forked from boostorg/unordered
Work around bugs in gcc's analysis
Under `-m32 -O3` builds, it seems like gcc gets confused by the usage of malloc and calloc so we opt into the C++ versions, operator new and delete
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@ -35,8 +35,8 @@ template <typename T> struct test_allocator
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typedef T value_type;
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test_allocator() = default;
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template <typename T2> test_allocator(test_allocator<T2> const&) {}
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T* allocate(std::size_t n) const { return (T*)malloc(sizeof(T) * n); }
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void deallocate(T* ptr, std::size_t) const { free(ptr); }
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T* allocate(std::size_t n) const { return (T*)(::operator new(sizeof(T) * n)); }
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void deallocate(T* ptr, std::size_t) const { ::operator delete(ptr); }
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bool operator==(test_allocator const&) const { return true; }
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bool operator!=(test_allocator const&) const { return false; }
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};
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@ -30,13 +30,13 @@ template <typename T> struct A
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{
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total_allocation += n * sizeof(T);
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++num_allocations;
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return (T*)std::calloc(n, sizeof(T));
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return (T*)(::operator new(n * sizeof(T)));
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}
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void deallocate(T* p, std::size_t n) noexcept
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{
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total_allocation -= n * sizeof(T);
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std::free(p);
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::operator delete(p);
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}
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bool operator==(A const& a) const { return i == a.i; }
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