Import KeyvaDB to Beast

This commit is contained in:
Vinnie Falco committed 2013-07-23 13:23:07 -07:00
1 parent ae0cd50840
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@@ -249,6 +255,8 @@
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<ClInclude Include="..\..\modules\beast_db\keyvalue\beast_KeyvaDB.h" />
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@@ -933,6 +941,13 @@
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@@ -36,6 +36,9 @@
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@@ -125,6 +128,12 @@
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@@ -632,6 +641,12 @@
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@@ -982,6 +997,12 @@
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//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include "BeastConfig.h"
#include "beast_db.h"
#include "../beast_crypto/beast_crypto.h"
namespace beast
{
#include "keyvalue/beast_KeyvaDB.cpp"
}
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//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_BEAST_DB_H_INCLUDED
#define BEAST_BEAST_DB_H_INCLUDED
//------------------------------------------------------------------------------
/* If you fail to make sure that all your compile units are building Beast with
the same set of option flags, then there's a risk that different compile
units will treat the classes as having different memory layouts, leading to
very nasty memory corruption errors when they all get linked together.
That's why it's best to always include the BeastConfig.h file before any
beast headers.
*/
#ifndef BEAST_BEASTCONFIG_H_INCLUDED
# ifdef _MSC_VER
# pragma message ("Have you included your BeastConfig.h file before including the Beast headers?")
# else
# warning "Have you included your BeastConfig.h file before including the Beast headers?"
# endif
#endif
#include "../beast_core/beast_core.h"
#include "../beast_basics/beast_basics.h"
//------------------------------------------------------------------------------
namespace beast
{
#include "keyvalue/beast_KeyvaDB.h"
}
#endif
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//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#include "beast_db.cpp"
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//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
/*
TODO
- Check consistency / range checking on read
- Cache top level tree nodes
- Coalesce I/O in RandomAccessFile
- Delete / file compaction
*/
class KeyvaDBImp : public KeyvaDB
{
private:
// These are stored in big endian format in the file.
// A file offset.
typedef int64 FileOffset;
// Index of a key.
//
// The value is broken up into two parts. The key block index,
// and a 1 based index within the keyblock corresponding to the
// internal key number.
//
typedef int32 KeyIndex;
typedef int32 KeyBlockIndex;
// Size of a value.
typedef uint32 ByteSize;
private:
// returns the number of keys in a key block with the specified depth
static int calcKeysAtDepth (int depth)
{
return (1U << depth) - 1;
}
// returns the number of bytes in a key record
static int calcKeyRecordBytes (int keyBytes)
{
// This depends on the format of a serialized key record
return
sizeof (FileOffset) +
sizeof (ByteSize) +
sizeof (KeyIndex) +
sizeof (KeyIndex) +
keyBytes
;
}
// returns the number of bytes in a key block
static int calcKeyBlockBytes (int depth, int keyBytes)
{
return calcKeysAtDepth (depth) * calcKeyRecordBytes (keyBytes);
}
public:
enum
{
currentVersion = 1
};
//--------------------------------------------------------------------------
struct KeyAddress
{
// 1 based key block number
uint32 blockNumber;
// 1 based key index within the block, breadth-first left to right
uint32 keyNumber;
};
enum
{
// The size of the fixed area at the beginning of the key file.
// This is used to store some housekeeping information like the
// key size and version number.
//
masterHeaderBytes = 1000
};
// The master record is at the beginning of the key file
struct MasterRecord
{
// version number, starting from 1
int32 version;
KeyBlockIndex nextKeyBlockIndex;
void write (OutputStream& stream)
{
stream.writeTypeBigEndian (version);
}
void read (InputStream& stream)
{
stream.readTypeBigEndianInto (&version);
}
};
// Key records are indexed starting at one.
struct KeyRecord : Uncopyable
{
explicit KeyRecord (void* const keyStorage)
: key (keyStorage)
{
}
// Absolute byte FileOffset in the value file.
FileOffset valFileOffset;
// Size of the corresponding value, in bytes.
ByteSize valSize;
// Key record index of left node, or 0.
KeyIndex leftIndex;
// Key record index of right node, or 0.
KeyIndex rightIndex;
// Points to keyBytes storage of the key.
void* const key;
};
//--------------------------------------------------------------------------
// A complete keyblock. The contents of the memory for the key block
// are identical to the format on disk. Therefore it is necessary to
// use the serialization routines to extract or update the key records.
