
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// local includes
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#include "display.h"
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#include "actions/switchscreenaction.h"
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#include "globals.h"
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#include "texts.h"
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#include "widgets/label.h"
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namespace {
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#ifdef FEATURE_GARAGE
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class GarageDisplay : public Display, public BackActionInterface<SwitchScreenAction<MainMenu>>
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class GarageDisplay : public espgui::Display
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{
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public:
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void start() override;
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void initScreen() override;
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void redraw() override;
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void confirm() override;
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void back() override;
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private:
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};
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void GarageDisplay::start()
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{
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}
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void GarageDisplay::initScreen()
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{
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tft.fillScreen(TFT_BLACK);
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tft.setTextFont(4);
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tft.setTextColor(TFT_YELLOW);
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tft.drawString(TEXT_GARAGE, 5, 5, 4);
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tft.fillRect(0, 34, tft.width(), 3, TFT_WHITE);
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tft.setTextColor(TFT_WHITE, TFT_BLACK);
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tft.drawString("Garage", 20, 100);
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}
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void GarageDisplay::redraw()
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{
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}
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void GarageDisplay::confirm()
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{
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}
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#endif
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}
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@ -0,0 +1,144 @@
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#include "lockscreen.h"
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// 3rdparty lib includes
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#include <tftinstance.h>
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#include <screenmanager.h>
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// local includes
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#include "globals.h"
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#include "utils.h"
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#include "texts.h"
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#include "buttons.h"
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#include "displays/menus/mainmenu.h"
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void Lockscreen::start()
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{
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m_numbers = {0,0,0,0};
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m_currentIndex = 0;
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m_pressed = false;
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m_rotated = 0;
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m_oldMode = currentMode;
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currentMode = &m_mode;
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profileButtonDisabled = !settings.lockscreen.allowPresetSwitch;
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}
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void Lockscreen::initScreen()
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{
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espgui::tft.fillScreen(TFT_BLACK);
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espgui::tft.setTextFont(4);
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espgui::tft.setTextColor(TFT_YELLOW);
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espgui::tft.drawString(TEXT_LOCKVEHICLE, 5, 5);
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espgui::tft.fillRect(0, 34, espgui::tft.width(), 3, TFT_WHITE);
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espgui::tft.setTextColor(TFT_WHITE);
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espgui::tft.drawString("Enter code to unlock:", 0, 50);
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espgui::tft.setTextColor(TFT_WHITE, TFT_BLACK);
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for(int i = 0; i <= 3; i++)
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{
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drawRect(i, 3, TFT_WHITE);
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drawRect(i, 4, TFT_WHITE);
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}
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for (auto &label : m_labels)
