Fixed inconsistent linkage specification on MSVC. Code cleanup.

cc32906071 introduced inconsistent
BOOST_UTF8_DECL markup between function declarations and definitions,
which caused MSVC build errors. This commit fixes this.

Also, replaced unneeded BOOST_UTF8_DECL markup with inline for functions
that are only used internally. Made get_cont_octet_out_count static.

Additionally, removed duplicate octet1_modifier_table definitions
and moved it to a function-local static.

Whitespace and formatting cleanup.

Closes https://github.com/boostorg/filesystem/issues/204.
This commit is contained in:
Andrey Semashev
2021-08-18 00:39:45 +03:00
parent db4c8248c0
commit 87489a4346
2 changed files with 108 additions and 94 deletions

View File

@ -14,7 +14,7 @@
/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
// utf8_codecvt_facet.hpp
// This header defines class utf8_codecvt_facet, derived from
// This header defines class utf8_codecvt_facet, derived from
// std::codecvt<wchar_t, char>, which can be used to convert utf8 data in
// files into wchar_t strings in the application.
//
@ -23,10 +23,10 @@
// we want to avoid code duplication. It would be possible to create utf8
// library, but:
// - this requires review process first
// - in the case, when linking the a library which uses utf8
// - in the case, when linking the a library which uses utf8
// (say 'program_options'), user should also link to the utf8 library.
// This seems inconvenient, and asking a user to link to an unrevieved
// library is strange.
// This seems inconvenient, and asking a user to link to an unrevieved
// library is strange.
// Until the above points are fixed, a library which wants to use utf8 must:
// - include this header in one of it's headers or sources
// - include the corresponding boost/detail/utf8_codecvt_facet.ipp file in one
@ -39,14 +39,14 @@
// symbols.
//
// For example, program_options library might contain:
// #define BOOST_UTF8_BEGIN_NAMESPACE <backslash character>
// #define BOOST_UTF8_BEGIN_NAMESPACE <backslash character>
// namespace boost { namespace program_options {
// #define BOOST_UTF8_END_NAMESPACE }}
// #define BOOST_UTF8_DECL BOOST_PROGRAM_OPTIONS_DECL
// #include <boost/detail/utf8_codecvt_facet.ipp>
//
// Essentially, each library will have its own copy of utf8 code, in
// different namespaces.
// different namespaces.
// Note:(Robert Ramey). I have made the following alterations in the original
// code.
@ -67,7 +67,7 @@
// use two template parameters
//
// utf8_codecvt_facet
// This is an implementation of a std::codecvt facet for translating
// This is an implementation of a std::codecvt facet for translating
// from UTF-8 externally to UCS-4. Note that this is not tied to
// any specific types in order to allow customization on platforms
// where wchar_t is not big enough.
@ -110,27 +110,28 @@ BOOST_UTF8_BEGIN_NAMESPACE
#endif
struct BOOST_SYMBOL_VISIBLE utf8_codecvt_facet :
public std::codecvt<wchar_t, char, std::mbstate_t>
public std::codecvt<wchar_t, char, std::mbstate_t>
{
public:
explicit utf8_codecvt_facet(std::size_t no_locale_manage=0);
virtual ~utf8_codecvt_facet();
BOOST_UTF8_DECL explicit utf8_codecvt_facet(std::size_t no_locale_manage = 0);
BOOST_UTF8_DECL virtual ~utf8_codecvt_facet();
protected:
virtual std::codecvt_base::result do_in(
std::mbstate_t& state,
BOOST_UTF8_DECL virtual std::codecvt_base::result do_in(
std::mbstate_t& state,
const char * from,
const char * from_end,
const char * from_end,
const char * & from_next,
wchar_t * to,
wchar_t * to_end,
wchar_t*& to_next
wchar_t * to,
wchar_t * to_end,
wchar_t * & to_next
) const;
virtual std::codecvt_base::result do_out(
BOOST_UTF8_DECL virtual std::codecvt_base::result do_out(
std::mbstate_t & state,
const wchar_t * from,
const wchar_t * from_end,
const wchar_t* & from_next,
const wchar_t * & from_next,
char * to,
char * to_end,
char * & to_next
@ -140,7 +141,7 @@ protected:
return (octet_1 < 0x80|| 0xbf< octet_1);
}
bool invalid_leading_octet(unsigned char octet_1) const {
bool invalid_leading_octet(unsigned char octet_1) const {
return (0x7f < octet_1 && octet_1 < 0xc0) ||
(octet_1 > 0xfd);
}
@ -150,11 +151,11 @@ protected:
return get_octet_count(lead_octet) - 1;
}
static unsigned int get_octet_count(unsigned char lead_octet);
BOOST_UTF8_DECL static unsigned int get_octet_count(unsigned char lead_octet);
// How many "continuing octets" will be needed for this word
// == total octets - 1.
int get_cont_octet_out_count(wchar_t word) const ;
BOOST_UTF8_DECL static int get_cont_octet_out_count(wchar_t word);
virtual bool do_always_noconv() const BOOST_NOEXCEPT_OR_NOTHROW {
return false;
@ -162,7 +163,7 @@ protected:
// UTF-8 isn't really stateful since we rewind on partial conversions
virtual std::codecvt_base::result do_unshift(
std::mbstate_t&,
std::mbstate_t &,
char * from,
char * /*to*/,
char * & next
@ -178,10 +179,10 @@ protected:
// How many char objects can I process to get <= max_limit
// wchar_t objects?
virtual int do_length(
BOOST_UTF8_DECL virtual int do_length(
std::mbstate_t &,
const char * from,
const char * from_end,
const char * from_end,
std::size_t max_limit
) const
#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))
@ -193,7 +194,7 @@ protected:
virtual int do_length(
const std::mbstate_t & s,
const char * from,
const char * from_end,
const char * from_end,
std::size_t max_limit
) const
#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))