//
class KeyBlock : Uncopyable
{
public:
KeyBlock (int depth, int keyBytes)
: m_depth (depth)
, m_keyBytes (keyBytes)
, m_storage (calcKeyBlockBytes (depth, keyBytes))
{
}
void read (InputStream& stream)
{
stream.read (m_storage.getData (), calcKeyBlockBytes (m_depth, m_keyBytes));
}
void write (OutputStream& stream)
{
stream.write (m_storage.getData (), calcKeyBlockBytes (m_depth, m_keyBytes));
}
void readKeyRecord (KeyRecord* keyRecord, int keyIndex)
{
bassert (keyIndex >=1 && keyIndex <= calcKeysAtDepth (m_depth));
size_t const byteOffset = (keyIndex - 1) * calcKeyRecordBytes (m_keyBytes);
MemoryInputStream stream (
addBytesToPointer (m_storage.getData (), byteOffset),
calcKeyRecordBytes (m_keyBytes),
false);
stream.readTypeBigEndianInto (&keyRecord->valFileOffset);
stream.readTypeBigEndianInto (&keyRecord->valSize);
stream.readTypeBigEndianInto (&keyRecord->leftIndex);
stream.readTypeBigEndianInto (&keyRecord->rightIndex);
stream.read (keyRecord->key, m_keyBytes);
}
#if 0
void writeKeyRecord (KeyRecord const& keyRecord, int keyIndex)
{
bassert (keyIndex >=1 && keyIndex <= calcKeysAtDepth (m_depth));
#if 0
size_t const byteOffset = (keyIndex - 1) * calcKeyRecordBytes (m_keyBytes);
MemoryOutputStream stream (
addBytesToPointer (m_storage.getData (), byteOffset),
calcKeyRecordBytes (m_keyBytes));
stream.writeTypeBigEndian (keyRecord.valFileOffset);
stream.writeTypeBigEndian (keyRecord.valSize);
stream.writeTypeBigEndian (keyRecord.leftIndex);
stream.writeTypeBigEndian (keyRecord.rightIndex);
stream.write (keyRecord.key, m_keyBytes);
#endif
}
#endif
private:
int const m_depth;
int const m_keyBytes;
MemoryBlock m_storage;
};
//--------------------------------------------------------------------------
// Concurrent data
//
struct State
{
RandomAccessFile keyFile;
RandomAccessFile valFile;
MasterRecord masterRecord;
KeyIndex newKeyIndex;
FileOffset valFileSize;
bool hasKeys () const noexcept
{
return newKeyIndex > 1;
}
};
typedef SharedData <State> SharedState;
//--------------------------------------------------------------------------
int const m_keyBytes;
int const m_keyBlockDepth;
SharedState m_state;
HeapBlock <char> m_keyStorage;
//--------------------------------------------------------------------------
KeyvaDBImp (int keyBytes,
int keyBlockDepth,
File keyPath,
File valPath)
: m_keyBytes (keyBytes)
, m_keyBlockDepth (keyBlockDepth)
, m_keyStorage (keyBytes)
{
SharedState::WriteAccess state (m_state);
openFile (&state->keyFile, keyPath);
int64 const fileSize = state->keyFile.getFile ().getSize ();
if (fileSize == 0)
{
// VFALCO TODO Better error handling here
// initialize the key file
Result result = state->keyFile.setPosition (masterHeaderBytes - 1);
if (result.wasOk ())
{
char byte = 0;
result = state->keyFile.write (&byte, 1);
if (result.wasOk ())
{
state->keyFile.flush ();
}
}
}
state->newKeyIndex = 1 + (state->keyFile.getFile ().getSize () - masterHeaderBytes)
/ calcKeyRecordBytes (m_keyBytes);
openFile (&state->valFile, valPath);
state->valFileSize = state->valFile.getFile ().getSize ();
}
~KeyvaDBImp ()
{
SharedState::WriteAccess state (m_state);
flushInternal (state);
}
// Open a file for reading and writing.
// Creates the file if it doesn't exist.
static void openFile (RandomAccessFile* file, File path)
{
Result const result = file->open (path, RandomAccessFile::readWrite);
if (! result)
{
String s;
s << "KeyvaDB: Couldn't open " << path.getFileName () << " for writing.";
Throw (std::runtime_error (s.toStdString ()));
}
}
//--------------------------------------------------------------------------
Result createMasterRecord (SharedState::WriteAccess& state)
{
MemoryBlock buffer (masterHeaderBytes, true);
Result result = state->keyFile.setPosition (0);
if (result.wasOk ())
{
MasterRecord mr;
mr.version = 1;
result = state->keyFile.write (buffer.getData (), buffer.getSize ());
}
return result;
}
//--------------------------------------------------------------------------
FileOffset calcKeyRecordOffset (KeyIndex keyIndex)
{
bassert (keyIndex > 0);
FileOffset const byteOffset = masterHeaderBytes + (keyIndex - 1) * calcKeyRecordBytes (m_keyBytes);
return byteOffset;
}
// Read a key record into memory.