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label.start();
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espgui::tft.setTextFont(7);
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drawRect(0, 1, TFT_YELLOW);
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drawRect(0, 2, TFT_YELLOW);
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m_labels[0].redraw(std::to_string(m_numbers[0]));
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}
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void Lockscreen::update()
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{
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// just in case someone changes that settings somehow
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profileButtonDisabled = !settings.lockscreen.allowPresetSwitch;
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}
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void Lockscreen::redraw()
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{
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if (m_pressed)
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{
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drawRect(m_currentIndex, 1, TFT_BLACK);
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drawRect(m_currentIndex, 2, TFT_BLACK);
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if (++m_currentIndex>=4)
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{
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if (m_numbers == settings.lockscreen.pin)
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{
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espgui::switchScreen<MainMenu>();
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#ifdef LOCKSCREEN_PLUGIN
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#pragma message "Activating Lockscreen Plugin"
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#include LOCKSCREEN_PLUGIN
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#endif
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return;
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}
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m_numbers = {0,0,0,0};
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m_currentIndex = 0;
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std::for_each(std::begin(m_labels) + 1, std::end(m_labels), [](auto &label){ label.redraw({}); });
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}
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m_labels[m_currentIndex].redraw(std::to_string(m_numbers[m_currentIndex]));
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drawRect(m_currentIndex, 1, TFT_YELLOW);
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drawRect(m_currentIndex, 2, TFT_YELLOW);
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m_pressed = false;
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}
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if (m_rotated)
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{
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m_numbers[m_currentIndex] -= m_rotated;
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if (m_numbers[m_currentIndex] < 0)
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m_numbers[m_currentIndex]+=10;
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else if (m_numbers[m_currentIndex] > 9)
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m_numbers[m_currentIndex]-=10;
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m_labels[m_currentIndex].redraw(std::to_string(m_numbers[m_currentIndex]));
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m_rotated = 0;
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}
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}
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void Lockscreen::stop()
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{
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Base::stop();
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if (currentMode == &m_mode)
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{
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// to avoid crash after deconstruction
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m_mode.stop();
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lastMode = nullptr;
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currentMode = m_oldMode;
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}
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profileButtonDisabled = false;
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}
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void Lockscreen::confirm()
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{
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m_pressed = true;
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}
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void Lockscreen::back()
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{
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}
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void Lockscreen::rotate(int offset)
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{
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m_rotated += offset;
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}
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void Lockscreen::drawRect(int index, int offset, uint32_t color) const
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{
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espgui::tft.drawRect(m_labels[index].x()-offset, m_labels[index].y()-offset, boxWidth+(offset*2), boxHeight+(offset*2), color);
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}
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|
@ -6,20 +6,15 @@
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// local includes
