Fixes #88 ("Implement C++17 MoveAssignable requirements for self-move assignments")

This commit is contained in:
Ion Gaztañaga
2019-04-30 18:05:50 +02:00
parent 909ccf6057
commit 5f0ce60b39
7 changed files with 151 additions and 146 deletions

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@ -1267,9 +1267,9 @@ use [*Boost.Container]? There are several reasons for that:
[section:release_notes Release Notes]
[section:release_notes_boost_1_71_00 Boost 1.71 Release]
* [@https://github.com/boostorg/container/pull/109 GitHub #109: ['"Get rid of integer overflow in copy_move_algo.hpp (-fsanitize=integer)"]].
* [@https://github.com/boostorg/container/pull/110 GitHub #110: ['"Avoid gcc 9 deprecated copy warnings in new_allocator.hpp"]].
* [@https://github.com/boostorg/container/issues/88 GitHub #88: ['"Implement C++17 MoveAssignable requirements for self-move assignments"]].
* [@https://github.com/boostorg/container/pull/109 GitHub #109: ['"Get rid of integer overflow in copy_move_algo.hpp (-fsanitize=integer)"]].
* [@https://github.com/boostorg/container/pull/110 GitHub #110: ['"Avoid gcc 9 deprecated copy warnings in new_allocator.hpp"]].
* [@https://github.com/boostorg/container/issues/112 GitHub #112: ['"vector::resize() compilation error with msvc-10..12: data is not a member of boost::detail::aligned_storage"]].
* [@https://github.com/boostorg/container/issues/114 GitHub #114: ['"Fix small_vector noexcept specification"]].
* [@https://github.com/boostorg/container/issues/116 GitHub #116: ['"MSVC + boost 1.70 compilation error when windows.h is already included (detail/thread_mutex.hpp)"]].

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@ -811,7 +811,7 @@ class deque : protected deque_base<typename real_allocator<T, Allocator>::type,
//! <b>Complexity</b>: Linear to the number of elements in x.
deque& operator= (BOOST_COPY_ASSIGN_REF(deque) x)
{
if (&x != this){
if (BOOST_LIKELY(&x != this)){
allocator_type &this_alloc = this->alloc();
const allocator_type &x_alloc = x.alloc();
dtl::bool_<allocator_traits_type::
@ -839,28 +839,29 @@ class deque : protected deque_base<typename real_allocator<T, Allocator>::type,
BOOST_NOEXCEPT_IF(allocator_traits_type::propagate_on_container_move_assignment::value
|| allocator_traits_type::is_always_equal::value)
{
BOOST_ASSERT(this != &x);
allocator_type &this_alloc = this->alloc();
allocator_type &x_alloc = x.alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
dtl::bool_<propagate_alloc> flag;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy objects but retain memory in case x reuses it in the future
this->clear();
//Move allocator if needed
dtl::move_alloc(this_alloc, x_alloc, flag);
dtl::move_alloc(this->ptr_alloc(), x.ptr_alloc(), flag);
//Nothrow swap
this->swap_members(x);
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
if (BOOST_LIKELY(this != &x)) {
allocator_type &this_alloc = this->alloc();
allocator_type &x_alloc = x.alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
dtl::bool_<propagate_alloc> flag;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy objects but retain memory in case x reuses it in the future
this->clear();
//Move allocator if needed
dtl::move_alloc(this_alloc, x_alloc, flag);
dtl::move_alloc(this->ptr_alloc(), x.ptr_alloc(), flag);
//Nothrow swap
this->swap_members(x);
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
}
}
return *this;
}