// VFALCO TODO Return a Result and do validity checking on all inputs
//
void readKeyRecord (KeyRecord* const keyRecord,
KeyIndex const keyIndex,
SharedState::WriteAccess& state)
{
FileOffset const byteOffset = calcKeyRecordOffset (keyIndex);
Result result = state->keyFile.setPosition (byteOffset);
if (result.wasOk ())
{
MemoryBlock data (calcKeyRecordBytes (m_keyBytes));
size_t bytesRead;
result = state->keyFile.read (data.getData (), calcKeyRecordBytes (m_keyBytes), &bytesRead);
if (result.wasOk ())
{
if (bytesRead == calcKeyRecordBytes (m_keyBytes))
{
MemoryInputStream stream (data, false);
// This defines the file format!
stream.readTypeBigEndianInto (&keyRecord->valFileOffset);
stream.readTypeBigEndianInto (&keyRecord->valSize);
stream.readTypeBigEndianInto (&keyRecord->leftIndex);
stream.readTypeBigEndianInto (&keyRecord->rightIndex);
// Grab the key
stream.read (keyRecord->key, m_keyBytes);
}
else
{
result = Result::fail ("KeyvaDB: amountRead != calcKeyRecordBytes()");
}
}
}
if (! result.wasOk ())
{
String s;
s << "KeyvaDB readKeyRecord failed in " << state->keyFile.getFile ().getFileName ();
Throw (std::runtime_error (s.toStdString ()));
}
}
// Write a key record from memory
void writeKeyRecord (KeyRecord const& keyRecord,
KeyIndex const keyIndex,
SharedState::WriteAccess& state,
bool includingKey)
{
FileOffset const byteOffset = calcKeyRecordOffset (keyIndex);
int const bytes = calcKeyRecordBytes (m_keyBytes) - (includingKey ? 0 : m_keyBytes);
// VFALCO TODO Recycle this buffer
MemoryBlock data (bytes);
{
MemoryOutputStream stream (data, false);
// This defines the file format!
stream.writeTypeBigEndian (keyRecord.valFileOffset);
stream.writeTypeBigEndian (keyRecord.valSize);
stream.writeTypeBigEndian (keyRecord.leftIndex);
stream.writeTypeBigEndian (keyRecord.rightIndex);
// Write the key
if (includingKey)
stream.write (keyRecord.key, m_keyBytes);
}
Result result = state->keyFile.setPosition (byteOffset);
if (result.wasOk ())
{
size_t bytesWritten;
result = state->keyFile.write (data.getData (), bytes, &bytesWritten);
if (result.wasOk ())
{
if (bytesWritten != bytes)
{
result = Result::fail ("KeyvaDB: bytesWritten != bytes");
}
}
}
if (!result.wasOk ())
{
String s;
s << "KeyvaDB: writeKeyRecord failed in " << state->keyFile.getFile ().getFileName ();
Throw (std::runtime_error (s.toStdString ()));
}
}
// Append a value to the value file.
// VFALCO TODO return a Result
void writeValue (void const* const value, ByteSize valueBytes, SharedState::WriteAccess& state)
{
Result result = state->valFile.setPosition (state->valFileSize);
if (result.wasOk ())
{
size_t bytesWritten;
result = state->valFile.write (value, valueBytes, &bytesWritten);
if (result.wasOk ())
{
if (bytesWritten == valueBytes)
{
state->valFileSize += valueBytes;
}
else
{
result = Result::fail ("KeyvaDB: bytesWritten != valueBytes");
}
}
}
if (! result.wasOk ())
{
String s;
s << "KeyvaDB: writeValue failed in " << state->valFile.getFile ().getFileName ();
Throw (std::runtime_error (s.toStdString ()));
}
}
//--------------------------------------------------------------------------
struct FindResult : Uncopyable
{
FindResult (void* const keyStorage)
: keyRecord (keyStorage)
{
}
int compare; // result of the last comparison
KeyIndex keyIndex; // index we looked at last
//KeyBlock keyBlock; // KeyBlock we looked at last
KeyRecord keyRecord; // KeyRecord we looked at last
};
// Find a key. If the key doesn't exist, enough information
// is left behind in the result to perform an insertion.
//
// Returns true if the key was found.