View File

@ -2,7 +2,7 @@
// utf8_codecvt_facet.ipp
// Copyright (c) 2001 Ronald Garcia, Indiana University (garcia@osl.iu.edu)
// Andrew Lumsdaine, Indiana University (lums@osl.iu.edu).
// Andrew Lumsdaine, Indiana University (lums@osl.iu.edu).
// Use, modification and distribution is subject to the Boost Software
// License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
@ -18,7 +18,7 @@
#include <boost/limits.hpp>
#include <boost/config.hpp>
// If we don't have wstring, then Unicode support
// If we don't have wstring, then Unicode support
// is not available anyway, so we don't need to even
// compiler this file. This also fixes the problem
// with mingw, which can compile this file, but will
@ -30,6 +30,19 @@ BOOST_UTF8_BEGIN_NAMESPACE
/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
// implementation for wchar_t
namespace detail {
inline const wchar_t * get_octet1_modifier_table() BOOST_NOEXCEPT
{
static const wchar_t octet1_modifier_table[] = {
0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
};
return octet1_modifier_table;
}
} // namespace detail
BOOST_UTF8_DECL utf8_codecvt_facet::utf8_codecvt_facet(
std::size_t no_locale_manage
) :
@ -41,97 +54,93 @@ BOOST_UTF8_DECL utf8_codecvt_facet::~utf8_codecvt_facet()
// Translate incoming UTF-8 into UCS-4
BOOST_UTF8_DECL std::codecvt_base::result utf8_codecvt_facet::do_in(
std::mbstate_t& /*state*/,
std::mbstate_t& /*state*/,
const char * from,
const char * from_end,
const char * from_end,
const char * & from_next,
wchar_t * to,
wchar_t * to_end,
wchar_t * to,
wchar_t * to_end,
wchar_t * & to_next
) const {
// Basic algorithm: The first octet determines how many
// octets total make up the UCS-4 character. The remaining
// Basic algorithm: The first octet determines how many
// octets total make up the UCS-4 character. The remaining
// "continuing octets" all begin with "10". To convert, subtract
// the amount that specifies the number of octets from the first
// octet. Subtract 0x80 (1000 0000) from each continuing octet,
// then mash the whole lot together. Note that each continuing
// octet. Subtract 0x80 (1000 0000) from each continuing octet,
// then mash the whole lot together. Note that each continuing
// octet only uses 6 bits as unique values, so only shift by
// multiples of 6 to combine.
const wchar_t * const octet1_modifier_table = detail::get_octet1_modifier_table();
while (from != from_end && to != to_end) {
// Error checking on the first octet
if (invalid_leading_octet(*from)){
// Error checking on the first octet
if (invalid_leading_octet(*from)) {
from_next = from;
to_next = to;
return std::codecvt_base::error;
}
// The first octet is adjusted by a value dependent upon
// the number of "continuing octets" encoding the character
const int cont_octet_count = get_cont_octet_count(*from);
const wchar_t octet1_modifier_table[] = {
0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
};
// The first octet is adjusted by a value dependent upon
// the number of "continuing octets" encoding the character
const int cont_octet_count = get_cont_octet_count(*from);
// The unsigned char conversion is necessary in case char is
// signed (I learned this the hard way)
wchar_t ucs_result =
// signed (I learned this the hard way)
wchar_t ucs_result =
