2017-07-20 08:01:46 -07:00
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//
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// Copyright (c) 2013-2016 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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2016-10-24 08:12:09 -04:00
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#ifndef BEAST_WEBSOCKET_IMPL_HANDSHAKE_IPP
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#define BEAST_WEBSOCKET_IMPL_HANDSHAKE_IPP
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2017-07-20 08:01:46 -07:00
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#include <beast/http/empty_body.hpp>
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#include <beast/http/message.hpp>
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#include <beast/http/read.hpp>
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#include <beast/http/write.hpp>
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2016-05-07 14:57:15 -04:00
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#include <beast/core/handler_alloc.hpp>
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#include <beast/core/handler_ptr.hpp>
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#include <beast/core/stream_concepts.hpp>
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#include <boost/assert.hpp>
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#include <memory>
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namespace beast {
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namespace websocket {
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2016-10-24 08:12:09 -04:00
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//------------------------------------------------------------------------------
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2017-07-20 08:01:46 -07:00
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// send the upgrade request and process the response
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//
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template<class NextLayer>
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template<class Handler>
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class stream<NextLayer>::handshake_op
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{
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using alloc_type =
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handler_alloc<char, Handler>;
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struct data
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{
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bool cont;
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stream<NextLayer>& ws;
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std::string key;
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http::request<http::empty_body> req;
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http::response<http::string_body> resp;
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int state = 0;
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data(Handler& handler, stream<NextLayer>& ws_,
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boost::string_ref const& host,
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boost::string_ref const& resource)
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: cont(boost_asio_handler_cont_helpers::
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is_continuation(handler))
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, ws(ws_)
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, req(ws.build_request(host, resource, key))
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{
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ws.reset();
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}
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};
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handler_ptr<data, Handler> d_;
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public:
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handshake_op(handshake_op&&) = default;
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handshake_op(handshake_op const&) = default;
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template<class DeducedHandler, class... Args>
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handshake_op(DeducedHandler&& h,
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stream<NextLayer>& ws, Args&&... args)
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: d_(make_handler_ptr<data, Handler>(
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std::forward<DeducedHandler>(h), ws,
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std::forward<Args>(args)...))
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{
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(*this)(error_code{}, false);
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}
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void
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operator()(error_code ec, bool again = true);
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friend
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void* asio_handler_allocate(
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std::size_t size, handshake_op* op)
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{
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return boost_asio_handler_alloc_helpers::
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allocate(size, op->d_.handler());
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}
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friend
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void asio_handler_deallocate(
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void* p, std::size_t size, handshake_op* op)
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{
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return boost_asio_handler_alloc_helpers::
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deallocate(p, size, op->d_.handler());
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}
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friend
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bool asio_handler_is_continuation(handshake_op* op)
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{
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return op->d_->cont;
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}
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template<class Function>
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friend
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void asio_handler_invoke(Function&& f, handshake_op* op)
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{
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return boost_asio_handler_invoke_helpers::
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invoke(f, op->d_.handler());
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}
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};
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template<class NextLayer>
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template<class Handler>
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void
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stream<NextLayer>::handshake_op<Handler>::
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operator()(error_code ec, bool again)
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{
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auto& d = *d_;
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d.cont = d.cont || again;
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while(! ec && d.state != 99)
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{
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switch(d.state)
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{
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case 0:
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{
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// send http upgrade
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d.state = 1;
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// VFALCO Do we need the ability to move
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// a message on the async_write?
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http::async_write(d.ws.stream_,
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d.req, std::move(*this));
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return;
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}
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// sent upgrade
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case 1:
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// read http response
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d.state = 2;
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http::async_read(d.ws.next_layer(),
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d.ws.stream_.buffer(), d.resp,
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std::move(*this));
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return;
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// got response
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case 2:
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{
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d.ws.do_response(d.resp, d.key, ec);
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// call handler
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d.state = 99;
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break;
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}
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}
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}
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d_.invoke(ec);
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}
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template<class NextLayer>
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template<class HandshakeHandler>
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typename async_completion<
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HandshakeHandler, void(error_code)>::result_type
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stream<NextLayer>::
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async_handshake(boost::string_ref const& host,
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boost::string_ref const& resource, HandshakeHandler&& handler)
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{
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static_assert(is_AsyncStream<next_layer_type>::value,
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"AsyncStream requirements not met");
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beast::async_completion<
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HandshakeHandler, void(error_code)
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> completion(handler);
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handshake_op<decltype(completion.handler)>{
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completion.handler, *this, host, resource};
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return completion.result.get();
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}
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template<class NextLayer>
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void
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stream<NextLayer>::
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handshake(boost::string_ref const& host,
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boost::string_ref const& resource)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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error_code ec;
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handshake(host, resource, ec);
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if(ec)
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throw system_error{ec};
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}
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template<class NextLayer>
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void
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stream<NextLayer>::
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handshake(boost::string_ref const& host,
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boost::string_ref const& resource, error_code& ec)
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{
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static_assert(is_SyncStream<next_layer_type>::value,
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"SyncStream requirements not met");
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reset();
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std::string key;
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http::write(stream_,
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build_request(host, resource, key), ec);
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if(ec)
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return;
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http::response<http::string_body> res;
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http::read(next_layer(), stream_.buffer(), res, ec);
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if(ec)
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return;
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do_response(res, key, ec);
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}
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//------------------------------------------------------------------------------
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2017-07-20 08:01:46 -07:00
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} // websocket
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} // beast
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#endif
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