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index.html: Make valid HTML 4.01
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<link rel="stylesheet" type="text/css" href="../../boost.css">
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<title>Boost.Function</title>
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</head>
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<body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink="#800080">
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<body>
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<h1><IMG SRC="../../c++boost.gif" WIDTH="276" HEIGHT="86">Header <<a HREF="../../boost/function.hpp">boost/function.hpp</a>></h1>
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<h1><img src="../../c++boost.gif" width="276" height="86" alt="C++ Boost">Header <<a HREF="../../boost/function.hpp">boost/function.hpp</a>></h1>
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<p> The header <<a HREF="../../boost/function.hpp">boost/function.hpp</a>> includes a family of class templates that are function object wrappers. The notion is similar to a generalized callback. It shares features with function pointers in that both define a call interface (e.g., a function taking two integer arguments and returning a floating-point value) through which some implementation can be called, and the implementation that is invoked may change throughout the course of the program.
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<li><a href="doc/faq.html">Frequently Asked Questions</a></li>
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</ul>
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<a name="compatibility"><h2>Compatibility Note</h2></a>
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<h2><a name="compatibility">Compatibility Note</a></h2>
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<p> <b>Version 1.30.0</b>: All deprecated features have been removed
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from Boost.Function.
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<li>Boost.Function can be adapted to perform operations before and after each call, allowing, for instance, synchronization primitives to be made part of the function type.</li>
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</ul>
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And, of course, function pointers have several advantages over Boost.Function:
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<p> And, of course, function pointers have several advantages over Boost.Function:
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<ul>
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<li> Function pointers are smaller (the size of one pointer instead of three) </li>
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