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#include "display.h"
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#include "widgets/label.h"
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#include "globals.h"
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#include "utils.h"
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#include "texts.h"
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#include "modes/ignoreinputmode.h"
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#include "buttons.h"
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#ifdef LOCKSCREEN_PLUGIN
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#include "ledstrip.h"
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#endif
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namespace {
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class Lockscreen : public Display, public DummyBack
|
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class Lockscreen : public espgui::Display
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{
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using Base = Display;
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using Base = espgui::Display;
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static constexpr auto boxWidth = 35;
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static constexpr auto boxHeight = 50;
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@ -33,16 +28,17 @@ public:
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void stop() override;
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||||
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||||
void confirm() override;
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||||
void back() override;
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||||
void rotate(int offset) override;
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||||
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||||
private:
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void drawRect(int index, int offset, uint32_t color) const;
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std::array<Label, 4> m_labels {{
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Label{spacing, 100}, // boxWidth, boxHeight
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Label{spacing*2+boxWidth, 100}, // boxWidth, boxHeight
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Label{spacing*3+boxWidth*2, 100}, // boxWidth, boxHeight
|
||||
Label{spacing*4+boxWidth*3, 100} // boxWidth, boxHeight
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||||
std::array<espgui::Label, 4> m_labels {{
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espgui::Label{spacing, 100}, // boxWidth, boxHeight
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espgui::Label{spacing*2+boxWidth, 100}, // boxWidth, boxHeight
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||||
espgui::Label{spacing*3+boxWidth*2, 100}, // boxWidth, boxHeight
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||||
espgui::Label{spacing*4+boxWidth*3, 100} // boxWidth, boxHeight
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||||
}};
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||||
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||||
std::array<int8_t, 4> m_numbers;
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@ -55,132 +51,3 @@ private:
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ModeInterface *m_oldMode;
|
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IgnoreInputMode m_mode{0, bobbycar::protocol::ControlType::FieldOrientedControl, bobbycar::protocol::ControlMode::Speed};
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};
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void Lockscreen::start()
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{
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m_numbers = {0,0,0,0};
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m_currentIndex = 0;
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m_pressed = false;
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m_rotated = 0;
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m_oldMode = currentMode;
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currentMode = &m_mode;
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|
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profileButtonDisabled = !settings.lockscreen.allowPresetSwitch;
|
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}
|
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|
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void Lockscreen::initScreen()
|
||||
{
|
||||
tft.fillScreen(TFT_BLACK);
|
||||
tft.setTextFont(4);
|
||||
tft.setTextColor(TFT_YELLOW);
|
||||
|
||||
tft.drawString(TEXT_LOCKVEHICLE, 5, 5);
|
||||
|
||||
tft.fillRect(0, 34, tft.width(), 3, TFT_WHITE);
|
||||
|
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tft.setTextColor(TFT_WHITE);
|
||||
tft.drawString("Enter code to unlock:", 0, 50);
|
||||
|
||||
tft.setTextColor(TFT_WHITE, TFT_BLACK);
|
||||
|
||||
for(int i = 0; i <= 3; i++)
|
||||
{
|
||||
drawRect(i, 3, TFT_WHITE);
|
||||
drawRect(i, 4, TFT_WHITE);
|
||||
}
|
||||
|
||||
for (auto &label : m_labels)
|
||||
label.start();
|
||||
|
||||
tft.setTextFont(7);
|
||||
|
||||
drawRect(0, 1, TFT_YELLOW);
|
||||
drawRect(0, 2, TFT_YELLOW);
|
||||
m_labels[0].redraw(std::to_string(m_numbers[0]));
|
||||
}
|
||||
|
||||
void Lockscreen::update()
|
||||
{
|
||||
// just in case someone changes that settings somehow
|
||||
profileButtonDisabled = !settings.lockscreen.allowPresetSwitch;
|
||||
}
|
||||
|
||||
void Lockscreen::redraw()
|
||||
{
|
||||
if (m_pressed)
|
||||
{
|
||||
drawRect(m_currentIndex, 1, TFT_BLACK);
|
||||
drawRect(m_currentIndex, 2, TFT_BLACK);
|
||||
|