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@ -788,7 +788,7 @@ class tree
tree& operator=(BOOST_COPY_ASSIGN_REF(tree) x)
{
if (&x != this){
if (BOOST_LIKELY(this != &x)) {
NodeAlloc &this_alloc = this->get_stored_allocator();
const NodeAlloc &x_alloc = x.get_stored_allocator();
dtl::bool_<allocator_traits<NodeAlloc>::
@ -822,39 +822,40 @@ class tree
allocator_traits_type::is_always_equal::value) &&
boost::container::dtl::is_nothrow_move_assignable<Compare>::value)
{
BOOST_ASSERT(this != &x);
NodeAlloc &this_alloc = this->node_alloc();
NodeAlloc &x_alloc = x.node_alloc();
const bool propagate_alloc = allocator_traits<NodeAlloc>::
propagate_on_container_move_assignment::value;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy
this->clear();
//Move allocator if needed
this->AllocHolder::move_assign_alloc(x);
//Obtain resources
this->icont() = boost::move(x.icont());
}
//Else do a one by one move
else{
//Transfer all the nodes to a temporary tree
//If anything goes wrong, all the nodes will be destroyed
//automatically
Icont other_tree(::boost::move(this->icont()));
if (BOOST_LIKELY(this != &x)) {
NodeAlloc &this_alloc = this->node_alloc();
NodeAlloc &x_alloc = x.node_alloc();
const bool propagate_alloc = allocator_traits<NodeAlloc>::
propagate_on_container_move_assignment::value;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy
this->clear();
//Move allocator if needed
this->AllocHolder::move_assign_alloc(x);
//Obtain resources
this->icont() = boost::move(x.icont());
}
//Else do a one by one move
else{
//Transfer all the nodes to a temporary tree
//If anything goes wrong, all the nodes will be destroyed
//automatically
Icont other_tree(::boost::move(this->icont()));
//Now recreate the source tree reusing nodes stored by other_tree
this->icont().clone_from
(::boost::move(x.icont())
, RecyclingCloner<AllocHolder, true>(*this, other_tree)
, Destroyer(this->node_alloc()));
//Now recreate the source tree reusing nodes stored by other_tree
this->icont().clone_from
(::boost::move(x.icont())
, RecyclingCloner<AllocHolder, true>(*this, other_tree)
, Destroyer(this->node_alloc()));
//If there are remaining nodes, destroy them
NodePtr p;
while((p = other_tree.unlink_leftmost_without_rebalance())){
AllocHolder::destroy_node(p);
//If there are remaining nodes, destroy them
NodePtr p;
while((p = other_tree.unlink_leftmost_without_rebalance())){
AllocHolder::destroy_node(p);
}
}
}
return *this;

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@ -367,7 +367,7 @@ class list
//! <b>Complexity</b>: Linear to the number of elements in x.
list& operator=(BOOST_COPY_ASSIGN_REF(list) x)
{
if (&x != this){
if (BOOST_LIKELY(this != &x)) {
NodeAlloc &this_alloc = this->node_alloc();
const NodeAlloc &x_alloc = x.node_alloc();
dtl::bool_<allocator_traits_type::
@ -396,26 +396,27 @@ class list
BOOST_NOEXCEPT_IF(allocator_traits_type::propagate_on_container_move_assignment::value
|| allocator_traits_type::is_always_equal::value)
{
BOOST_ASSERT(this != &x);
NodeAlloc &this_alloc = this->node_alloc();
NodeAlloc &x_alloc = x.node_alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy
this->clear();
//Move allocator if needed
this->AllocHolder::move_assign_alloc(x);
//Obtain resources
this->icont() = boost::move(x.icont());
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
if (BOOST_LIKELY(this != &x)) {
NodeAlloc &this_alloc = this->node_alloc();
NodeAlloc &x_alloc = x.node_alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy
this->clear();
//Move allocator if needed
this->AllocHolder::move_assign_alloc(x);
//Obtain resources
this->icont() = boost::move(x.icont());
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
}
}
return *this;
}

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@ -395,7 +395,7 @@ class slist
//! <b>Complexity</b>: Linear to the number of elements in x.
slist& operator= (BOOST_COPY_ASSIGN_REF(slist) x)
{
if (&x != this){
if (BOOST_LIKELY(this != &x)) {
NodeAlloc &this_alloc = this->node_alloc();
const NodeAlloc &x_alloc = x.node_alloc();
dtl::bool_<allocator_traits_type::
@ -424,26 +424,27 @@ class slist
BOOST_NOEXCEPT_IF(allocator_traits_type::propagate_on_container_move_assignment::value
|| allocator_traits_type::is_always_equal::value)
{
BOOST_ASSERT(this != &x);
NodeAlloc &this_alloc = this->node_alloc();
NodeAlloc &x_alloc = x.node_alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy
this->clear();
//Move allocator if needed
this->AllocHolder::move_assign_alloc(x);
//Obtain resources
this->icont() = boost::move(x.icont());
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
if (BOOST_LIKELY(this != &x)) {
NodeAlloc &this_alloc = this->node_alloc();
NodeAlloc &x_alloc = x.node_alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy
this->clear();
//Move allocator if needed
this->AllocHolder::move_assign_alloc(x);
//Obtain resources
this->icont() = boost::move(x.icont());
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
}
}
return *this;
}