//
bool find (FindResult* findResult, void const* key, SharedState::WriteAccess& state)
{
// Not okay to call this with an empty key file!
bassert (state->hasKeys ());
// This performs a standard binary search
findResult->keyIndex = 1;
do
{
readKeyRecord (&findResult->keyRecord, findResult->keyIndex, state);
findResult->compare = memcmp (key, findResult->keyRecord.key, m_keyBytes);
if (findResult->compare < 0)
{
if (findResult->keyRecord.leftIndex != 0)
{
// Go left
findResult->keyIndex = findResult->keyRecord.leftIndex;
}
else
{
// Insert position is to the left
break;
}
}
else if (findResult->compare > 0)
{
if (findResult->keyRecord.rightIndex != 0)
{
// Go right
findResult->keyIndex = findResult->keyRecord.rightIndex;
}
else
{
// Insert position is to the right
break;
}
}
}
while (findResult->compare != 0);
return findResult->compare == 0;
}
//--------------------------------------------------------------------------
bool get (void const* key, GetCallback* callback)
{
FindResult findResult (m_keyStorage.getData ());
SharedState::WriteAccess state (m_state);
bool found = false;
if (state->hasKeys ())
{
found = find (&findResult, key, state);
if (found)
{
void* const destStorage = callback->getStorageForValue (findResult.keyRecord.valSize);
Result result = state->valFile.setPosition (findResult.keyRecord.valFileOffset);
if (result.wasOk ())
{
size_t bytesRead;
result = state->valFile.read (destStorage, findResult.keyRecord.valSize, &bytesRead);
if (result.wasOk ())
{
if (bytesRead != findResult.keyRecord.valSize)
{
result = Result::fail ("KeyvaDB: bytesRead != valSize");
}
}
}
if (! result.wasOk ())
{
String s;
s << "KeyvaDB: get in " << state->valFile.getFile ().getFileName ();
Throw (std::runtime_error (s.toStdString ()));
}
}
}
return found;
}
//--------------------------------------------------------------------------
// Write a key value pair. Does nothing if the key exists.
void put (void const* key, void const* value, int valueBytes)
{
bassert (valueBytes > 0);
SharedState::WriteAccess state (m_state);
if (state->hasKeys ())
{
// Search for the key
FindResult findResult (m_keyStorage.getData ());
bool const found = find (&findResult, key, state);
if (! found )
{
bassert (findResult.compare != 0);
// Binary tree insertion.
// Link the last key record to the new key
{
if (findResult.compare < 0)
{
findResult.keyRecord.leftIndex = state->newKeyIndex;
}
else
{
findResult.keyRecord.rightIndex = state->newKeyIndex;
}
writeKeyRecord (findResult.keyRecord, findResult.keyIndex, state, false);
}
// Write the new key
{
findResult.keyRecord.valFileOffset = state->valFileSize;
findResult.keyRecord.valSize = valueBytes;
findResult.keyRecord.leftIndex = 0;
findResult.keyRecord.rightIndex = 0;
memcpy (findResult.keyRecord.key, key, m_keyBytes);
writeKeyRecord (findResult.keyRecord, state->newKeyIndex, state, true);
}
// Key file has grown by one.
++state->newKeyIndex;
// Write the value
writeValue (value, valueBytes, state);
}
else
{
// Key already exists, do nothing.
// We could check to make sure the payloads are the same.
}
}
else
{
//
// Write first key
//
KeyRecord keyRecord (m_keyStorage.getData ());
keyRecord.valFileOffset = state->valFileSize;
keyRecord.valSize = valueBytes;
keyRecord.leftIndex = 0;
keyRecord.rightIndex = 0;
memcpy (keyRecord.key, key, m_keyBytes);
writeKeyRecord (keyRecord, state->newKeyIndex, state, true);
// Key file has grown by one.