(unsigned char)(*from++) - octet1_modifier_table[cont_octet_count];
// Invariants :
// 1) At the start of the loop, 'i' continuing characters have been
// processed
// 2) *from points to the next continuing character to be processed.
int i = 0;
while(i != cont_octet_count && from != from_end) {
// Invariants:
// 1) At the start of the loop, 'i' continuing characters have been
// processed
// 2) *from points to the next continuing character to be processed.
int i = 0;
while (i != cont_octet_count && from != from_end) {
// Error checking on continuing characters
if (invalid_continuing_octet(*from)) {
from_next = from;
to_next = to;
from_next = from;
to_next = to;
return std::codecvt_base::error;
}
ucs_result *= (1 << 6);
ucs_result *= (1 << 6);
// each continuing character has an extra (10xxxxxx)b attached to
// each continuing character has an extra (10xxxxxx)b attached to
// it that must be removed.
ucs_result += (unsigned char)(*from++) - 0x80;
++i;
}
// If the buffer ends with an incomplete unicode character...
if (from == from_end && i != cont_octet_count) {
// If the buffer ends with an incomplete unicode character...
if (from == from_end && i != cont_octet_count) {
// rewind "from" to before the current character translation
from_next = from - (i+1);
from_next = from - (i + 1);
to_next = to;
return std::codecvt_base::partial;
}
*to++ = ucs_result;
*to++ = ucs_result;
}
from_next = from;
to_next = to;
// Were we done converting or did we run out of destination space?
if(from == from_end) return std::codecvt_base::ok;
else return std::codecvt_base::partial;
if (from == from_end)
return std::codecvt_base::ok;
else
return std::codecvt_base::partial;
}
BOOST_UTF8_DECL std::codecvt_base::result utf8_codecvt_facet::do_out(
std::mbstate_t& /*state*/,
const wchar_t * from,
const wchar_t * from_end,
std::mbstate_t& /*state*/,
const wchar_t * from,
const wchar_t * from_end,
const wchar_t * & from_next,
char * to,
char * to_end,
char * to,
char * to_end,
char * & to_next
) const
{
// RG - consider merging this table with the other one
const wchar_t octet1_modifier_table[] = {
0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
};
const wchar_t * const octet1_modifier_table = detail::get_octet1_modifier_table();
wchar_t max_wchar = (std::numeric_limits<wchar_t>::max)();
while (from != from_end && to != to_end) {
@ -144,37 +153,40 @@ BOOST_UTF8_DECL std::codecvt_base::result utf8_codecvt_facet::do_out(
int cont_octet_count = get_cont_octet_out_count(*from);
// RG - comment this formula better
int shift_exponent = (cont_octet_count) * 6;
// RG - comment this formula better
int shift_exponent = cont_octet_count * 6;
// Process the first character
*to++ = static_cast<char>(octet1_modifier_table[cont_octet_count] +
(unsigned char)(*from / (1 << shift_exponent)));
// Process the continuation characters
// Invariants: At the start of the loop:
// 1) 'i' continuing octets have been generated
// 2) '*to' points to the next location to place an octet
// 3) shift_exponent is 6 more than needed for the next octet
int i = 0;
while (i != cont_octet_count && to != to_end) {
// Process the continuation characters
// Invariants: At the start of the loop:
// 1) 'i' continuing octets have been generated
