Rename 'bucket' variable to avoid shadow warning

This commit is contained in:
Daniel James
2017-12-22 16:54:05 +00:00
parent 15befe998e
commit 92ce66be64

View File

@ -3216,9 +3216,9 @@ namespace boost {
link_pointer prev = this->get_previous_start();
std::size_t last_bucket = this->bucket_count_;
for (node_pointer n = src.begin(); n; n = next_node(n)) {
std::size_t bucket = n->get_bucket();
if (bucket != last_bucket) {
this->get_bucket_pointer(bucket)->next_ = prev;
std::size_t n_bucket = n->get_bucket();
if (n_bucket != last_bucket) {
this->get_bucket_pointer(n_bucket)->next_ = prev;
}
node_pointer n2 = boost::unordered::detail::func::construct_node(
this->node_alloc(), boost::move(n->value()));
@ -3226,7 +3226,7 @@ namespace boost {
prev->next_ = n2;
++size_;
prev = n2;
last_bucket = bucket;
last_bucket = n_bucket;
}
}
}