++state->newKeyIndex;
//
// Write value
//
bassert (state->valFileSize == 0);
writeValue (value, valueBytes, state);
}
}
//--------------------------------------------------------------------------
void flush ()
{
SharedState::WriteAccess state (m_state);
flushInternal (state);
}
void flushInternal (SharedState::WriteAccess& state)
{
state->keyFile.flush ();
state->valFile.flush ();
}
};
KeyvaDB* KeyvaDB::New (int keyBytes, int keyBlockDepth, File keyPath, File valPath)
{
return new KeyvaDBImp (keyBytes, keyBlockDepth, keyPath, valPath);
}
//------------------------------------------------------------------------------
class KeyvaDBTests : public UnitTest
{
public:
enum
{
maxPayloadBytes = 8 * 1024
};
KeyvaDBTests () : UnitTest ("KeyvaDB", "ripple")
{
}
// Retrieval callback stores the value in a Payload object for comparison
struct PayloadGetCallback : KeyvaDB::GetCallback
{
UnitTestUtilities::Payload payload;
PayloadGetCallback () : payload (maxPayloadBytes)
{
}
void* getStorageForValue (int valueBytes)
{
bassert (valueBytes <= maxPayloadBytes);
payload.bytes = valueBytes;
return payload.data.getData ();
}
};
KeyvaDB* createDB (unsigned int keyBytes, File const& path)
{
File const keyPath = path.withFileExtension (".key");
File const valPath = path.withFileExtension (".val");
return KeyvaDB::New (keyBytes, 1, keyPath, valPath);
}
void deleteDBFiles (File const& path)
{
File const keyPath = path.withFileExtension (".key");
File const valPath = path.withFileExtension (".val");
keyPath.deleteFile ();
valPath.deleteFile ();
}
template <size_t KeyBytes>
void testKeySize (unsigned int const maxItems)
{
using namespace UnitTestUtilities;
typedef UnsignedInteger <KeyBytes> KeyType;
int64 const seedValue = 50;
String s;
s << "keyBytes=" << String (uint64(KeyBytes)) << ", maxItems=" << String (maxItems);
beginTest (s);
// Set up the key and value files
File const path (File::createTempFile (""));
{
// open the db
ScopedPointer <KeyvaDB> db (createDB (KeyBytes, path));
Payload payload (maxPayloadBytes);
Payload check (maxPayloadBytes);
{
// Create an array of ascending integers.
HeapBlock <unsigned int> items (maxItems);
for (unsigned int i = 0; i < maxItems; ++i)
items [i] = i;
// Now shuffle it deterministically.
repeatableShuffle (maxItems, items, seedValue);
// Write all the keys of integers.
for (unsigned int i = 0; i < maxItems; ++i)
{
unsigned int keyIndex = items [i];
KeyType const key = KeyType::createFromInteger (keyIndex);
payload.repeatableRandomFill (1, maxPayloadBytes, keyIndex + seedValue);
db->put (key.cbegin (), payload.data.getData (), payload.bytes);
{
// VFALCO TODO Check what we just wrote?
//db->get (key.cbegin (), check.data.getData (), payload.bytes);
}
}
}
{
// Go through all of our keys and try to retrieve them.
// since this is done in ascending order, we should get
// random seeks at this point.
//
PayloadGetCallback cb;
for (unsigned int keyIndex = 0; keyIndex < maxItems; ++keyIndex)
{
KeyType const v = KeyType::createFromInteger (keyIndex);
bool const found = db->get (v.cbegin (), &cb);
expect (found, "Should be found");
if (found)
{
payload.repeatableRandomFill (1, maxPayloadBytes, keyIndex + seedValue);
expect (payload == cb.payload, "Should be equal");
}
}
}
}
{
// Re-open the database and confirm the data
ScopedPointer <KeyvaDB> db (createDB (KeyBytes, path));
Payload payload (maxPayloadBytes);
Payload check (maxPayloadBytes);
PayloadGetCallback cb;
for (unsigned int keyIndex = 0; keyIndex < maxItems; ++keyIndex)
{
KeyType const v = KeyType::createFromInteger (keyIndex);
bool const found = db->get (v.cbegin (), &cb);
expect (found, "Should be found");
if (found)
{
payload.repeatableRandomFill (1, maxPayloadBytes, keyIndex + seedValue);
expect (payload == cb.payload, "Should be equal");
}
}
}
deleteDBFiles (path);
}
void runTest ()
{
testKeySize <4> (500);
testKeySize <32> (4000);
}
};
static KeyvaDBTests keyvaDBTests;
+55
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@@ -0,0 +1,55 @@
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
copyright notice and this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL , DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
//==============================================================================
#ifndef BEAST_KEYVADB_H_INCLUDED
#define BEAST_KEYVADB_H_INCLUDED
/** Specialized Key/value database
Once written, a value can never be modified.
*/
class KeyvaDB : LeakChecked <KeyvaDB>
{
public:
class GetCallback
{
public:
virtual void* getStorageForValue (int valueBytes) = 0;
};
static KeyvaDB* New (int keyBytes,
int keyBlockDepth,
File keyPath,
File valPath);
virtual ~KeyvaDB () { }
// VFALCO TODO Make the return value a Result so we can
// detect corruption and errors!
//
virtual bool get (void const* key, GetCallback* callback) = 0;
// VFALCO TODO Use Result for return value
//
virtual void put (void const* key, void const* value, int valueBytes) = 0;
virtual void flush () = 0;
};
#endif