||||
if (++m_currentIndex>=4)
|
||||
{
|
||||
if (m_numbers == settings.lockscreen.pin)
|
||||
{
|
||||
switchScreen<MainMenu>();
|
||||
#ifdef LOCKSCREEN_PLUGIN
|
||||
#pragma message "Activating Lockscreen Plugin"
|
||||
#include LOCKSCREEN_PLUGIN
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
m_numbers = {0,0,0,0};
|
||||
m_currentIndex = 0;
|
||||
std::for_each(std::begin(m_labels) + 1, std::end(m_labels), [](auto &label){ label.redraw({}); });
|
||||
}
|
||||
|
||||
m_labels[m_currentIndex].redraw(std::to_string(m_numbers[m_currentIndex]));
|
||||
|
||||
drawRect(m_currentIndex, 1, TFT_YELLOW);
|
||||
drawRect(m_currentIndex, 2, TFT_YELLOW);
|
||||
|
||||
m_pressed = false;
|
||||
}
|
||||
|
||||
if (m_rotated)
|
||||
{
|
||||
m_numbers[m_currentIndex] -= m_rotated;
|
||||
|
||||
if (m_numbers[m_currentIndex] < 0)
|
||||
m_numbers[m_currentIndex]+=10;
|
||||
else if (m_numbers[m_currentIndex] > 9)
|
||||
m_numbers[m_currentIndex]-=10;
|
||||
|
||||
m_labels[m_currentIndex].redraw(std::to_string(m_numbers[m_currentIndex]));
|
||||
|
||||
m_rotated = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Lockscreen::stop()
|
||||
{
|
||||
Base::stop();
|
||||
|
||||
if (currentMode == &m_mode)
|
||||
{
|
||||
// to avoid crash after deconstruction
|
||||
m_mode.stop();
|
||||
lastMode = nullptr;
|
||||
|
||||
currentMode = m_oldMode;
|
||||
}
|
||||
|
||||
profileButtonDisabled = false;
|
||||
}
|
||||
|
||||
void Lockscreen::confirm()
|
||||
{
|
||||
m_pressed = true;
|
||||
}
|
||||
|
||||
void Lockscreen::rotate(int offset)
|
||||
{
|
||||
m_rotated += offset;
|
||||
}
|
||||
|
||||
void Lockscreen::drawRect(int index, int offset, uint32_t color) const
|
||||
{
|
||||
tft.drawRect(m_labels[index].x()-offset, m_labels[index].y()-offset, boxWidth+(offset*2), boxHeight+(offset*2), color);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,56 @@
|
||||
#include "poweroffdisplay.h"
|
||||
|
||||
// 3rdparty lib includes
|
||||
#include <tftinstance.h>
|
||||
#include <screenmanager.h>
|
||||
|
||||
// local includes
|
||||
#include "utils.h"
|
||||
#include "globals.h"
|
||||
#include "texts.h"
|
||||
#include "displays/menus/mainmenu.h"
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
void PoweroffDisplay::start()
|
||||
{
|
||||
m_startTime = espchrono::millis_clock::now();
|
||||
|
||||
for (Controller &controller : controllers)
|
||||
controller.command.poweroff = true;
|
||||
}
|
||||
|
||||
void PoweroffDisplay::initScreen()
|
||||
{
|
||||
espgui::tft.fillScreen(TFT_BLACK);
|
||||
espgui::tft.setTextColor(TFT_YELLOW);
|
||||
|
||||
espgui::tft.drawString(TEXT_POWEROFF, 5, 5, 4);
|
||||
|
||||
espgui::tft.fillRect(0, 34, espgui::tft.width(), 3, TFT_WHITE);
|
||||
|
||||
espgui::tft.setTextColor(TFT_WHITE);
|
||||
espgui::tft.drawString("Trying to turn off", 15, 50, 4);
|
||||
espgui::tft.drawString("both controllers", 25, 75, 4);
|
||||
espgui::tft.drawString("Please stand still...", 20, 125, 4);
|
||||
}
|
||||
|
||||
void PoweroffDisplay::update()
|
||||
{
|
||||
if (espchrono::millis_clock::now() - m_startTime >= 1000ms)
|
||||
espgui::switchScreen<MainMenu>();
|
||||
}
|
||||
|
||||
void PoweroffDisplay::stop()
|
||||
{
|
||||
for (Controller &controller : controllers)
|
||||
controller.command.poweroff = false;
|
||||
}
|
||||
|
||||
void PoweroffDisplay::confirm()
|
||||
{
|
||||
}
|
||||
|
||||
void PoweroffDisplay::back()
|
||||
{
|
||||
}
|
||||
|
@ -5,56 +5,19 @@
|
||||
|
||||
// local includes
|
||||
#include "display.h"
|
||||
#include "utils.h"
|
||||
#include "globals.h"
|
||||
#include "texts.h"
|
||||
|
||||
namespace {
|
||||
class PoweroffDisplay : public Display, public DummyConfirm, public DummyBack
|
||||
class PoweroffDisplay : public espgui::Display
|
||||
{
|
||||
public:
|
||||
void start() override;
|
||||
void initScreen() override;
|
||||
void update() override;
|
||||
void redraw() override {};
|
||||
void redraw() override {}
|
||||
void stop() override;
|
||||
|
||||
void confirm() override;
|
||||
void back() override;
|
||||
|
||||
private:
|
||||
espchrono::millis_clock::time_point m_startTime;
|
||||
};
|
||||
|
||||
void PoweroffDisplay::start()
|
||||
{
|
||||
m_startTime = espchrono::millis_clock::now();
|
||||
|
||||
for (Controller &controller : controllers)
|
||||
controller.command.poweroff = true;
|
||||
}
|
||||
|
||||
void PoweroffDisplay::initScreen()
|
||||
{
|
||||
tft.fillScreen(TFT_BLACK);
|
||||
tft.setTextColor(TFT_YELLOW);
|
||||
|
||||
tft.drawString(TEXT_POWEROFF, 5, 5, 4);
|
||||
|
||||
tft.fillRect(0, 34, tft.width(), 3, TFT_WHITE);
|
||||
|
||||
tft.setTextColor(TFT_WHITE);
|
||||
tft.drawString("Trying to turn off", 15, 50, 4);
|
||||
tft.drawString("both controllers", 25, 75, 4);
|
||||
tft.drawString("Please stand still...", 20, 125, 4);
|
||||
}
|
||||
|
||||
void PoweroffDisplay::update()
|
||||
{
|
||||
if (espchrono::millis_clock::now() - m_startTime >= 1000ms)
|
||||
switchScreen<MainMenu>();
|
||||
}
|
||||
|
||||
void PoweroffDisplay::stop()
|
||||
{
|
||||
for (Controller &controller : controllers)
|
||||
controller.command.poweroff = false;
|
||||
}
|
||||
}
|
||||
|
@ -7,8 +7,8 @@
|
||||
#include <espwifistack.h>
|
||||
|
||||
#ifdef FEATURE_OTA
|
||||
extern cpputils::DelayedConstruction<EspAsyncOta> asyncOta;
|
||||
extern bool asyncOtaTaskStarted;
|
||||
cpputils::DelayedConstruction<EspAsyncOta> asyncOta;
|
||||
bool asyncOtaTaskStarted{};
|
||||
|
||||
namespace {
|
||||
constexpr const char * const TAG = "BOBBYOTA";
|
||||
|
@ -9,8 +9,8 @@
|
||||
// local includes
|
||||
|
||||
#ifdef FEATURE_OTA
|
||||
cpputils::DelayedConstruction<EspAsyncOta> asyncOta;
|
||||
bool asyncOtaTaskStarted{};
|
||||
extern cpputils::DelayedConstruction<EspAsyncOta> asyncOta;
|
||||
extern bool asyncOtaTaskStarted;
|
||||
|
||||
void initOta();
|
||||
void handleOta();
|
||||
|
Reference in New Issue
Block a user