// 2) '*to' points to the next location to place an octet
// 3) shift_exponent is 6 more than needed for the next octet
int i = 0;
while (i != cont_octet_count && to != to_end) {
shift_exponent -= 6;
*to++ = static_cast<char>(0x80 + ((*from / (1 << shift_exponent)) % (1 << 6)));
++i;
}
// If we filled up the out buffer before encoding the character
if(to == to_end && i != cont_octet_count) {
// If we filled up the out buffer before encoding the character
if (to == to_end && i != cont_octet_count) {
from_next = from;
to_next = to - (i+1);
to_next = to - (i + 1);
return std::codecvt_base::partial;
}
++from;
}
from_next = from;
to_next = to;
// Were we done or did we run out of destination space
if(from == from_end) return std::codecvt_base::ok;
else return std::codecvt_base::partial;
if (from == from_end)
return std::codecvt_base::ok;
else
return std::codecvt_base::partial;
}
// How many char objects can I process to get <= max_limit
@ -182,7 +194,7 @@ BOOST_UTF8_DECL std::codecvt_base::result utf8_codecvt_facet::do_out(
BOOST_UTF8_DECL int utf8_codecvt_facet::do_length(
std::mbstate_t &,
const char * from,
const char * from_end,
const char * from_end,
std::size_t max_limit
) const
#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))
@ -203,7 +215,7 @@ BOOST_UTF8_DECL int utf8_codecvt_facet::do_length(
BOOST_UTF8_DECL unsigned int utf8_codecvt_facet::get_octet_count(
unsigned char lead_octet
){
) {
// if the 0-bit (MSB) is 0, then 1 character
if (lead_octet <= 0x7f) return 1;
@ -220,7 +232,7 @@ BOOST_UTF8_DECL unsigned int utf8_codecvt_facet::get_octet_count(
namespace detail {
template<std::size_t s>
BOOST_UTF8_DECL int get_cont_octet_out_count_impl(wchar_t word){
inline int get_cont_octet_out_count_impl(wchar_t word) {
if (word < 0x80) {
return 0;
}
@ -231,7 +243,7 @@ BOOST_UTF8_DECL int get_cont_octet_out_count_impl(wchar_t word){
}
template<>
BOOST_UTF8_DECL int get_cont_octet_out_count_impl<4>(wchar_t word){
inline int get_cont_octet_out_count_impl<4>(wchar_t word) {
if (word < 0x80) {
return 0;
}
@ -243,7 +255,7 @@ BOOST_UTF8_DECL int get_cont_octet_out_count_impl<4>(wchar_t word){
// where wchar_t is defined as UCS2. The warnings are superfluous as the
// specialization is never instantitiated with such compilers, but this
// can cause problems if warnings are being treated as errors, so we guard
// against that. Including <boost/detail/utf8_codecvt_facet.hpp> as we do
// against that. Including <boost/detail/utf8_codecvt_facet.hpp> as we do
// should be enough to get WCHAR_MAX defined.
#if !defined(WCHAR_MAX)
# error WCHAR_MAX not defined!
@ -252,8 +264,8 @@ BOOST_UTF8_DECL int get_cont_octet_out_count_impl<4>(wchar_t word){
#if defined(_MSC_VER) && _MSC_VER <= 1310 // 7.1 or earlier
return 2;
#elif WCHAR_MAX > 0x10000
if (word < 0x10000) {
if (word < 0x10000) {
return 2;
}
if (word < 0x200000) {
@ -263,7 +275,7 @@ BOOST_UTF8_DECL int get_cont_octet_out_count_impl<4>(wchar_t word){
return 4;
}
return 5;
#else
return 2;
#endif
@ -275,9 +287,10 @@ BOOST_UTF8_DECL int get_cont_octet_out_count_impl<4>(wchar_t word){
// == total octets - 1.
BOOST_UTF8_DECL int utf8_codecvt_facet::get_cont_octet_out_count(
wchar_t word
) const {
) {
return detail::get_cont_octet_out_count_impl<sizeof(wchar_t)>(word);
}
BOOST_UTF8_END_NAMESPACE
#endif