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@ -823,7 +823,7 @@ class stable_vector
stable_vector& operator=(BOOST_COPY_ASSIGN_REF(stable_vector) x)
{
STABLE_VECTOR_CHECK_INVARIANT;
if (&x != this){
if (BOOST_LIKELY(this != &x)) {
node_allocator_type &this_alloc = this->priv_node_alloc();
const node_allocator_type &x_alloc = x.priv_node_alloc();
dtl::bool_<allocator_traits_type::
@ -855,29 +855,30 @@ class stable_vector
|| allocator_traits_type::is_always_equal::value)
{
//for move constructor, no aliasing (&x != this) is assumed.
BOOST_ASSERT(this != &x);
node_allocator_type &this_alloc = this->priv_node_alloc();
node_allocator_type &x_alloc = x.priv_node_alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
dtl::bool_<propagate_alloc> flag;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
STABLE_VECTOR_CHECK_INVARIANT
//Destroy objects but retain memory in case x reuses it in the future
this->clear();
//Move allocator if needed
dtl::move_alloc(this_alloc, x_alloc, flag);
//Take resources
this->index.swap(x.index);
this->priv_swap_members(x);
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
if (BOOST_LIKELY(this != &x)) {
node_allocator_type &this_alloc = this->priv_node_alloc();
node_allocator_type &x_alloc = x.priv_node_alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
dtl::bool_<propagate_alloc> flag;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
STABLE_VECTOR_CHECK_INVARIANT
//Destroy objects but retain memory in case x reuses it in the future
this->clear();
//Move allocator if needed
dtl::move_alloc(this_alloc, x_alloc, flag);
//Take resources
this->index.swap(x.index);
this->priv_swap_members(x);
}
//Else do a one by one move
else{
this->assign( boost::make_move_iterator(x.begin())
, boost::make_move_iterator(x.end()));
}
}
return *this;
}

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@ -865,7 +865,7 @@ class basic_string
//! <b>Complexity</b>: Linear to the elements x contains.
basic_string& operator=(BOOST_COPY_ASSIGN_REF(basic_string) x)
{
if (&x != this){
if (BOOST_LIKELY(this != &x)) {
allocator_type &this_alloc = this->alloc();
const allocator_type &x_alloc = x.alloc();
dtl::bool_<allocator_traits_type::
@ -896,27 +896,27 @@ class basic_string
BOOST_NOEXCEPT_IF(allocator_traits_type::propagate_on_container_move_assignment::value
|| allocator_traits_type::is_always_equal::value)
{
//for move constructor, no aliasing (&x != this) is assumed.
BOOST_ASSERT(this != &x);
allocator_type &this_alloc = this->alloc();
allocator_type &x_alloc = x.alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
dtl::bool_<propagate_alloc> flag;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy objects but retain memory in case x reuses it in the future
this->clear();
//Move allocator if needed
dtl::move_alloc(this_alloc, x_alloc, flag);
//Nothrow swap
this->swap_data(x);
}
//Else do a one by one move
else{
this->assign( x.begin(), x.end());
if (BOOST_LIKELY(this != &x)) {
allocator_type &this_alloc = this->alloc();
allocator_type &x_alloc = x.alloc();
const bool propagate_alloc = allocator_traits_type::
propagate_on_container_move_assignment::value;
dtl::bool_<propagate_alloc> flag;
const bool allocators_equal = this_alloc == x_alloc; (void)allocators_equal;
//Resources can be transferred if both allocators are
//going to be equal after this function (either propagated or already equal)
if(propagate_alloc || allocators_equal){
//Destroy objects but retain memory in case x reuses it in the future
this->clear();
//Move allocator if needed
dtl::move_alloc(this_alloc, x_alloc, flag);
//Nothrow swap
this->swap_data(x);
}
//Else do a one by one move
else{
this->assign( x.begin(), x.end());
}
}
return *this;
}